Player Matchup

Danzaburou
Danzaburou
Bronze III
ONE_MEW
Danzaburou
Bronze III
Level 89
God Stats
1W - 1L
1,693 SR
Queue Stats
177W - 194L
1,851 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Pabloo eXe
Guan Yu
Bronze III
Level 82
God Stats
56W - 37L
1,621 SR
Queue Stats
183W - 155L
1,550 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
W4I8
Baron Samedi
Bronze III
Level 73
God Stats
1W - 1L
1,629 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,648 SR
1,634 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,540 SR
1,360 MMR
Skadi
Skadi
Bronze III
Atara23
Skadi
Bronze III
Level 60
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
JR1405Q
Amaterasu
Bronze III
Level 85
God Stats
18W - 27L
1,488 SR
Queue Stats
103W - 146L
1,059 MMR
Solo
Nu Wa
Nu Wa
Bronze III
L Star 32
Nu Wa
Bronze III
Level 157
God Stats
4W - 9L
1,661 SR
Queue Stats
159W - 192L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ONE_MEW
Danzaburou
12
3 / 0 / 6
8,777
731
6,603
7,216
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Pabloo eXe
Guan Yu
12
4 / 1 / 5
8,472
706
4,503
7,858
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
W4I8
Baron Samedi
12
2 / 1 / 5
7,992
666
7,765
6,907
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeZeusCthulhuKumbhakarnaPersephone

VS

Bans
ChaacMedusaHeraCupidHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atara23
Skadi
11
1 / 4 / 1
7,827
652
4,203
6,145
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JR1405Q
Amaterasu
9
1 / 4 / 1
7,221
602
2,812
9,032
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
L Star 32
Nu Wa
11
0 / 1 / 2
7,201
600
10,615
5,724
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
Atara23
Skadi
1
4
1
0.38
L
Amaterasu
JR1405Q
Amaterasu
1
4
1
0.38
L
Nu Wa
L Star 32
Nu Wa
0
1
2
1
W
Danzaburou
ONE_MEW
Danzaburou
3
0
6
6
W
Guan Yu
Pabloo eXe
Guan Yu
4
1
5
6.5
W
Baron Samedi
W4I8
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
17,630
21,981
Taken
20,901
9,822
Mitigated
10,031
12,211
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Atara23
Skadi
4,203
1,444
0
202
6,145
1,859
0
2,812
3,283
0
27,960
L
Amaterasu
JR1405Q
Amaterasu
2,812
366
473
1,274
9,032
6,493
0
2,689
6,208
0
15,746
L
Nu Wa
L Star 32
Nu Wa
10,615
3,669
0
1,312
5,724
1,679
0
2,288
3,361
38,805
0
W
Danzaburou
ONE_MEW
Danzaburou
6,603
1,884
0
2,591
7,216
2,208
792
2,970
3,822
0
39,844
W
Guan Yu
Pabloo eXe
Guan Yu
4,503
564
2,686
3,654
7,858
5,061
432
3,477
4,059
0
24,037
W
Baron Samedi
W4I8
Baron Samedi
7,765
267
1,036
2,244
6,907
2,553
430
3,445
3,157
46,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
22,249
187
Minions Killed
148
0
Camps Cleared
0
649,873
Distance Traveled
604,040
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,827
652
56
5
0
185,627
5
L
Amaterasu
7,221
602
42
4
0
214,079
4
L
Nu Wa
7,201
600
50
4
0
204,334
5
W
Danzaburou
8,777
731
71
6
0
237,018
3
W
Guan Yu
8,472
706
39
3
0
228,350
2
W
Baron Samedi
7,992
666
77
6
0
184,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role