Player Matchup

Ymir
Ymir
DEX Paradzz
Ymir
Level 17
God Stats
10W - 8L
1,538 SR
Queue Stats
11W - 13L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
EviL X AtoMIC
Cthulhu
Level 67
God Stats
7W - 7L
1,445 SR
Queue Stats
111W - 141L
1,310 Elo+
Party 2
Discordia
Discordia
EviL X ToXiiC
Discordia
Level 128
God Stats
6W - 8L
1,436 SR
Queue Stats
351W - 344L
1,409 Elo+
Party 2
Awilix
Awilix
M4gicNugg3t
Awilix
Level 68
God Stats
14W - 14L
1,530 SR
Queue Stats
152W - 157L
1,446 Elo+
Party 2
Izanami
Izanami
MrTessierzs
Izanami
Level 25
God Stats
2W - 4L
1,409 SR
Queue Stats
8W - 6L
1,381 Elo+
Party 2
Team Averages
Level 61
1,472 SR
1,380 Elo+

VS

Team Averages
Level 75
1,461 SR
1,375 Elo+
Cthulhu
Cthulhu
COSMOS_BLAZER
Cthulhu
Level 100
God Stats
11W - 6L
1,596 SR
Queue Stats
33W - 44L
1,328 Elo+
Party 1
Poseidon
Poseidon
Novakane3s
Poseidon
Level 91
God Stats
27W - 38L
1,393 SR
Queue Stats
188W - 243L
1,356 Elo+
Solo
Pele
Pele
Onyx_QC1
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,445 Elo+
Party 1
Achilles
Achilles
STARDUST_BLAZER
Achilles
Level 75
God Stats
0W - 1L
1,116 SR
Queue Stats
45W - 46L
1,346 Elo+
Party 1
Izanami
Izanami
lover710
Izanami
Level 69
God Stats
6W - 4L
1,698 SR
Queue Stats
51W - 57L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 9
9,490
431
4,976
23,350
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
16
4 / 5 / 5
10,954
498
13,042
19,760
20,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
EviL X ToXiiC
Discordia
18
8 / 4 / 7
12,367
562
21,115
10,358
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
18
8 / 3 / 6
12,185
554
11,540
16,035
6,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MrTessierzs
Izanami
14
4 / 7 / 3
9,954
452
6,488
12,632
3,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 6 / 11
10,077
458
11,854
22,437
15,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Novakane3s
Poseidon
8
0 / 4 / 0
7,259
330
921
6,100
1,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
17
5 / 8 / 4
10,578
481
8,669
19,618
6,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
15
7 / 3 / 1
10,402
473
5,160
14,340
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
lover710
Izanami
17
12 / 3 / 3
11,333
515
18,369
16,383
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
24
Kills
27
29
Deaths
24
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
11
1.42
W
0
10
9
0.45
W
Cthulhu
4
5
5
1.3
W
Discordia
EviL X ToXiiC
Discordia
8
4
7
2.88
W
Awilix
8
3
6
3.67
W
Izanami
MrTessierzs
Izanami
4
7
3
0.79
L
Poseidon
Novakane3s
Poseidon
0
4
0
0
L
Pele
5
8
4
0.88
L
Achilles
7
3
1
2.5
L
Izanami
lover710
Izanami
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,161
Damage
44,973
82,135
Taken
78,878
50,879
Mitigated
39,962
14,713
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,854
1,354
858
4,771
22,437
15,886
261
8,674
13,437
40,864
0
W
4,976
1,048
0
2,224
23,350
15,112
375
3,263
20,037
29,175
0
W
Cthulhu
13,042
1,658
0
4,343
19,760
20,817
566
3,101
16,408
50,292
0
W
Discordia
EviL X ToXiiC
Discordia
21,115
2,123
0
807
10,358
4,222
2,102
1,813
8,545
98,587
0
W
Awilix
11,540
4,125
0
6,466
16,035
6,971
1,517
2,282
13,728
0
73,369
W
Izanami
MrTessierzs
Izanami
6,488
3,717
0
873
12,632
3,757
1,208
2,356
10,276
0
46,914
L
Poseidon
Novakane3s
Poseidon
921
142
0
1,105
6,100
1,345
0
5,125
667
18,804
0
L
Pele
8,669
2,810
0
3,208
19,618
6,972
0
9,166
10,113
0
42,324
L
Achilles
5,160
1,329
0
3,995
14,340
10,117
902
6,918
7,087
40
28,241
L
Izanami
lover710
Izanami
18,369
15,054
0
2,244
16,383
5,642
3,981
7,712
8,441
0
77,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
49,649
484
Minions Killed
345
0
Camps Cleared
0
1,932,863
Distance Traveled
1,365,733
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,077
458
53
2
0
358,284
0
W
Ymir
9,490
431
32
1
0
383,060
0
W
Cthulhu
10,954
498
77
4
0
355,963
1
W
Discordia
12,367
562
168
8
0
375,837
5
W
Awilix
12,185
554
122
6
0
443,263
0
W
Izanami
9,954
452
85
4
0
374,740
1
L
Poseidon
7,259
330
37
2
0
97,262
0
L
Pele
10,578
481
75
3
0
360,687
1
L
Achilles
10,402
473
52
2
0
234,219
0
L
Izanami
11,333
515
128
6
0
315,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role