Player Matchup

Merlin
Merlin
DAVIDCR7WAR7
Merlin
Level 18
God Stats
7W - 8L
1,422 SR
Queue Stats
14W - 15L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
SagePixma
Kumbhakarna
Level 25
God Stats
3W - 6L
1,418 SR
Queue Stats
58W - 66L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Spark Mak3r
Danzaburou
Level 14
God Stats
1W - 1L
1,727 SR
Queue Stats
11W - 10L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
josiahgamer04
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Kali
Kali
yPatrick746
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,511 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,419 Elo+

VS

Team Averages
Level 17
1,533 SR
1,509 Elo+
Anubis
Anubis
Cozmography
Anubis
Level 29
God Stats
7W - 10L
1,468 SR
Queue Stats
45W - 46L
1,530 Elo+
Solo
Cthulhu
Cthulhu
CroosWill
Cthulhu
Level 6
God Stats
3W - 3L
1,379 SR
Queue Stats
6W - 5L
1,436 Elo+
Solo
Zeus
Zeus
RBOT Blaze
Zeus
Level 29
God Stats
132W - 88L
1,603 SR
Queue Stats
155W - 115L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Sevahrk
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ukrador
Ah Muzen Cab
Level 9
God Stats
3W - 0L
1,713 SR
Queue Stats
6W - 1L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 5 / 3
10,406
1,041
13,195
11,463
4,860
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SagePixma
Kumbhakarna
16
0 / 4 / 5
9,855
986
2,567
13,380
14,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Spark Mak3r
Danzaburou
15
3 / 4 / 4
10,436
1,044
11,242
11,294
5,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
josiahgamer04
Baron Samedi
13
0 / 4 / 0
8,095
810
549
3,364
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 5
9,180
918
3,206
12,356
5,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

156

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 1 / 10
10,438
1,044
4,825
4,580
2,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
CroosWill
Cthulhu
16
1 / 2 / 7
9,546
955
7,372
13,861
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
7 / 3 / 3
11,092
1,109
10,334
7,745
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sevahrk
Heimdallr
12
0 / 0 / 0
7,952
795
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Ukrador
Ah Muzen Cab
18
9 / 1 / 8
12,860
1,286
21,364
7,067
2,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
7
Kills
20
21
Deaths
7
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
10
8
W
Cthulhu
CroosWill
Cthulhu
1
2
7
2.25
L
Merlin
4
5
3
1.1
W
7
3
3
2.83
L
Kumbhakarna
SagePixma
Kumbhakarna
0
4
5
0.63
W
Heimdallr
Sevahrk
Heimdallr
0
0
0
0
L
Danzaburou
Spark Mak3r
Danzaburou
3
4
4
1.25
W
Ah Muzen Cab
Ukrador
Ah Muzen Cab
9
1
8
13
L
Baron Samedi
josiahgamer04
Baron Samedi
0
4
0
0
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
43,895
51,857
Taken
33,253
30,793
Mitigated
18,492
5,628
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,825
0
0
1,419
4,580
2,187
0
2,040
2,540
17,160
0
W
Cthulhu
CroosWill
Cthulhu
7,372
567
13
4,097
13,861
10,750
0
7,322
6,539
12,448
0
L
Merlin
13,195
496
390
426
11,463
4,860
0
3,768
7,620
33,525
0
W
10,334
1,010
0
627
7,745
2,748
0
4,724
3,021
19,910
0
L
Kumbhakarna
SagePixma
Kumbhakarna
2,567
518
231
700
13,380
14,094
0
6,848
6,332
24,256
0
W
Heimdallr
Sevahrk
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Spark Mak3r
Danzaburou
11,242
5,213
0
1,232
11,294
5,255
0
4,668
6,526
0
18,919
W
Ah Muzen Cab
Ukrador
Ah Muzen Cab
21,364
11,788
0
1,693
7,067
2,807
0
2,225
4,842
0
61,270
L
Baron Samedi
josiahgamer04
Baron Samedi
549
0
0
0
3,364
1,292
0
1,173
2,166
2,940
0
L
3,206
776
1,125
1,524
12,356
5,292
0
5,549
6,682
0
11,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
51,888
138
Minions Killed
175
5
Camps Cleared
6
729,639
Distance Traveled
610,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,438
1,044
31
3
3
110,649
0
W
Cthulhu
9,546
955
15
2
0
169,593
0
L
Merlin
10,406
1,041
46
5
1
172,528
0
W
Zeus
11,092
1,109
34
3
0
126,951
0
L
Kumbhakarna
9,855
986
53
5
3
139,288
0
W
Heimdallr
7,952
795
0
0
0
7,562
0
L
Danzaburou
10,436
1,044
18
2
0
172,073
0
W
Ah Muzen Cab
12,860
1,286
95
10
3
195,842
0
L
Baron Samedi
8,095
810
2
0
0
52,830
0
L
Kali
9,180
918
19
2
1
192,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role