Player Matchup

Nemesis
Nemesis
Bronze III
EdibleCookie
Nemesis
Bronze III
Level 124
God Stats
5W - 4L
1,689 SR
Queue Stats
121W - 130L
1,193 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SoundsFun
Danzaburou
Bronze III
Level 148
God Stats
0W - 1L
1,827 SR
Queue Stats
484W - 490L
2,355 MMR
Solo
Janus
Janus
Bronze III
SoupKitchenBobby
Janus
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,502 MMR
Party 1
Osiris
Osiris
Bronze III
ThaRealBRUh
Osiris
Bronze III
Level 159
God Stats
14W - 7L
1,741 SR
Queue Stats
732W - 742L
1,457 MMR
Solo
Artio
Artio
Bronze III
TrashcanMcFeeder
Artio
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 150
1,652 SR
1,601 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,600 SR
2,012 MMR
Apollo
Apollo
Bronze III
Cruelbreeze
Apollo
Bronze III
Level 107
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
DaenerysTR
Sobek
Bronze III
Level 160
God Stats
3W - 5L
1,508 SR
Queue Stats
550W - 509L
2,520 MMR
Party 2
King Arthur
King Arthur
Bronze III
Solairr
King Arthur
Bronze III
Level 157
God Stats
24W - 22L
1,583 SR
Queue Stats
501W - 498L
2,341 MMR
Party 2
Set
Set
Bronze III
Tipzee
Set
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
clicksy
Discordia
Bronze III
Level 160
God Stats
21W - 13L
1,686 SR
Queue Stats
609W - 600L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdibleCookie
Nemesis
10
2 / 2 / 1
5,979
544
3,066
6,272
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
SoundsFun
Danzaburou
9
2 / 5 / 0
5,715
520
5,205
7,793
2,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
5,808
528
1,959
5,409
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
9
0 / 5 / 0
5,293
481
4,593
11,103
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,692
427
1,163
8,183
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PersephoneCthulhuFenrirYemojaGuan Yu

VS

Bans
RaAnhurHun BatzUllrPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
9 / 1 / 1
7,231
657
11,442
8,709
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
11
2 / 0 / 9
6,968
633
3,801
6,684
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Solairr
King Arthur
13
4 / 0 / 3
7,463
678
8,555
10,351
5,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
Tipzee
Set
11
3 / 2 / 1
6,337
576
2,850
4,775
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
clicksy
Discordia
12
1 / 1 / 2
6,751
614
1,751
2,854
871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
1
1
9.5
W
Sobek
2
0
9
6.5
L
Nemesis
EdibleCookie
Nemesis
2
2
1
1.25
W
King Arthur
Solairr
King Arthur
4
0
3
5.5
L
Danzaburou
SoundsFun
Danzaburou
2
5
0
0.4
L
0
3
1
0.17
L
Osiris
0
5
0
0
W
Set
Tipzee
Set
3
2
1
1.75
L
0
4
0
0
W
Discordia
clicksy
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
28,399
38,760
Taken
33,373
17,295
Mitigated
16,620
9,867
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,442
8,401
0
5,487
8,709
2,927
600
1,055
7,654
0
47,642
W
Sobek
3,801
506
0
2,662
6,684
4,510
0
1,044
5,640
13,244
0
L
Nemesis
EdibleCookie
Nemesis
3,066
1,301
0
1,389
6,272
3,942
0
856
5,393
4,740
27,330
W
King Arthur
Solairr
King Arthur
8,555
1,375
0
4,860
10,351
5,295
52
31
10,320
0
46,631
L
Danzaburou
SoundsFun
Danzaburou
5,205
2,545
0
1,531
7,793
2,056
0
951
6,842
0
23,317
L
1,959
54
0
250
5,409
1,560
0
2,033
3,152
34,925
0
L
Osiris
4,593
1,033
0
4,683
11,103
5,943
0
690
10,413
0
25,579
W
Set
Tipzee
Set
2,850
889
0
144
4,775
3,017
0
208
4,567
4,358
28,697
L
1,163
38
332
1,682
8,183
3,794
0
1,140
7,043
12,807
0
W
Discordia
clicksy
Discordia
1,751
105
0
330
2,854
871
376
1,076
1,778
40,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
34,750
272
Minions Killed
343
0
Camps Cleared
0
1,100,340
Distance Traveled
1,168,620
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,231
657
74
7
0
204,059
1
W
Sobek
6,968
633
11
1
0
263,565
4
L
Nemesis
5,979
544
55
5
0
248,671
5
W
King Arthur
7,463
678
99
9
0
239,906
4
L
Danzaburou
5,715
520
49
4
0
205,016
3
L
Janus
5,808
528
82
7
0
210,375
6
L
Osiris
5,293
481
64
6
0
209,370
4
W
Set
6,337
576
59
5
0
238,993
2
L
Artio
4,692
427
22
2
0
226,908
0
W
Discordia
6,751
614
100
9
0
222,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role