Player Matchup

Baba Yaga
Baba Yaga
DatSunReformed
Baba Yaga
Level 69
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Neith
Neith
EvilTigerfish
Neith
Level 98
God Stats
2W - 2L
1,562 SR
Queue Stats
6W - 6L
1,401 Elo+
Solo
Fafnir
Fafnir
SammieJojo
Fafnir
Level 129
God Stats
0W - 2L
1,549 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Izanami
Izanami
TheFuuf
Izanami
Level 106
God Stats
5W - 4L
1,530 SR
Queue Stats
41W - 58L
1,314 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,413 Elo+

VS

Team Averages
Level 114
1,575 SR
1,405 Elo+
Scylla
Scylla
GooseandPancakes
Scylla
Level 86
God Stats
1W - 0L
1,607 SR
Queue Stats
7W - 5L
1,401 Elo+
Solo
Fenrir
Fenrir
SEXY JIGGLYPUF
Fenrir
Level 119
God Stats
7W - 3L
1,613 SR
Queue Stats
17W - 20L
1,485 Elo+
Solo
Terra
Terra
The Dado07
Terra
Level 149
God Stats
1W - 1L
1,531 SR
Queue Stats
184W - 204L
1,408 Elo+
Solo
Medusa
Medusa
unequivocaIIy
Medusa
Level 101
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 9L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DatSunReformed
Baba Yaga
18
5 / 6 / 2
11,776
785
14,934
12,838
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 6 / 4
11,300
753
10,400
14,284
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
SammieJojo
Fafnir
16
1 / 6 / 3
11,331
755
10,132
17,749
17,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
TheFuuf
Izanami
14
0 / 7 / 4
9,641
643
7,665
10,688
2,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
12,084
806
13,506
10,754
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 12
12,856
857
14,415
18,347
9,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
17
1 / 1 / 14
11,729
782
4,639
16,986
18,388
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 2 / 8
12,209
814
16,293
13,864
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
25
25
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DatSunReformed
Baba Yaga
5
6
2
1
L
3
6
4
0.83
W
6
4
9
2.63
W
10
2
12
8
L
Fafnir
SammieJojo
Fafnir
1
6
3
0.42
W
Terra
1
1
14
8
L
Izanami
TheFuuf
Izanami
0
7
4
0.29
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,131
Damage
48,853
55,559
Taken
59,951
29,685
Mitigated
40,028
9,607
Healing
17,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DatSunReformed
Baba Yaga
14,934
928
0
2,699
12,838
4,918
73
4,579
8,259
47,798
0
L
10,400
3,150
0
2,486
14,284
4,894
1,465
6,363
7,921
0
34,044
W
13,506
658
0
580
10,754
3,802
434
3,786
6,808
42,290
0
W
14,415
2,970
0
5,490
18,347
9,672
1,323
9,186
8,845
0
38,795
L
Fafnir
SammieJojo
Fafnir
10,132
1,981
486
2,161
17,749
17,102
252
5,161
12,588
23,757
0
W
Terra
4,639
413
4,362
5,088
16,986
18,388
843
6,171
10,628
25,280
0
L
Izanami
TheFuuf
Izanami
7,665
3,534
342
1,433
10,688
2,771
878
3,370
7,318
0
33,453
W
16,293
8,501
828
977
13,864
8,166
1,811
5,918
7,881
4,561
60,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,048
Gold Earned
48,878
211
Minions Killed
206
10
Camps Cleared
12
936,545
Distance Traveled
1,182,650
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,776
785
88
6
4
256,864
1
L
Neith
11,300
753
59
4
1
217,033
0
W
Scylla
12,084
806
50
3
4
262,487
0
W
Fenrir
12,856
857
53
4
4
323,322
2
L
Fafnir
11,331
755
16
1
1
237,014
0
W
Terra
11,729
782
35
2
1
304,604
2
L
Izanami
9,641
643
48
3
4
225,634
5
W
Medusa
12,209
814
68
5
3
292,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role