Player Matchup

Anhur
Anhur
Gold IV
Мongy
Anhur
Gold IV
Level 159
God Stats
7W - 2L
1,597 SR
Queue Stats
20W - 9L
1,834 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,597 SR
1,834 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,048 SR
1,517 MMR
Izanami
Izanami
Bronze III
Byslexic8Dadger
Izanami
Bronze III
Level 108
God Stats
0W - 3L
1,048 SR
Queue Stats
7W - 15L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Мongy
Anhur
16
6 / 0 / 0
9,459
946
9,889
12,581
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
UllrDanzaburouSkadiHe BoHou Yi

VS

Bans
KaliAh Muzen CabOlorunChang'eBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,043
704
6,012
10,807
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anhur
Мongy
Anhur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,889
Damage
6,012
12,581
Taken
10,807
4,670
Mitigated
2,376
7,607
Healing
979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
4,012
0
979
10,807
2,376
0
24
10,783
0
41,985
W
Anhur
Мongy
Anhur
9,889
5,744
0
7,607
12,581
4,670
2,197
52
12,529
0
69,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,459
Gold Earned
7,043
113
Minions Killed
76
0
Camps Cleared
0
169,393
Distance Traveled
154,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,043
704
76
8
0
154,139
2
W
Anhur
9,459
946
113
11
0
169,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role