Player Matchup

Osiris
Osiris
Dakudorogon
Osiris
Level 141
God Stats
3W - 2L
1,567 SR
Queue Stats
169W - 147L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Mrdevilkiller12
Danzaburou
Level 152
God Stats
2W - 3L
1,358 SR
Queue Stats
189W - 159L
1,609 Elo+
Solo
Anubis
Anubis
ShuraSake
Anubis
Level 142
God Stats
4W - 6L
1,529 SR
Queue Stats
836W - 792L
1,548 Elo+
Solo
Set
Set
Slimjim175
Set
Level 125
God Stats
10W - 7L
1,639 SR
Queue Stats
441W - 367L
1,605 Elo+
Solo
Cerberus
Cerberus
khuley
Cerberus
Level 123
God Stats
23W - 16L
1,656 SR
Queue Stats
407W - 386L
1,580 Elo+
Solo
Team Averages
Level 137
1,550 SR
1,577 Elo+

VS

Team Averages
Level 120
1,506 SR
1,587 Elo+
Chaac
Chaac
CatGodz
Chaac
Level 67
God Stats
20W - 13L
1,609 SR
Queue Stats
84W - 63L
1,567 Elo+
Party 1
Anhur
Anhur
DinoCB1
Anhur
Level 160
God Stats
1W - 3L
1,477 SR
Queue Stats
204W - 191L
1,519 Elo+
Solo
Chang'e
Chang'e
Elixiraxia
Chang'e
Level 131
God Stats
4W - 7L
1,580 SR
Queue Stats
240W - 220L
1,612 Elo+
Party 1
Agni
Agni
Marvinho7934
Agni
Level 134
God Stats
0W - 1L
1,353 SR
Queue Stats
22W - 17L
1,610 Elo+
Solo
Bacchus
Bacchus
x Wavy Mans x
Bacchus
Level 109
God Stats
1W - 1L
1,513 SR
Queue Stats
69W - 51L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 0 / 1
7,147
715
6,069
4,636
4,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mrdevilkiller12
Danzaburou
8
0 / 2 / 0
5,342
534
2,994
4,433
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
ShuraSake
Anubis
11
1 / 0 / 2
6,256
626
2,286
3,436
1,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 1 / 2
6,887
689
5,938
6,914
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
khuley
Cerberus
8
1 / 4 / 0
5,070
507
4,233
8,053
2,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CatGodz
Chaac
8
0 / 7 / 0
4,811
481
2,217
9,358
4,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
DinoCB1
Anhur
8
3 / 2 / 2
5,387
539
4,106
5,591
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Elixiraxia
Chang'e
9
1 / 2 / 1
5,686
569
2,209
5,622
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,149
515
1,467
2,951
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
8
3 / 3 / 3
5,527
553
3,759
7,001
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
15
Kills
7
7
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
CatGodz
Chaac
0
7
0
0
W
Osiris
5
0
1
5.5
L
Anhur
DinoCB1
Anhur
3
2
2
2
L
Chang'e
Elixiraxia
Chang'e
1
2
1
0.75
L
0
1
0
0
W
Danzaburou
Mrdevilkiller12
Danzaburou
0
2
0
0
W
Anubis
ShuraSake
Anubis
1
0
2
2
W
8
1
2
9
W
Cerberus
khuley
Cerberus
1
4
0
0.25
L
Bacchus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,520
Damage
13,758
27,472
Taken
30,523
12,377
Mitigated
11,330
9,868
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CatGodz
Chaac
2,217
413
0
1,956
9,358
4,866
0
0
9,012
0
19,841
W
Osiris
6,069
2,385
0
1,376
4,636
4,121
499
413
4,223
0
37,855
L
Anhur
DinoCB1
Anhur
4,106
1,971
0
2,246
5,591
1,111
0
2,011
3,580
0
22,085
L
Chang'e
Elixiraxia
Chang'e
2,209
160
389
1,424
5,622
1,258
0
900
4,697
26,986
0
L
1,467
0
0
577
2,951
622
0
1,240
1,711
24,395
0
W
Danzaburou
Mrdevilkiller12
Danzaburou
2,994
1,312
0
1,417
4,433
1,196
0
2,298
2,135
0
25,685
W
Anubis
ShuraSake
Anubis
2,286
176
0
2,223
3,436
1,736
404
1,399
1,947
34,323
0
W
5,938
2,540
0
2,661
6,914
2,774
0
1,467
5,437
0
34,699
W
Cerberus
khuley
Cerberus
4,233
292
0
2,191
8,053
2,550
0
1,758
6,295
16,004
0
L
Bacchus
3,759
576
0
868
7,001
3,473
0
2,368
4,633
12,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
26,560
327
Minions Killed
227
0
Camps Cleared
0
991,545
Distance Traveled
916,473
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,811
481
41
4
0
185,657
4
W
Osiris
7,147
715
99
10
0
203,095
4
L
Anhur
5,387
539
44
4
0
178,494
4
L
Chang'e
5,686
569
55
6
0
208,875
2
L
Agni
5,149
515
62
6
0
140,635
4
W
Danzaburou
5,342
534
63
6
0
180,297
1
W
Anubis
6,256
626
76
8
0
177,359
3
W
Set
6,887
689
65
7
0
234,473
3
W
Cerberus
5,070
507
24
2
0
196,321
6
L
Bacchus
5,527
553
25
3
0
202,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role