Player Matchup

Yemoja
Yemoja
BoredCelery
Yemoja
Level 28
God Stats
0W - 1L
1,438 SR
Queue Stats
10W - 7L
1,477 Elo+
Solo
Nemesis
Nemesis
Garauun
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Ismahels
Neith
Level 16
God Stats
16W - 18L
1,512 SR
Queue Stats
25W - 25L
1,448 Elo+
Solo
Bastet
Bastet
thundergod4
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,414 Elo+
Solo
Scylla
Scylla
xPatriotlead3r
Scylla
Level 7
God Stats
0W - 3L
1,270 SR
Queue Stats
4W - 4L
1,522 Elo+
Solo
Team Averages
Level 15
1,444 SR
1,472 Elo+

VS

Team Averages
Level 22
1,552 SR
1,474 Elo+
Xing Tian
Xing Tian
Hama129
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,558 Elo+
Solo
Zeus
Zeus
TommyFokinShelby
Zeus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 34L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
YonkoCreed
Sun Wukong
Level 28
God Stats
4W - 4L
1,563 SR
Queue Stats
24W - 25L
1,429 Elo+
Solo
Neith
Neith
iLovedHERRR
Neith
Level 14
God Stats
3W - 1L
1,639 SR
Queue Stats
26W - 17L
1,635 Elo+
Solo
Olorun
Olorun
megasonic91
Olorun
Level 25
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 1 / 3
10,548
959
7,938
16,300
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Garauun
Nemesis
15
0 / 7 / 2
9,199
836
5,504
14,906
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Ismahels
Neith
15
2 / 2 / 2
9,978
907
9,650
13,168
6,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
14
1 / 7 / 1
9,124
829
7,924
12,776
5,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 1 / 3
9,750
886
15,351
12,620
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

129

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hama129
Xing Tian
17
3 / 1 / 12
11,235
1,021
15,012
15,047
17,332
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 0 / 8
10,622
966
13,207
6,070
2,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
YonkoCreed
Sun Wukong
16
3 / 1 / 9
10,457
951
8,793
12,527
9,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 0 / 8
11,942
1,086
20,576
7,710
3,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
15
1 / 2 / 10
9,579
871
7,632
11,165
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
4
Kills
18
18
Deaths
4
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
3
1.5
L
Nemesis
Garauun
Nemesis
0
7
2
0.14
W
Xing Tian
Hama129
Xing Tian
3
1
12
9
L
Neith
Ismahels
Neith
2
2
2
1.5
W
6
0
8
10
W
Sun Wukong
YonkoCreed
Sun Wukong
3
1
9
7.5
W
5
0
8
9
W
Olorun
1
2
10
3
L
Bastet
1
7
1
0.21
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
65,220
69,770
Taken
52,519
40,812
Mitigated
36,798
10,299
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,938
1,133
2,739
2,932
16,300
17,070
0
10,324
5,976
22,846
0
L
Nemesis
Garauun
Nemesis
5,504
1,579
0
2,180
14,906
7,075
0
9,680
5,226
0
10,610
W
Xing Tian
Hama129
Xing Tian
15,012
676
1,305
1,971
15,047
17,332
0
6,558
8,489
26,285
0
L
Neith
Ismahels
Neith
9,650
4,327
0
2,074
13,168
6,005
0
5,475
7,693
0
36,589
W
13,207
2,341
0
1,251
6,070
2,352
0
3,575
2,495
29,888
0
W
Sun Wukong
YonkoCreed
Sun Wukong
8,793
2,550
0
2,168
12,527
9,277
0
4,591
7,936
0
32,644
W
20,576
11,603
0
3,013
7,710
3,065
0
3,100
4,610
0
59,038
W
Olorun
7,632
3,739
714
4,125
11,165
4,772
0
5,465
5,700
12,446
0
L
Bastet
7,924
2,362
0
374
12,776
5,574
0
5,551
7,225
0
18,115
L
15,351
753
0
0
12,620
5,088
0
4,821
7,799
42,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,599
Gold Earned
53,835
202
Minions Killed
238
3
Camps Cleared
10
874,600
Distance Traveled
963,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,548
959
26
2
0
161,984
0
L
Nemesis
9,199
836
22
2
1
201,230
0
W
Xing Tian
11,235
1,021
25
2
0
215,904
0
L
Neith
9,978
907
77
7
1
161,088
0
W
Zeus
10,622
966
51
5
3
195,642
0
W
Sun Wukong
10,457
951
52
5
2
196,251
0
W
Neith
11,942
1,086
100
9
5
195,868
1
W
Olorun
9,579
871
10
1
0
159,635
0
L
Bastet
9,124
829
15
1
0
155,355
0
L
Scylla
9,750
886
62
6
1
194,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role