Player Matchup

Horus
Horus
CarsTheConqurer
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 189L
1,318 Elo+
Party 1
Zeus
Zeus
DurpytheJester
Zeus
Level 26
God Stats
0W - 2L
1,251 SR
Queue Stats
92W - 107L
1,327 Elo+
Party 1
Skadi
Skadi
Ethanol4
Skadi
Level 16
God Stats
5W - 4L
1,666 SR
Queue Stats
6W - 7L
1,351 Elo+
Solo
Mercury
Mercury
KanShiKa
Mercury
Level 18
God Stats
1W - 2L
1,275 SR
Queue Stats
21W - 27L
1,291 Elo+
Solo
Ares
Ares
isasohalo
Ares
Level 7
God Stats
2W - 3L
1,562 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,344 Elo+

VS

Team Averages
Level 20
1,433 SR
1,358 Elo+
Olorun
Olorun
BearBrawler
Olorun
Level 21
God Stats
25W - 26L
1,385 SR
Queue Stats
28W - 34L
1,362 Elo+
Solo
Hel
Hel
Demicaster
Hel
Level 26
God Stats
15W - 6L
1,579 SR
Queue Stats
19W - 31L
1,408 Elo+
Solo
Neith
Neith
EndingFlames
Neith
Level 14
God Stats
2W - 4L
1,232 SR
Queue Stats
2W - 5L
1,147 Elo+
Solo
Agni
Agni
killdogs2298
Agni
Level 16
God Stats
4W - 5L
1,470 SR
Queue Stats
24W - 20L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
wwwIRSgov
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 16 / 3
9,847
985
5,656
28,862
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 1
9,669
967
16,964
15,358
6,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Ethanol4
Skadi
13
0 / 2 / 0
8,015
802
258
1,681
483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
KanShiKa
Mercury
15
2 / 3 / 0
9,910
991
5,912
18,941
8,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
12
0 / 0 / 0
6,440
644
0
0
0
Team 1 Tickets

53

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 1 / 16
10,213
1,021
11,376
7,433
3,444
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
13 / 0 / 10
11,972
1,197
17,487
9,996
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 18
10,358
1,036
18,994
9,627
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
6 / 1 / 13
10,522
1,052
9,950
6,753
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
wwwIRSgov
Erlang Shen
13
1 / 0 / 4
8,643
864
1,450
1,237
412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
87
3
Kills
26
26
Deaths
3
4
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
1
16
11
L
0
16
3
0.09
W
13
0
10
18
L
1
5
1
0.3
W
3
1
18
12
L
Skadi
Ethanol4
Skadi
0
2
0
0
L
Mercury
KanShiKa
Mercury
2
3
0
0.67
L
Ares
0
0
0
0
W
6
1
13
12.5
W
Erlang Shen
wwwIRSgov
Erlang Shen
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,790
Damage
59,257
64,842
Taken
35,046
36,332
Mitigated
15,813
3,890
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
11,376
8,132
0
2,379
7,433
3,444
0
3,789
3,478
33,675
0
L
5,656
3,279
454
1,155
28,862
21,548
0
18,871
9,991
0
10,911
W
17,487
1,994
6,438
6,441
9,996
4,319
0
5,303
4,385
41,546
0
L
16,964
3,013
0
1,516
15,358
6,130
0
9,624
5,734
44,712
0
W
18,994
10,194
0
3,166
9,627
4,789
0
3,893
5,474
0
37,428
L
Skadi
Ethanol4
Skadi
258
258
0
0
1,681
483
0
329
1,352
0
258
L
Mercury
KanShiKa
Mercury
5,912
2,395
0
765
18,941
8,171
0
9,989
8,952
0
25,246
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
9,950
780
148
1,248
6,753
2,849
0
2,289
4,274
23,334
0
W
Erlang Shen
wwwIRSgov
Erlang Shen
1,450
650
0
147
1,237
412
0
704
471
0
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
51,708
116
Minions Killed
199
4
Camps Cleared
6
544,897
Distance Traveled
774,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,213
1,021
64
6
1
147,642
0
L
Horus
9,847
985
7
1
0
153,843
1
W
Hel
11,972
1,197
66
7
2
179,882
0
L
Zeus
9,669
967
73
7
2
161,122
0
W
Neith
10,358
1,036
38
4
1
183,575
0
L
Skadi
8,015
802
0
0
0
10,460
0
L
Mercury
9,910
991
36
4
2
219,472
0
L
Ares
6,440
644
0
0
0
0
0
W
Agni
10,522
1,052
23
2
0
184,917
0
W
Erlang Shen
8,643
864
8
1
2
78,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role