Player Matchup

Xing Tian
Xing Tian
Crazywolf6
Xing Tian
Level 118
God Stats
1W - 1L
1,552 SR
Queue Stats
60W - 57L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
MKuSCR3AM
Ne Zha
Level 36
God Stats
9W - 14L
1,484 SR
Queue Stats
53W - 51L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SiobhanKvothe
Cu Chulainn
Level 87
God Stats
17W - 10L
1,560 SR
Queue Stats
380W - 373L
1,387 Elo+
Party 2
Scylla
Scylla
WarmishCape728
Scylla
Level 107
God Stats
2W - 0L
1,955 SR
Queue Stats
82W - 56L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
garabo123
Danzaburou
Level 69
God Stats
18W - 8L
1,650 SR
Queue Stats
102W - 109L
1,372 Elo+
Party 2
Team Averages
Level 83
1,640 SR
1,482 Elo+

VS

Team Averages
Level 75
1,522 SR
1,495 Elo+
Fenrir
Fenrir
EmersedSun55020
Fenrir
Level 102
God Stats
3W - 5L
1,509 SR
Queue Stats
110W - 111L
1,564 Elo+
Party 3
Janus
Janus
Epicdragg
Janus
Level 104
God Stats
2W - 3L
1,512 SR
Queue Stats
51W - 65L
1,416 Elo+
Party 4
Danzaburou
Danzaburou
Newfirstorder
Danzaburou
Level 43
God Stats
8W - 9L
1,589 SR
Queue Stats
68W - 69L
1,470 Elo+
Party 4
Bellona
Bellona
lilroughnek
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 3
Bacchus
Bacchus
nHentaiSenpai
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crazywolf6
Xing Tian
16
0 / 1 / 9
11,561
482
13,371
19,652
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
MKuSCR3AM
Ne Zha
19
3 / 2 / 3
12,115
505
6,570
16,346
6,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SiobhanKvothe
Cu Chulainn
18
1 / 1 / 4
12,391
516
11,776
12,284
12,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 2 / 0
14,298
596
20,309
11,700
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
garabo123
Danzaburou
12
3 / 1 / 3
9,944
414
3,435
4,387
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,757
448
6,189
23,222
10,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Epicdragg
Janus
18
0 / 2 / 3
11,319
472
8,367
9,587
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Newfirstorder
Danzaburou
14
1 / 3 / 2
9,363
390
4,442
12,021
3,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lilroughnek
Bellona
18
0 / 2 / 0
10,403
433
6,212
19,679
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
14
3 / 4 / 2
9,887
412
8,516
21,221
25,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
7
7
Deaths
15
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Crazywolf6
Xing Tian
0
1
9
4.5
L
3
4
2
1
L
Janus
Epicdragg
Janus
0
2
3
0.75
W
Ne Zha
MKuSCR3AM
Ne Zha
3
2
3
2.25
L
Danzaburou
Newfirstorder
Danzaburou
1
3
2
0.67
W
Cu Chulainn
SiobhanKvothe
Cu Chulainn
1
1
4
3
W
8
2
0
4
W
Danzaburou
garabo123
Danzaburou
3
1
3
4.5
L
Bellona
lilroughnek
Bellona
0
2
0
0
L
Bacchus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,461
Damage
33,726
64,369
Taken
85,730
43,031
Mitigated
55,238
18,071
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Crazywolf6
Xing Tian
13,371
2,298
0
2,281
19,652
17,518
305
7,196
12,268
45,107
0
L
6,189
2,194
0
9,122
23,222
10,704
0
6,953
16,027
0
75,884
L
Janus
Epicdragg
Janus
8,367
526
0
3,011
9,587
3,410
0
4,481
4,959
77,879
0
W
Ne Zha
MKuSCR3AM
Ne Zha
6,570
2,693
0
7,140
16,346
6,960
0
4,777
11,503
0
85,005
L
Danzaburou
Newfirstorder
Danzaburou
4,442
2,077
0
3,824
12,021
3,984
781
5,271
6,722
0
58,682
W
Cu Chulainn
SiobhanKvothe
Cu Chulainn
11,776
1,833
0
4,292
12,284
12,441
368
2,395
9,796
15,521
69,109
W
20,309
1,266
0
2,945
11,700
4,518
1,203
3,887
7,651
122,407
0
W
Danzaburou
garabo123
Danzaburou
3,435
1,090
0
1,413
4,387
1,594
1,638
864
3,523
0
34,468
L
Bellona
lilroughnek
Bellona
6,212
2,120
0
6,787
19,679
11,230
788
7,695
11,826
0
57,275
L
Bacchus
8,516
1,276
838
2,598
21,221
25,910
110
10,780
10,314
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,309
Gold Earned
51,729
558
Minions Killed
565
0
Camps Cleared
0
2,065,846
Distance Traveled
2,171,971
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,561
482
56
2
0
444,949
3
L
Fenrir
10,757
448
112
5
0
478,859
3
L
Janus
11,319
472
179
7
0
481,581
4
W
Ne Zha
12,115
505
132
6
0
479,799
2
L
Danzaburou
9,363
390
116
5
0
319,187
6
W
Cu Chulainn
12,391
516
127
5
0
443,705
2
W
Scylla
14,298
596
203
8
0
476,878
5
W
Danzaburou
9,944
414
40
2
0
220,515
4
L
Bellona
10,403
433
126
5
0
456,967
4
L
Bacchus
9,887
412
32
1
0
435,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role