Player Matchup

Neith
Neith
Bronze III
HM IIScoutII
Neith
Bronze III
Level 145
God Stats
35W - 18L
1,710 SR
Queue Stats
535W - 497L
1,335 MMR
Solo
Osiris
Osiris
Bronze III
LuanBazzano
Osiris
Bronze III
Level 118
God Stats
1W - 0L
1,644 SR
Queue Stats
5W - 10L
739 MMR
Solo
Ra
Ra
Bronze III
Ripptile
Ra
Bronze III
Level 105
God Stats
1W - 0L
1,602 SR
Queue Stats
54W - 50L
1,532 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Teterrimous
Hun Batz
Bronze III
Level 123
God Stats
18W - 17L
1,647 SR
Queue Stats
394W - 360L
2,066 MMR
Solo
Hercules
Hercules
Bronze III
rexisme
Hercules
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 86L
696 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,621 SR
1,274 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,599 SR
1,299 MMR
Ne Zha
Ne Zha
Bronze III
ChaosLordWolf
Ne Zha
Bronze III
Level 48
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
IdealReality
Sylvanus
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
KakiPooPoo
Medusa
Bronze III
Level 97
God Stats
12W - 8L
1,659 SR
Queue Stats
466W - 465L
1,204 MMR
Solo
Poseidon
Poseidon
Bronze III
Tyrell101
Poseidon
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 420L
1,197 MMR
Solo
Guan Yu
Guan Yu
Bronze III
VanillaBler
Guan Yu
Bronze III
Level 69
God Stats
2W - 2L
1,650 SR
Queue Stats
57W - 74L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
14,950
598
27,419
21,294
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
18
8 / 2 / 3
12,810
512
14,938
15,094
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
6 / 3 / 7
14,892
596
15,544
20,926
14,989
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Teterrimous
Hun Batz
20
5 / 2 / 7
14,612
584
12,594
15,552
6,278
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
rexisme
Hercules
18
4 / 5 / 10
12,157
486
12,700
19,158
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneArachneDanzaburouTsukuyomiKing Arthur

VS

Bans
CthulhuIzanamiHeimdallrKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,702
468
12,603
26,212
10,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
IdealReality
Sylvanus
14
2 / 9 / 7
10,162
406
8,592
25,372
22,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
KakiPooPoo
Medusa
14
3 / 5 / 4
10,103
404
8,206
14,169
4,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Tyrell101
Poseidon
20
4 / 6 / 3
12,908
516
15,912
16,449
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
VanillaBler
Guan Yu
15
1 / 5 / 1
10,607
424
8,239
25,833
17,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
31
Kills
14
15
Deaths
31
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
8
3
10
4.33
L
Sylvanus
IdealReality
Sylvanus
2
9
7
0.61
L
Medusa
KakiPooPoo
Medusa
3
5
4
1
W
Osiris
8
2
3
4.75
W
6
3
7
3.17
W
Hun Batz
Teterrimous
Hun Batz
5
2
7
4.25
L
Poseidon
Tyrell101
Poseidon
4
6
3
0.92
L
Guan Yu
VanillaBler
Guan Yu
1
5
1
0.3
W
Hercules
rexisme
Hercules
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,195
Damage
53,552
92,024
Taken
108,035
57,446
Mitigated
60,474
42,556
Healing
34,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,603
5,274
861
9,273
26,212
10,209
883
4,682
21,393
0
70,180
W
27,419
13,520
0
14,070
21,294
8,817
4,707
3,858
17,406
0
126,369
L
Sylvanus
IdealReality
Sylvanus
8,592
2,552
2,128
6,044
25,372
22,959
70
4,836
20,236
29,138
0
L
Medusa
KakiPooPoo
Medusa
8,206
4,212
0
4,047
14,169
4,186
0
687
13,382
0
41,459
W
Osiris
14,938
7,693
0
5,270
15,094
12,863
2,254
2,901
11,587
348
59,518
W
15,544
2,427
3,608
9,896
20,926
14,989
2,450
7,376
13,129
117,918
0
W
Hun Batz
Teterrimous
Hun Batz
12,594
3,366
0
5,628
15,552
6,278
5,714
4,644
10,660
0
115,122
L
Poseidon
Tyrell101
Poseidon
15,912
1,929
0
980
16,449
5,344
184
3,834
12,460
101,422
0
L
Guan Yu
VanillaBler
Guan Yu
8,239
927
638
10,104
25,833
17,776
117
1,853
23,221
247
48,433
W
Hercules
rexisme
Hercules
12,700
3,522
0
4,084
19,158
14,499
835
5,086
13,752
0
63,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,421
Gold Earned
55,482
763
Minions Killed
535
0
Camps Cleared
0
2,199,003
Distance Traveled
1,870,906
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,702
468
123
5
0
441,909
0
W
Neith
14,950
598
176
7
0
396,185
4
L
Sylvanus
10,162
406
34
1
0
377,236
7
L
Medusa
10,103
404
82
3
0
331,508
3
W
Osiris
12,810
512
96
4
0
353,619
4
W
Ra
14,892
596
211
8
0
476,002
6
W
Hun Batz
14,612
584
204
8
0
522,099
3
L
Poseidon
12,908
516
190
8
0
423,360
10
L
Guan Yu
10,607
424
106
4
0
296,893
1
W
Hercules
12,157
486
76
3
0
451,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role