Player Matchup

Chaac
Chaac
KingRevenous
Chaac
Level 15
God Stats
5W - 3L
1,685 SR
Queue Stats
5W - 4L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
ThatKidSavy
Baron Samedi
Level 75
God Stats
24W - 12L
1,618 SR
Queue Stats
112W - 116L
1,483 Elo+
Solo
Artemis
Artemis
setman100
Artemis
Level 139
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 4L
1,577 Elo+
Solo
Team Averages
Level 76
1,672 SR
1,561 Elo+

VS

Team Averages
Level 48
1,569 SR
1,441 Elo+
Cthulhu
Cthulhu
Ba1isticki11er9
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SwayingMango531
Skadi
Level 61
God Stats
8W - 3L
1,642 SR
Queue Stats
102W - 106L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
youngbryy
Baron Samedi
Level 79
God Stats
87W - 69L
1,565 SR
Queue Stats
313W - 321L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
12,174
641
12,946
24,627
24,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
ThatKidSavy
Baron Samedi
14
4 / 5 / 3
11,436
602
10,976
10,290
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
setman100
Artemis
8
2 / 1 / 2
9,875
520
4,034
7,464
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
9,925
522
4,641
15,271
12,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 2
11,873
625
17,195
9,346
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
youngbryy
Baron Samedi
16
2 / 3 / 3
11,557
608
12,596
13,476
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
7
7
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
3
1
6
6
W
5
2
2
3
L
Baron Samedi
ThatKidSavy
Baron Samedi
4
5
3
1.1
L
Artemis
setman100
Artemis
2
1
2
3
W
Baron Samedi
youngbryy
Baron Samedi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
34,432
42,381
Taken
38,093
31,399
Mitigated
22,782
13,553
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
388
0
500
15,271
12,042
0
5,304
9,086
17,142
0
L
12,946
2,434
435
7,834
24,627
24,491
0
11,236
13,391
0
62,269
W
17,195
7,777
474
1,192
9,346
3,895
1,965
1,449
7,757
0
58,737
L
Baron Samedi
ThatKidSavy
Baron Samedi
10,976
587
1,116
2,446
10,290
5,131
0
4,795
5,495
38,044
0
L
Artemis
setman100
Artemis
4,034
679
377
1,345
7,464
1,777
67
1,383
6,081
0
13,052
W
Baron Samedi
youngbryy
Baron Samedi
12,596
1,286
916
3,814
13,476
6,845
254
3,372
9,697
54,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
33,355
165
Minions Killed
155
0
Camps Cleared
0
686,469
Distance Traveled
923,336
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,925
522
16
1
0
252,929
4
L
Chaac
12,174
641
85
4
0
355,405
0
W
Skadi
11,873
625
64
3
0
317,992
0
L
Baron Samedi
11,436
602
56
3
0
220,680
5
L
Artemis
9,875
520
24
1
0
110,384
1
W
Baron Samedi
11,557
608
75
4
0
352,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role