Player Matchup

Hercules
Hercules
Asaganup
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ElTuteOk
Set
Level 68
God Stats
8W - 6L
1,585 SR
Queue Stats
86W - 117L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Plotwistt
Sylvanus
Level 60
God Stats
14W - 8L
1,572 SR
Queue Stats
167W - 223L
1,440 Elo+
Party 2
Janus
Janus
pannZer
Janus
Level 155
God Stats
4W - 9L
1,356 SR
Queue Stats
137W - 137L
1,547 Elo+
Party 1
Medusa
Medusa
shamirax
Medusa
Level 63
God Stats
4W - 3L
1,483 SR
Queue Stats
192W - 244L
1,439 Elo+
Party 2
Team Averages
Level 101
1,499 SR
1,464 Elo+

VS

Team Averages
Level 101
1,515 SR
1,449 Elo+
Aphrodite
Aphrodite
CodeZ18
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HashiramaSenju79
Ah Muzen Cab
Level 102
God Stats
34W - 49L
1,412 SR
Queue Stats
515W - 654L
1,404 Elo+
Solo
Bellona
Bellona
Jabel03
Bellona
Level 88
God Stats
1W - 1L
1,693 SR
Queue Stats
92W - 78L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
Manu111GAMER
Erlang Shen
Level 117
God Stats
7W - 7L
1,486 SR
Queue Stats
147W - 152L
1,426 Elo+
Solo
Nu Wa
Nu Wa
xoruud
Nu Wa
Level 99
God Stats
54W - 44L
1,486 SR
Queue Stats
586W - 617L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asaganup
Hercules
15
6 / 0 / 5
9,698
570
14,360
15,605
17,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 4
8,693
511
3,800
9,878
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Plotwistt
Sylvanus
12
1 / 2 / 4
7,880
464
1,552
11,071
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
pannZer
Janus
16
3 / 0 / 6
9,575
563
8,225
7,931
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
shamirax
Medusa
15
1 / 2 / 3
9,102
535
5,940
8,994
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CodeZ18
Aphrodite
14
2 / 2 / 1
8,342
491
5,440
8,174
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HashiramaSenju79
Ah Muzen Cab
14
0 / 1 / 1
8,355
491
3,673
10,069
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Jabel03
Bellona
12
1 / 5 / 1
7,618
448
7,074
15,068
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Manu111GAMER
Erlang Shen
14
2 / 3 / 1
8,215
483
7,873
11,333
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
xoruud
Nu Wa
12
0 / 4 / 1
7,730
455
7,645
6,485
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Asaganup
Hercules
6
0
5
8.5
L
Aphrodite
CodeZ18
Aphrodite
2
2
1
1.25
W
3
1
4
5
L
Ah Muzen Cab
HashiramaSenju79
Ah Muzen Cab
0
1
1
0.5
L
Bellona
Jabel03
Bellona
1
5
1
0.3
L
Erlang Shen
Manu111GAMER
Erlang Shen
2
3
1
0.83
W
Sylvanus
Plotwistt
Sylvanus
1
2
4
1.5
W
Janus
pannZer
Janus
3
0
6
6
W
Medusa
shamirax
Medusa
1
2
3
1.25
L
Nu Wa
xoruud
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
31,705
53,479
Taken
51,129
36,895
Mitigated
25,111
22,398
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Asaganup
Hercules
14,360
5,685
0
7,407
15,605
17,426
1,103
2,461
12,928
0
50,777
L
Aphrodite
CodeZ18
Aphrodite
5,440
335
705
4,090
8,174
6,518
0
1,834
6,265
37,581
0
W
3,800
1,348
0
4,412
9,878
4,286
226
1,925
7,791
0
46,458
L
Ah Muzen Cab
HashiramaSenju79
Ah Muzen Cab
3,673
1,936
0
5,564
10,069
3,453
1,354
242
9,827
0
55,924
L
Bellona
Jabel03
Bellona
7,074
2,287
0
4,344
15,068
7,678
0
4,440
10,228
0
32,769
L
Erlang Shen
Manu111GAMER
Erlang Shen
7,873
4,690
0
1,638
11,333
5,470
0
771
10,437
0
58,937
W
Sylvanus
Plotwistt
Sylvanus
1,552
707
892
2,789
11,071
9,498
1,114
2,811
8,038
13,067
0
W
Janus
pannZer
Janus
8,225
506
624
2,791
7,931
2,513
1,673
3,085
4,522
79,996
0
W
Medusa
shamirax
Medusa
5,940
1,498
0
3,483
8,994
3,172
938
1,745
7,115
0
62,478
L
Nu Wa
xoruud
Nu Wa
7,645
1,438
0
598
6,485
1,992
0
2,490
3,945
47,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
40,260
499
Minions Killed
417
0
Camps Cleared
0
1,636,891
Distance Traveled
1,489,244
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,698
570
98
6
0
317,307
3
L
Aphrodite
8,342
491
63
4
0
334,160
7
W
Set
8,693
511
93
5
0
370,330
1
L
Ah Muzen Cab
8,355
491
113
7
0
259,871
1
L
Bellona
7,618
448
63
4
0
308,566
5
L
Erlang Shen
8,215
483
94
6
0
337,291
1
W
Sylvanus
7,880
464
27
2
0
287,952
3
W
Janus
9,575
563
147
9
0
365,607
2
W
Medusa
9,102
535
134
8
0
295,695
4
L
Nu Wa
7,730
455
84
5
0
249,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role