Player Matchup

Ne Zha
Ne Zha
NoonS55
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,397 Elo+
Solo
Apollo
Apollo
Rasianku
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
SK_Flextape
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Solo
Geb
Geb
kettleghost
Geb
Level 28
God Stats
21W - 8L
1,682 SR
Queue Stats
62W - 65L
1,417 Elo+
Party 1
Ymir
Ymir
vinjo1083
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,417 Elo+
Party 1
Team Averages
Level 25
1,536 SR
1,425 Elo+

VS

Team Averages
Level 20
1,463 SR
1,423 Elo+
Sol
Sol
LeComte-Dantes
Sol
Level 26
God Stats
0W - 1L
1,282 SR
Queue Stats
22W - 26L
1,485 Elo+
Solo
Thor
Thor
LilUziQert
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Ymir
Ymir
LovelySticks
Ymir
Level 18
God Stats
1W - 2L
1,452 SR
Queue Stats
30W - 25L
1,455 Elo+
Solo
Izanami
Izanami
WidowThoo
Izanami
Level 20
God Stats
1W - 3L
1,413 SR
Queue Stats
26W - 33L
1,471 Elo+
Solo
Skadi
Skadi
sageie
Skadi
Level 29
God Stats
5W - 1L
1,668 SR
Queue Stats
27W - 36L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NoonS55
Ne Zha
12
2 / 0 / 0
7,152
511
2,835
10,319
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Rasianku
Apollo
5
1 / 0 / 0
5,219
373
1,404
1,407
582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 0
7,511
537
4,159
8,006
2,496
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 1 / 1
7,764
555
3,588
8,615
2,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
0 / 2 / 1
6,628
473
2,195
7,145
2,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,524
609
8,187
9,102
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 0
7,084
506
3,537
10,078
3,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 0 / 0
4,996
357
449
649
393
Shoes

Shoes

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
WidowThoo
Izanami
15
1 / 0 / 0
8,863
633
4,028
7,525
2,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
sageie
Skadi
6
0 / 2 / 1
5,457
390
2,276
2,808
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
4
4
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
L
1
3
0
0.33
L
0
0
0
0
W
Ne Zha
NoonS55
Ne Zha
2
0
0
2
W
Apollo
Rasianku
Apollo
1
0
0
1
W
2
1
0
2
L
Izanami
WidowThoo
Izanami
1
0
0
1
W
0
1
1
0.5
L
Skadi
sageie
Skadi
0
2
1
0.25
W
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
18,477
35,492
Taken
30,162
11,414
Mitigated
9,639
11,911
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,187
1,831
0
5,169
9,102
2,937
2,993
1,601
7,501
48,200
0
L
3,537
1,742
0
1,510
10,078
3,343
52
1,244
8,834
0
30,746
L
449
113
0
300
649
393
0
0
649
2,155
0
W
Ne Zha
NoonS55
Ne Zha
2,835
1,140
0
5,976
10,319
3,098
0
1,454
8,781
0
46,962
W
Apollo
Rasianku
Apollo
1,404
720
0
250
1,407
582
0
0
1,407
958
9,442
W
4,159
1,673
0
2,794
8,006
2,496
444
1,852
5,985
0
34,835
L
Izanami
WidowThoo
Izanami
4,028
2,963
0
4,362
7,525
2,504
2,442
2,719
4,806
0
72,593
W
3,588
124
0
1,900
8,615
2,815
0
0
8,615
38,259
0
L
Skadi
sageie
Skadi
2,276
736
0
660
2,808
462
212
377
2,431
0
10,162
W
Ymir
2,195
233
0
991
7,145
2,423
0
4,730
2,068
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
34,924
277
Minions Killed
361
0
Camps Cleared
0
1,110,261
Distance Traveled
894,824
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,524
609
118
8
0
259,270
1
L
Thor
7,084
506
70
5
0
224,281
0
L
Ymir
4,996
357
6
0
0
48,862
1
W
Ne Zha
7,152
511
87
6
0
312,758
0
W
Apollo
5,219
373
28
2
0
82,197
2
W
Loki
7,511
537
71
5
0
221,080
0
L
Izanami
8,863
633
148
11
0
246,185
6
W
Geb
7,764
555
65
5
0
295,441
1
L
Skadi
5,457
390
19
1
0
116,226
1
W
Ymir
6,628
473
26
2
0
198,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role