Player Matchup

Sun Wukong
Sun Wukong
Cyclance
Sun Wukong
Level 141
God Stats
3W - 2L
1,571 SR
Queue Stats
252W - 234L
1,674 Elo+
Party 2
Ymir
Ymir
Madn3ss422
Ymir
Level 157
God Stats
2W - 1L
1,570 SR
Queue Stats
51W - 59L
1,493 Elo+
Party 2
Neith
Neith
ShyRose
Neith
Level 80
God Stats
9W - 13L
1,503 SR
Queue Stats
153W - 156L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
SmiTeChiCkaRoO
Nu Wa
Level 102
God Stats
443W - 480L
1,507 SR
Queue Stats
859W - 916L
1,480 Elo+
Solo
Poseidon
Poseidon
nelway0730
Poseidon
Level 140
God Stats
25W - 25L
1,530 SR
Queue Stats
234W - 235L
1,340 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,497 Elo+

VS

Team Averages
Level 61
1,480 SR
1,499 Elo+
Olorun
Olorun
DanteDmC2025
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Darkmyr
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Diotious
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Moxy501
Anhur
Level 109
God Stats
1W - 3L
1,349 SR
Queue Stats
130W - 124L
1,480 Elo+
Solo
Danzaburou
Danzaburou
miguemoya11
Danzaburou
Level 85
God Stats
1W - 1L
1,550 SR
Queue Stats
13W - 9L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyclance
Sun Wukong
17
8 / 0 / 14
11,227
1,123
17,949
14,354
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 16
11,039
1,104
10,052
11,842
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ShyRose
Neith
17
7 / 0 / 13
11,595
1,160
19,890
8,912
4,203
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 0 / 12
9,772
977
9,265
6,690
2,405
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
nelway0730
Poseidon
16
6 / 2 / 9
10,495
1,050
13,875
5,600
2,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

300

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 7 / 1
8,574
857
6,970
15,472
5,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
Darkmyr
Khepri
15
0 / 3 / 3
9,873
987
7,712
12,797
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Diotious
Izanami
14
1 / 7 / 1
8,955
896
8,461
13,044
4,387
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Moxy501
Anhur
15
1 / 4 / 1
9,332
933
8,062
14,965
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
miguemoya11
Danzaburou
15
1 / 4 / 1
9,069
907
10,258
18,387
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
25
Kills
3
3
Deaths
25
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cyclance
Sun Wukong
8
0
14
15
L
Olorun
0
7
1
0.07
L
Khepri
Darkmyr
Khepri
0
3
3
0.5
L
Izanami
Diotious
Izanami
1
7
1
0.21
W
3
1
16
11
L
Anhur
Moxy501
Anhur
1
4
1
0.38
W
Neith
ShyRose
Neith
7
0
13
13.5
W
1
0
12
7
L
Danzaburou
miguemoya11
Danzaburou
1
4
1
0.38
W
Poseidon
nelway0730
Poseidon
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,031
Damage
41,463
47,398
Taken
74,665
34,482
Mitigated
36,293
11,677
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cyclance
Sun Wukong
17,949
5,184
0
5,655
14,354
12,802
0
3,710
10,644
0
23,850
L
Olorun
6,970
3,571
2,907
3,213
15,472
5,908
0
8,370
7,077
16,215
0
L
Khepri
Darkmyr
Khepri
7,712
277
0
849
12,797
13,558
0
5,496
7,253
18,036
0
L
Izanami
Diotious
Izanami
8,461
7,282
0
0
13,044
4,387
0
5,622
7,272
0
32,963
W
10,052
2,528
72
1,403
11,842
12,634
0
3,432
8,410
23,740
0
L
Anhur
Moxy501
Anhur
8,062
3,057
354
2,512
14,965
5,407
0
6,099
8,666
0
34,649
W
Neith
ShyRose
Neith
19,890
13,190
0
3,328
8,912
4,203
0
3,477
5,435
0
39,891
W
9,265
2,424
0
0
6,690
2,405
0
2,248
4,442
34,182
0
L
Danzaburou
miguemoya11
Danzaburou
10,258
4,295
0
2,841
18,387
7,033
0
7,605
10,530
0
33,571
W
Poseidon
nelway0730
Poseidon
13,875
539
718
501
5,600
2,438
0
1,815
3,785
32,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
45,803
187
Minions Killed
201
11
Camps Cleared
4
978,137
Distance Traveled
877,505
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,227
1,123
14
1
3
200,522
0
L
Olorun
8,574
857
19
2
1
158,650
0
L
Khepri
9,873
987
11
1
0
183,763
1
L
Izanami
8,955
896
46
5
1
155,334
0
W
Ymir
11,039
1,104
20
2
0
180,227
2
L
Anhur
9,332
933
71
7
1
187,693
1
W
Neith
11,595
1,160
59
6
2
186,289
0
W
Nu Wa
9,772
977
54
5
2
229,524
2
L
Danzaburou
9,069
907
54
5
1
192,065
0
W
Poseidon
10,495
1,050
40
4
4
181,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role