Player Matchup

Hachiman
Hachiman
Bronze III
BadNewsBears6151
Hachiman
Bronze III
Level 96
God Stats
2W - 4L
1,584 SR
Queue Stats
151W - 153L
1,458 MMR
Solo
King Arthur
King Arthur
Bronze III
CRUSHEDYODAPP
King Arthur
Bronze III
Level 42
God Stats
2W - 0L
1,757 SR
Queue Stats
2W - 3L
1,463 MMR
Solo
Agni
Agni
Bronze III
RyukUnreal
Agni
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Zekr40ui
Ymir
Bronze III
Level 160
God Stats
6W - 1L
1,721 SR
Queue Stats
159W - 139L
1,414 MMR
Party 3
Set
Set
Silver I
eyenahtiweidde
Set
Silver I
Level 105
God Stats
19W - 15L
1,701 SR
Queue Stats
580W - 535L
1,535 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,653 SR
1,474 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,628 SR
1,426 MMR
Erlang Shen
Erlang Shen
Bronze III
DemonTirel
Erlang Shen
Bronze III
Level 109
God Stats
26W - 25L
1,552 SR
Queue Stats
666W - 676L
1,457 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
JBøne
Kuzenbo
Bronze III
Level 123
God Stats
2W - 3L
1,728 SR
Queue Stats
34W - 50L
1,457 MMR
Solo
Bellona
Bellona
Bronze III
RocketLove
Bellona
Bronze III
Level 107
God Stats
5W - 3L
1,706 SR
Queue Stats
55W - 54L
1,457 MMR
Party 1
Cupid
Cupid
Bronze III
RunLostBoy
Cupid
Bronze III
Level 109
God Stats
43W - 37L
1,564 SR
Queue Stats
596W - 616L
1,457 MMR
Party 2
Thoth
Thoth
Bronze III
Schwartzyz
Thoth
Bronze III
Level 68
God Stats
12W - 11L
1,592 SR
Queue Stats
23W - 21L
1,302 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 7
12,800
640
6,570
12,294
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
CRUSHEDYODAPP
King Arthur
17
4 / 2 / 6
10,878
544
7,575
15,930
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 4 / 10
10,688
534
5,638
12,101
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
5 / 1 / 13
11,097
555
10,323
14,519
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 0 / 13
11,631
582
18,835
13,637
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouTsukuyomiThe MorriganCthulhuAphrodite

VS

Bans
PersephoneJanusHeimdallrYemojaRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DemonTirel
Erlang Shen
14
0 / 5 / 1
8,596
430
3,561
18,559
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
JBøne
Kuzenbo
11
0 / 6 / 2
7,089
354
4,969
16,682
13,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RocketLove
Bellona
16
3 / 5 / 1
10,014
501
9,959
17,035
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
15
1 / 5 / 0
9,410
471
4,731
11,861
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
15
4 / 1 / 0
9,896
495
14,859
4,935
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
22
Kills
8
8
Deaths
22
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
King Arthur
CRUSHEDYODAPP
King Arthur
4
2
6
3.5
L
Erlang Shen
DemonTirel
Erlang Shen
0
5
1
0.1
L
Kuzenbo
JBøne
Kuzenbo
0
6
2
0.17
L
Bellona
RocketLove
Bellona
3
5
1
0.7
L
Cupid
1
5
0
0.2
W
1
4
10
1.5
L
Thoth
4
1
0
4
W
Ymir
5
1
13
11.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,941
Damage
38,079
68,481
Taken
69,072
43,652
Mitigated
40,902
27,200
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,570
2,718
0
7,265
12,294
4,353
4,634
3,194
9,036
0
104,798
W
King Arthur
CRUSHEDYODAPP
King Arthur
7,575
717
0
5,607
15,930
15,646
388
2,843
12,724
0
53,952
L
Erlang Shen
DemonTirel
Erlang Shen
3,561
1,152
0
7,800
18,559
7,438
0
3,116
15,131
0
58,353
L
Kuzenbo
JBøne
Kuzenbo
4,969
1,314
0
1,000
16,682
13,547
12
5,931
10,654
17,725
0
L
Bellona
RocketLove
Bellona
9,959
2,575
0
2,520
17,035
14,078
306
4,143
12,490
194
63,224
L
Cupid
4,731
940
205
3,547
11,861
4,198
50
1,286
10,575
0
63,326
W
5,638
391
0
2,995
12,101
3,913
265
5,440
6,345
63,860
0
L
Thoth
14,859
188
0
520
4,935
1,641
0
1,169
3,663
69,360
0
W
Ymir
10,323
1,951
0
5,425
14,519
13,053
135
6,939
7,274
30,343
0
W
18,835
9,175
0
5,908
13,637
6,687
1,124
3,799
9,597
0
91,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
45,005
592
Minions Killed
525
0
Camps Cleared
0
2,024,894
Distance Traveled
1,820,523
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,800
640
177
9
0
364,200
4
W
King Arthur
10,878
544
106
5
0
414,259
1
L
Erlang Shen
8,596
430
102
5
0
360,380
6
L
Kuzenbo
7,089
354
28
1
0
367,014
10
L
Bellona
10,014
501
133
7
0
374,509
5
L
Cupid
9,410
471
116
6
0
345,745
6
W
Agni
10,688
534
129
6
0
379,219
3
L
Thoth
9,896
495
146
7
0
372,875
5
W
Ymir
11,097
555
35
2
0
405,987
9
W
Set
11,631
582
145
7
0
461,229
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role