Player Matchup

Ra
Ra
CHIMICHANGA579
Ra
Level 42
God Stats
65W - 70L
1,459 SR
Queue Stats
83W - 94L
1,405 Elo+
Party 1
Thanatos
Thanatos
Chunkcheese139
Thanatos
Level 46
God Stats
30W - 56L
1,359 SR
Queue Stats
96W - 149L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
CurryCleaner
Danzaburou
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 182L
1,353 Elo+
Party 1
Ymir
Ymir
GuessedOfHonour
Ymir
Level 29
God Stats
1W - 2L
1,426 SR
Queue Stats
32W - 56L
1,300 Elo+
Party 1
Baba Yaga
Baba Yaga
THEGOLIATH29
Baba Yaga
Level 77
God Stats
3W - 1L
1,723 SR
Queue Stats
259W - 320L
1,339 Elo+
Party 1
Team Averages
Level 50
1,493 SR
1,320 Elo+

VS

Team Averages
Level 54
1,586 SR
1,418 Elo+
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Cthulhu_is_daddy
Terra
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
24W - 20L
1,480 Elo+
Party 3
Izanami
Izanami
SalsmHawki
Izanami
Level 104
God Stats
0W - 1L
1,375 SR
Queue Stats
20W - 28L
1,341 Elo+
Party 2
Achilles
Achilles
sonicabs867
Achilles
Level 23
God Stats
18W - 17L
1,541 SR
Queue Stats
25W - 23L
1,372 Elo+
Party 2
Fenrir
Fenrir
zombieovicide
Fenrir
Level 61
God Stats
16W - 6L
1,765 SR
Queue Stats
199W - 213L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
10,267
467
9,107
10,358
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
14 / 7 / 3
12,745
579
17,272
22,863
9,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
CurryCleaner
Danzaburou
18
3 / 4 / 3
11,490
522
12,070
17,013
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 10
11,075
503
9,299
24,062
26,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
THEGOLIATH29
Baba Yaga
17
4 / 6 / 7
10,674
485
14,021
15,951
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 5 / 4
10,753
489
10,025
11,616
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 6 / 9
11,106
505
10,359
19,707
16,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
SalsmHawki
Izanami
19
5 / 5 / 4
12,227
556
14,596
19,617
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
sonicabs867
Achilles
16
6 / 5 / 6
10,719
487
12,839
17,058
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 7 / 6
11,349
516
12,562
19,980
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
27
Kills
27
27
Deaths
28
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
4
1.2
W
3
6
6
1
W
Thanatos
14
7
3
2.21
L
5
6
9
1.58
W
Danzaburou
CurryCleaner
Danzaburou
3
4
3
1.13
W
3
4
10
2
L
Izanami
SalsmHawki
Izanami
5
5
4
1.4
W
Baba Yaga
THEGOLIATH29
Baba Yaga
4
6
7
1.25
L
Achilles
sonicabs867
Achilles
6
5
6
1.8
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,769
Damage
60,381
90,247
Taken
87,978
55,151
Mitigated
43,522
29,756
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,025
100
839
2,156
11,616
4,303
0
4,818
6,798
65,487
0
W
9,107
214
1,516
1,249
10,358
4,220
643
1,684
8,524
41,116
0
W
Thanatos
17,272
4,217
0
14,693
22,863
9,855
1,651
4,834
17,829
0
70,989
L
10,359
2,167
2,380
5,035
19,707
16,373
0
5,272
14,319
57,366
0
W
Danzaburou
CurryCleaner
Danzaburou
12,070
4,934
0
5,015
17,013
6,439
3,353
2,963
14,050
0
90,182
W
9,299
1,304
804
4,367
24,062
26,910
327
5,147
18,719
47,646
0
L
Izanami
SalsmHawki
Izanami
14,596
12,763
572
6,032
19,617
7,349
4,246
3,832
15,717
0
91,715
W
Baba Yaga
THEGOLIATH29
Baba Yaga
14,021
590
0
2,112
15,951
7,727
983
5,756
10,145
67,571
0
L
Achilles
sonicabs867
Achilles
12,839
4,214
0
1,592
17,058
8,968
74
8,692
8,144
0
39,669
L
12,562
2,012
0
2,518
19,980
6,529
0
9,181
10,573
0
40,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
56,154
451
Minions Killed
502
0
Camps Cleared
0
1,842,324
Distance Traveled
2,048,141
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,753
489
122
6
0
394,375
4
W
Ra
10,267
467
56
3
0
346,380
0
W
Thanatos
12,745
579
107
5
0
416,089
0
L
Terra
11,106
505
58
3
0
382,745
11
W
Danzaburou
11,490
522
147
7
0
353,079
2
W
Ymir
11,075
503
52
2
0
338,821
0
L
Izanami
12,227
556
189
9
0
385,383
0
W
Baba Yaga
10,674
485
89
4
0
387,955
0
L
Achilles
10,719
487
74
3
0
440,213
2
L
Fenrir
11,349
516
59
3
0
445,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role