Player Matchup

Amaterasu
Amaterasu
Bilbeard
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Thisistheend96
Da Ji
Level 120
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 8L
1,470 Elo+
Party 2
Artemis
Artemis
ValonJair
Artemis
Level 4
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 2L
1,180 Elo+
Party 2
Janus
Janus
numacra
Janus
Level 69
God Stats
3W - 1L
1,593 SR
Queue Stats
16W - 22L
1,415 Elo+
Party 2
Ra
Ra
panicstyx
Ra
Level 29
God Stats
6W - 5L
1,387 SR
Queue Stats
154W - 124L
1,445 Elo+
Solo
Team Averages
Level 45
1,516 SR
1,402 Elo+

VS

Team Averages
Level 27
1,444 SR
1,416 Elo+
Hel
Hel
Caseave
Hel
Level 42
God Stats
8W - 4L
1,547 SR
Queue Stats
68W - 64L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Toxicmints
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1
Persephone
Persephone
Turkeytom
Persephone
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Jing Wei
Jing Wei
javiiuh
Jing Wei
Level 26
God Stats
16W - 17L
1,441 SR
Queue Stats
80W - 75L
1,346 Elo+
Solo
Nemesis
Nemesis
underthedoor
Nemesis
Level 27
God Stats
2W - 2L
1,461 SR
Queue Stats
18W - 30L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bilbeard
Amaterasu
18
4 / 4 / 18
11,660
1,060
8,556
15,787
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
22 / 4 / 11
15,971
1,452
37,592
14,997
7,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
ValonJair
Artemis
19
6 / 3 / 18
11,997
1,091
15,547
12,274
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
numacra
Janus
18
4 / 3 / 19
11,904
1,082
16,455
10,203
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 5 / 20
11,427
1,039
11,355
11,538
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 8 / 7
10,441
949
7,948
16,022
5,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Toxicmints
Cthulhu
13
0 / 1 / 0
8,420
765
0
1,881
785
Persephone
Turkeytom
Persephone
19
7 / 10 / 7
12,906
1,173
18,945
22,766
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
javiiuh
Jing Wei
17
1 / 4 / 10
10,830
985
7,857
22,638
8,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
underthedoor
Nemesis
19
8 / 15 / 7
13,111
1,192
21,751
32,587
13,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
49
38
Kills
18
19
Deaths
38
86
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bilbeard
Amaterasu
4
4
18
3.25
L
Hel
2
8
7
0.69
W
22
4
11
6.88
L
Cthulhu
Toxicmints
Cthulhu
0
1
0
0
L
Persephone
Turkeytom
Persephone
7
10
7
1.05
W
Artemis
ValonJair
Artemis
6
3
18
5
L
Jing Wei
javiiuh
Jing Wei
1
4
10
1.5
W
Janus
numacra
Janus
4
3
19
4.5
W
2
5
20
2.4
L
Nemesis
underthedoor
Nemesis
8
15
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,505
Damage
56,501
64,799
Taken
95,894
36,811
Mitigated
36,636
15,196
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bilbeard
Amaterasu
8,556
3,369
0
2,347
15,787
15,292
0
7,938
7,849
369
15,323
L
Hel
7,948
810
1,120
2,146
16,022
5,710
0
4,462
11,560
24,264
0
W
37,592
15,431
0
2,394
14,997
7,614
0
4,760
10,237
0
52,940
L
Cthulhu
Toxicmints
Cthulhu
0
0
0
0
1,881
785
0
155
1,701
0
0
L
Persephone
Turkeytom
Persephone
18,945
2,945
626
2,497
22,766
8,001
0
5,359
17,278
36,099
0
W
Artemis
ValonJair
Artemis
15,547
10,919
0
4,401
12,274
5,310
0
5,695
6,579
0
31,400
L
Jing Wei
javiiuh
Jing Wei
7,857
6,173
0
534
22,638
8,389
0
8,376
14,116
0
28,221
W
Janus
numacra
Janus
16,455
780
0
916
10,203
3,409
0
3,197
5,132
52,805
0
W
11,355
679
2,580
2,558
11,538
5,186
0
5,303
6,235
34,250
0
L
Nemesis
underthedoor
Nemesis
21,751
12,411
0
5,093
32,587
13,751
0
9,809
22,678
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,959
Gold Earned
55,708
224
Minions Killed
169
7
Camps Cleared
4
974,281
Distance Traveled
707,209
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,660
1,060
20
2
0
190,678
1
L
Hel
10,441
949
37
3
0
151,081
0
W
Da Ji
15,971
1,452
37
3
1
219,943
1
L
Cthulhu
8,420
765
0
0
0
1,724
0
L
Persephone
12,906
1,173
31
3
1
167,339
1
W
Artemis
11,997
1,091
39
4
2
176,336
1
L
Jing Wei
10,830
985
46
4
0
192,640
0
W
Janus
11,904
1,082
78
7
4
214,946
0
W
Ra
11,427
1,039
50
5
0
172,378
3
L
Nemesis
13,111
1,192
55
5
3
194,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role