Player Matchup

Chang'e
Chang'e
Bayyahh2925
Chang'e
Level 17
God Stats
5W - 0L
1,808 SR
Queue Stats
41W - 57L
1,192 Elo+
Solo
Neith
Neith
Mordixia
Neith
Level 24
God Stats
15W - 16L
1,455 SR
Queue Stats
16W - 18L
1,400 Elo+
Party 3
Cthulhu
Cthulhu
Natami
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,350 Elo+
Party 3
Artemis
Artemis
StevoFromTheBap
Artemis
Level 10
God Stats
13W - 4L
1,540 SR
Queue Stats
13W - 6L
1,278 Elo+
Solo
Fenrir
Fenrir
Yeserin
Fenrir
Level 66
God Stats
2W - 3L
1,491 SR
Queue Stats
33W - 40L
1,393 Elo+
Party 3
Team Averages
Level 27
1,559 SR
1,323 Elo+

VS

Team Averages
Level 27
1,325 SR
1,309 Elo+
Agni
Agni
OneSilverWolf13
Agni
Level 48
God Stats
0W - 3L
1,110 SR
Queue Stats
37W - 57L
1,262 Elo+
Party 2
Fenrir
Fenrir
Platinum_Deano
Fenrir
Level 28
God Stats
3W - 7L
1,237 SR
Queue Stats
48W - 59L
1,279 Elo+
Party 1
Janus
Janus
Spittybum5915
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,271 Elo+
Party 1
Bellona
Bellona
Tryxster16
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
am2hip
Artio
Level 28
God Stats
0W - 2L
1,277 SR
Queue Stats
29W - 53L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bayyahh2925
Chang'e
17
2 / 1 / 19
10,651
968
8,366
10,928
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Mordixia
Neith
17
0 / 0 / 20
10,175
925
5,628
3,115
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Natami
Cthulhu
18
0 / 2 / 25
10,854
987
6,839
9,485
6,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
16 / 0 / 11
12,703
1,155
22,919
6,282
2,701
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Yeserin
Fenrir
18
14 / 3 / 10
12,439
1,131
19,875
10,405
4,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
10,830
985
9,676
12,907
4,483
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 0 / 1
8,755
796
1,138
2,628
886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 12 / 2
9,747
886
14,775
16,377
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tryxster16
Bellona
14
0 / 8 / 1
8,766
797
1,892
10,953
6,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
am2hip
Artio
16
1 / 6 / 4
10,464
951
5,354
26,436
29,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
16
32
Kills
6
6
Deaths
32
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bayyahh2925
Chang'e
2
1
19
11.5
W
Neith
Mordixia
Neith
0
0
20
10
W
Cthulhu
Natami
Cthulhu
0
2
25
6.25
L
4
6
2
0.83
L
0
0
1
0.5
L
1
12
2
0.17
W
16
0
11
21.5
L
Bellona
Tryxster16
Bellona
0
8
1
0.06
W
Fenrir
Yeserin
Fenrir
14
3
10
6.33
L
Artio
am2hip
Artio
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,627
Damage
32,835
40,215
Taken
69,301
19,577
Mitigated
46,929
11,548
Healing
1,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bayyahh2925
Chang'e
8,366
2,000
2,416
2,740
10,928
4,406
0
8,802
2,126
24,482
0
W
Neith
Mordixia
Neith
5,628
1,950
0
1,033
3,115
1,225
0
2,596
519
0
15,797
W
Cthulhu
Natami
Cthulhu
6,839
75
0
1,278
9,485
6,716
0
7,291
2,194
35,618
0
L
9,676
574
0
0
12,907
4,483
0
2,845
10,062
24,971
0
L
1,138
246
0
14
2,628
886
0
405
2,223
0
4,359
L
14,775
1,947
0
0
16,377
5,488
0
3,435
12,942
39,172
0
W
22,919
16,891
0
0
6,282
2,701
0
4,336
1,946
0
42,258
L
Bellona
Tryxster16
Bellona
1,892
294
138
42
10,953
6,399
0
2,583
8,370
0
7,746
W
Fenrir
Yeserin
Fenrir
19,875
6,223
845
3,236
10,405
4,529
0
6,780
2,875
0
27,152
L
Artio
am2hip
Artio
5,354
801
0
1,010
26,436
29,673
0
5,937
20,499
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
48,562
198
Minions Killed
107
5
Camps Cleared
3
979,123
Distance Traveled
594,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,651
968
49
4
2
212,863
0
W
Neith
10,175
925
26
2
0
189,280
0
W
Cthulhu
10,854
987
57
5
0
204,331
0
L
Agni
10,830
985
35
3
2
173,464
0
L
Fenrir
8,755
796
11
1
1
69,886
0
L
Janus
9,747
886
42
4
0
119,624
0
W
Artemis
12,703
1,155
47
4
3
184,993
0
L
Bellona
8,766
797
9
1
0
70,787
0
W
Fenrir
12,439
1,131
19
2
0
187,656
0
L
Artio
10,464
951
10
1
0
161,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role