Player Matchup

Achilles
Achilles
BigDaddy2332
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,562 Elo+
Party 3
Arachne
Arachne
Generaltellya
Arachne
Level 28
God Stats
2W - 2L
1,383 SR
Queue Stats
90W - 74L
1,606 Elo+
Party 2
Chaac
Chaac
HTIAMATH
Chaac
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Poseidon
Poseidon
ImThaDiddler
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
Tyler9876
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,596 Elo+
Party 3
Team Averages
Level 21
1,477 SR
1,595 Elo+

VS

Team Averages
Level 35
1,743 SR
1,693 Elo+
Anubis
Anubis
 
Anubis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
KewlKewlKewl
Thor
Level 16
God Stats
2W - 0L
1,810 SR
Queue Stats
26W - 19L
1,638 Elo+
Party 1
Tyr
Tyr
Outrightjerm
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,638 Elo+
Party 1
Ullr
Ullr
gamedemolisher69
Ullr
Level 29
God Stats
4W - 0L
1,884 SR
Queue Stats
91W - 9L
2,071 Elo+
Solo
Sylvanus
Sylvanus
itsprettygod
Sylvanus
Level 28
God Stats
6W - 0L
2,023 SR
Queue Stats
109W - 82L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDaddy2332
Achilles
12
4 / 2 / 1
7,285
520
7,689
8,819
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
14
5 / 4 / 3
8,931
638
6,397
9,762
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
HTIAMATH
Chaac
11
1 / 6 / 5
6,658
476
6,859
13,096
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
ImThaDiddler
Poseidon
11
3 / 4 / 4
6,993
500
4,655
7,067
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Tyler9876
Danzaburou
12
1 / 5 / 1
7,386
528
3,110
11,620
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 6 / 3
7,132
509
5,072
8,008
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
8,195
585
7,207
8,974
3,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 3
7,869
562
2,846
8,890
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 2 / 2
10,218
730
17,321
11,699
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
itsprettygod
Sylvanus
11
1 / 2 / 10
7,384
527
2,761
5,797
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
21
21
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
6
3
0.58
L
Achilles
BigDaddy2332
Achilles
4
2
1
2.25
L
Arachne
5
4
3
1.63
L
Chaac
HTIAMATH
Chaac
1
6
5
0.58
L
Poseidon
ImThaDiddler
Poseidon
3
4
4
1.25
W
3
2
1
1.75
W
3
2
3
2.25
L
Danzaburou
Tyler9876
Danzaburou
1
5
1
0.3
W
12
2
2
6.5
W
Sylvanus
itsprettygod
Sylvanus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
35,207
50,364
Taken
43,368
27,222
Mitigated
19,828
11,948
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,072
0
0
1,436
8,008
3,517
0
1,604
6,147
38,326
0
L
Achilles
BigDaddy2332
Achilles
7,689
2,764
0
2,408
8,819
9,119
204
756
8,063
4,470
34,192
L
Arachne
6,397
3,522
0
2,521
9,762
5,917
0
937
8,825
8,147
43,331
L
Chaac
HTIAMATH
Chaac
6,859
2,408
0
3,865
13,096
7,835
0
3,228
9,868
0
34,296
L
Poseidon
ImThaDiddler
Poseidon
4,655
747
0
456
7,067
1,567
0
2,633
4,434
27,112
0
W
7,207
2,989
0
2,215
8,974
3,136
0
611
8,333
0
43,897
W
2,846
977
0
4,876
8,890
3,674
348
1,386
7,316
0
45,679
L
Danzaburou
Tyler9876
Danzaburou
3,110
1,428
0
2,698
11,620
2,784
0
279
11,341
0
35,993
W
17,321
10,422
0
5,421
11,699
4,570
1,903
1,277
10,152
0
73,909
W
Sylvanus
itsprettygod
Sylvanus
2,761
676
1,041
2,549
5,797
4,931
0
686
4,881
11,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
40,798
352
Minions Killed
415
0
Camps Cleared
0
1,356,532
Distance Traveled
1,289,863
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,132
509
73
5
0
253,738
5
L
Achilles
7,285
520
65
5
0
275,950
1
L
Arachne
8,931
638
98
7
0
286,143
1
L
Chaac
6,658
476
51
4
0
263,987
4
L
Poseidon
6,993
500
50
4
0
268,983
4
W
Thor
8,195
585
87
6
0
276,022
3
W
Tyr
7,869
562
90
6
0
288,418
3
L
Danzaburou
7,386
528
88
6
0
261,469
3
W
Ullr
10,218
730
134
10
0
260,308
1
W
Sylvanus
7,384
527
31
2
0
211,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role