Player Matchup

Mercury
Mercury
Bigmackerbeef
Mercury
Level 45
God Stats
6W - 3L
1,681 SR
Queue Stats
115W - 69L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Dandar
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DoggoWilliams
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
TheSaltyJoe
Zhong Kui
Level 71
God Stats
2W - 1L
1,516 SR
Queue Stats
350W - 371L
1,480 Elo+
Solo
Hercules
Hercules
Uyth
Hercules
Level 70
God Stats
6W - 1L
1,586 SR
Queue Stats
155W - 152L
1,546 Elo+
Solo
Team Averages
Level 80
1,557 SR
1,533 Elo+

VS

Team Averages
Level 68
1,595 SR
1,519 Elo+
Baba Yaga
Baba Yaga
FinSheperd
Baba Yaga
Level 49
God Stats
0W - 1L
1,671 SR
Queue Stats
100W - 82L
1,575 Elo+
Solo
Ullr
Ullr
Invertkiller
Ullr
Level 68
God Stats
3W - 4L
1,520 SR
Queue Stats
93W - 86L
1,571 Elo+
Solo
Rama
Rama
Matichi123
Rama
Level 118
God Stats
2W - 6L
1,511 SR
Queue Stats
121W - 121L
1,478 Elo+
Solo
Aphrodite
Aphrodite
NeNizzle
Aphrodite
Level 42
God Stats
24W - 18L
1,614 SR
Queue Stats
181W - 178L
1,484 Elo+
Solo
Da Ji
Da Ji
erectnelson
Da Ji
Level 62
God Stats
7W - 6L
1,657 SR
Queue Stats
35W - 34L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
9 / 1 / 21
11,496
1,150
21,126
15,749
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Dandar
Danzaburou
18
8 / 2 / 22
13,007
1,301
14,002
9,866
4,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 4 / 24
11,583
1,158
14,282
9,701
5,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TheSaltyJoe
Zhong Kui
20
12 / 0 / 26
13,381
1,338
30,404
15,686
12,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Uyth
Hercules
18
7 / 1 / 25
11,817
1,182
9,203
19,934
19,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FinSheperd
Baba Yaga
16
1 / 7 / 5
10,196
1,020
13,626
14,420
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 3
9,994
999
7,066
16,304
5,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 3
10,226
1,023
13,276
21,429
7,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
NeNizzle
Aphrodite
15
0 / 6 / 4
9,262
926
18,549
16,961
8,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 17 / 3
10,370
1,037
14,877
23,942
9,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
26
44
Kills
8
8
Deaths
44
118
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
9
1
21
19.5
W
Danzaburou
Dandar
Danzaburou
8
2
22
9.5
W
8
4
24
5
L
Baba Yaga
FinSheperd
Baba Yaga
1
7
5
0.5
L
1
6
3
0.42
L
2
8
3
0.44
L
Aphrodite
NeNizzle
Aphrodite
0
6
4
0.33
W
Zhong Kui
TheSaltyJoe
Zhong Kui
12
0
26
25
W
Hercules
Uyth
Hercules
7
1
25
19.5
L
4
17
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,017
Damage
67,394
70,936
Taken
93,056
48,339
Mitigated
36,413
20,186
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
21,126
11,292
0
2,991
15,749
7,225
0
7,632
8,117
0
34,640
W
Danzaburou
Dandar
Danzaburou
14,002
4,606
722
4,254
9,866
4,371
0
4,252
5,614
0
47,166
W
14,282
569
0
1,302
9,701
5,319
0
3,976
5,725
33,754
0
L
Baba Yaga
FinSheperd
Baba Yaga
13,626
666
0
1,681
14,420
6,105
0
6,354
8,005
38,675
0
L
7,066
1,627
0
38
16,304
5,401
0
8,635
7,617
0
29,858
L
13,276
10,542
0
3,514
21,429
7,231
0
12,317
9,060
0
36,812
L
Aphrodite
NeNizzle
Aphrodite
18,549
1,264
6,671
8,464
16,961
8,514
0
8,052
8,734
33,614
0
W
Zhong Kui
TheSaltyJoe
Zhong Kui
30,404
1,063
0
4,472
15,686
12,253
0
6,542
9,144
41,445
0
W
Hercules
Uyth
Hercules
9,203
1,714
270
6,175
19,934
19,171
0
9,773
10,161
0
20,675
L
14,877
3,589
0
540
23,942
9,162
0
9,328
14,539
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,284
Gold Earned
50,048
221
Minions Killed
214
8
Camps Cleared
6
1,045,894
Distance Traveled
925,060
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,496
1,150
36
4
2
245,517
0
W
Danzaburou
13,007
1,301
80
8
4
187,547
1
W
Anubis
11,583
1,158
56
6
0
170,590
0
L
Baba Yaga
10,196
1,020
61
6
0
194,402
0
L
Ullr
9,994
999
52
5
4
214,014
0
L
Rama
10,226
1,023
58
6
1
179,341
0
L
Aphrodite
9,262
926
39
4
0
173,911
1
W
Zhong Kui
13,381
1,338
26
3
1
222,668
0
W
Hercules
11,817
1,182
23
2
1
219,572
0
L
Da Ji
10,370
1,037
4
0
1
163,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role