Player Matchup

Jing Wei
Jing Wei
Bronze III
Steeik
Jing Wei
Bronze III
Level 135
God Stats
2W - 0L
1,896 SR
Queue Stats
17W - 29L
818 MMR
Solo
King Arthur
King Arthur
Bronze III
ThePaulster12
King Arthur
Bronze III
Level 44
God Stats
8W - 1L
1,901 SR
Queue Stats
24W - 23L
2,478 MMR
Solo
Anubis
Anubis
Bronze III
esantana92
Anubis
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
originalmctron
Arachne
Bronze III
Level 98
God Stats
2W - 1L
1,527 SR
Queue Stats
95W - 112L
188 MMR
Solo
Fafnir
Fafnir
Bronze III
Ömar
Fafnir
Bronze III
Level 160
God Stats
2W - 1L
1,527 SR
Queue Stats
331W - 318L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,670 SR
1,297 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,545 SR
1,254 MMR
Ne Zha
Ne Zha
Bronze III
CapriPanther
Ne Zha
Bronze III
Level 137
God Stats
0W - 1L
1,192 SR
Queue Stats
170W - 208L
147 MMR
Solo
Izanami
Izanami
Bronze III
ThePushaMan
Izanami
Bronze III
Level 114
God Stats
2W - 2L
1,846 SR
Queue Stats
96W - 112L
493 MMR
Solo
Chronos
Chronos
Bronze III
ThisMyLane
Chronos
Bronze III
Level 107
God Stats
33W - 26L
1,685 SR
Queue Stats
90W - 65L
2,629 MMR
Solo
Artio
Artio
Bronze III
Wqak
Artio
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
kirbymasterkirby
Nu Wa
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Steeik
Jing Wei
10
2 / 0 / 0
5,771
641
4,515
5,389
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ThePaulster12
King Arthur
10
1 / 0 / 0
5,561
618
4,138
7,465
3,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
esantana92
Anubis
10
3 / 2 / 0
5,735
637
3,488
3,835
1,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 4
5,259
584
2,366
6,661
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Ömar
Fafnir
8
0 / 0 / 5
5,212
579
2,693
5,186
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiLokiPersephoneFenrirCu Chulainn

VS

Bans
AphroditePoseidonNemesisSetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 2 / 1
4,816
535
1,573
5,870
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ThePushaMan
Izanami
9
0 / 0 / 0
5,108
568
3,273
4,584
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chronos
ThisMyLane
Chronos
11
0 / 1 / 0
5,850
650
3,541
5,820
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Wqak
Artio
6
0 / 2 / 0
4,408
490
1,974
7,600
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

11
2 / 1 / 0
5,952
661
3,549
3,254
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
1
0.25
W
Jing Wei
Steeik
Jing Wei
2
0
0
2
W
King Arthur
ThePaulster12
King Arthur
1
0
0
1
L
Izanami
ThePushaMan
Izanami
0
0
0
0
L
Chronos
ThisMyLane
Chronos
0
1
0
0
L
Artio
Wqak
Artio
0
2
0
0
W
Anubis
esantana92
Anubis
3
2
0
1.5
L
2
1
0
2
W
0
0
4
2
W
Fafnir
Ömar
Fafnir
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
13,910
28,536
Taken
27,128
10,634
Mitigated
7,644
14,312
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,573
157
0
2,945
5,870
1,601
0
1,004
4,866
0
20,351
W
Jing Wei
Steeik
Jing Wei
4,515
2,971
0
3,012
5,389
1,245
0
1,048
4,309
0
33,938
W
King Arthur
ThePaulster12
King Arthur
4,138
301
0
2,920
7,465
3,298
0
3,440
3,641
0
30,112
L
Izanami
ThePushaMan
Izanami
3,273
2,540
0
2,119
4,584
1,041
0
683
3,901
0
30,450
L
Chronos
ThisMyLane
Chronos
3,541
850
0
2,192
5,820
1,692
300
134
5,686
34,902
0
L
Artio
Wqak
Artio
1,974
237
540
2,292
7,600
2,526
0
2,069
5,531
10,049
0
W
Anubis
esantana92
Anubis
3,488
112
0
1,717
3,835
1,406
816
1,722
1,959
34,825
0
L
3,549
352
0
250
3,254
784
0
2,291
963
37,402
0
W
2,366
1,647
0
3,989
6,661
1,865
0
879
5,704
0
27,493
W
Fafnir
Ömar
Fafnir
2,693
844
0
2,674
5,186
2,820
200
1,241
3,859
9,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
26,134
285
Minions Killed
310
0
Camps Cleared
0
923,738
Distance Traveled
829,727
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,816
535
51
6
0
164,327
0
W
Jing Wei
5,771
641
64
7
0
173,937
5
W
King Arthur
5,561
618
67
7
0
208,815
2
L
Izanami
5,108
568
82
9
0
156,588
3
L
Chronos
5,850
650
85
9
0
168,245
6
L
Artio
4,408
490
12
1
0
170,712
1
W
Anubis
5,735
637
66
7
0
154,220
5
L
Nu Wa
5,952
661
80
9
0
169,855
3
W
Arachne
5,259
584
66
7
0
185,174
4
W
Fafnir
5,212
579
22
2
0
201,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role