Player Matchup

Ravana
Ravana
BlooAria
Ravana
Level 85
God Stats
1W - 0L
1,273 SR
Queue Stats
98W - 76L
1,548 Elo+
Party 2
Ares
Ares
Etika
Ares
Level 49
God Stats
64W - 49L
1,646 SR
Queue Stats
110W - 101L
1,590 Elo+
Party 2
Skadi
Skadi
Geomancy
Skadi
Level 112
God Stats
44W - 32L
1,667 SR
Queue Stats
132W - 112L
1,635 Elo+
Party 2
Osiris
Osiris
HeyAppleTea
Osiris
Level 125
God Stats
1W - 1L
1,417 SR
Queue Stats
77W - 72L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
Paprikak8
The Morrigan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 2
Team Averages
Level 84
1,501 SR
1,567 Elo+

VS

Team Averages
Level 37
1,574 SR
1,537 Elo+
Nu Wa
Nu Wa
SkaddiDaddy
Nu Wa
Level 46
God Stats
0W - 2L
1,548 SR
Queue Stats
131W - 103L
1,553 Elo+
Party 1
Pele
Pele
TecTonicZ
Pele
Level 25
God Stats
10W - 9L
1,506 SR
Queue Stats
43W - 38L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
iAimHigher
Danzaburou
Level 45
God Stats
8W - 4L
1,766 SR
Queue Stats
24W - 17L
1,606 Elo+
Solo
Odin
Odin
olithethird
Odin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
yxseph
Ares
Level 37
God Stats
1W - 2L
1,552 SR
Queue Stats
110W - 87L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlooAria
Ravana
16
5 / 0 / 1
9,892
618
5,265
8,250
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Etika
Ares
13
2 / 2 / 7
8,877
555
3,793
7,876
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Geomancy
Skadi
15
1 / 3 / 6
9,570
598
4,897
10,708
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
16
9 / 2 / 4
10,417
651
12,252
12,963
9,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Paprikak8
The Morrigan
14
2 / 4 / 6
9,182
574
2,661
6,150
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,877
492
9,289
9,091
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
2 / 6 / 2
8,481
530
5,876
14,864
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
iAimHigher
Danzaburou
14
3 / 4 / 2
8,818
551
9,383
8,504
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
3,293
206
0
0
0
Ares
yxseph
Ares
12
4 / 5 / 3
8,284
518
3,503
10,188
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
11
11
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
BlooAria
Ravana
5
0
1
5.5
W
Ares
Etika
Ares
2
2
7
2.75
W
Skadi
Geomancy
Skadi
1
3
6
1.33
W
Osiris
9
2
4
5.5
W
The Morrigan
Paprikak8
The Morrigan
2
4
6
1.25
L
2
5
3
0.7
L
Pele
2
6
2
0.5
L
Danzaburou
iAimHigher
Danzaburou
3
4
2
1
L
0
0
0
0
L
Ares
yxseph
Ares
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
28,051
45,947
Taken
42,647
24,524
Mitigated
20,364
16,902
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BlooAria
Ravana
5,265
1,854
0
4,487
8,250
4,102
1,384
2,459
5,618
0
71,091
W
Ares
Etika
Ares
3,793
260
0
1,661
7,876
5,277
301
3,219
4,455
21,571
0
W
Skadi
Geomancy
Skadi
4,897
2,498
0
3,600
10,708
3,360
4,450
1,196
9,454
0
67,528
W
Osiris
12,252
3,708
0
6,229
12,963
9,812
2,486
3,464
9,335
93
66,792
W
The Morrigan
Paprikak8
The Morrigan
2,661
1,113
0
925
6,150
1,973
1,645
2,164
3,740
41,516
3,875
L
9,289
2,580
0
1,072
9,091
2,853
0
1,984
7,107
37,897
0
L
Pele
5,876
2,106
0
5,118
14,864
5,612
2,607
753
14,111
0
56,610
L
Danzaburou
iAimHigher
Danzaburou
9,383
3,766
0
826
8,504
4,956
483
789
7,715
3,348
53,047
L
0
0
0
0
0
0
0
0
0
0
0
L
Ares
yxseph
Ares
3,503
121
0
972
10,188
6,943
0
1,548
8,640
14,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
36,753
494
Minions Killed
314
0
Camps Cleared
0
1,586,634
Distance Traveled
1,050,596
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,892
618
131
8
0
343,337
6
W
Ares
8,877
555
31
2
0
330,204
4
W
Skadi
9,570
598
130
8
0
289,683
0
W
Osiris
10,417
651
104
7
0
338,381
4
W
The Morrigan
9,182
574
98
6
0
285,029
5
L
Nu Wa
7,877
492
69
4
0
257,052
3
L
Pele
8,481
530
113
7
0
256,520
0
L
Danzaburou
8,818
551
111
7
0
283,814
3
L
Odin
3,293
206
0
0
0
0
0
L
Ares
8,284
518
21
1
0
253,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role