Player Matchup

Cthulhu
Cthulhu
Dizzytick772525
Cthulhu
Level 25
God Stats
2W - 3L
1,464 SR
Queue Stats
29W - 42L
1,214 Elo+
Solo
Ra
Ra
GTGhost
Ra
Level 28
God Stats
2W - 1L
1,775 SR
Queue Stats
76W - 59L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Hornet251
Danzaburou
Level 21
God Stats
4W - 3L
1,616 SR
Queue Stats
27W - 20L
1,636 Elo+
Solo
Set
Set
Townhouse
Set
Level 29
God Stats
3W - 2L
1,871 SR
Queue Stats
78W - 22L
1,814 Elo+
Solo
Guan Yu
Guan Yu
xXlISharKIlXx
Guan Yu
Level 4
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo
Team Averages
Level 21
1,697 SR
1,518 Elo+

VS

Team Averages
Level 18
1,467 SR
1,509 Elo+
Danzaburou
Danzaburou
MightBeDake
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,852 Elo+
Solo
Zeus
Zeus
ObiWanJablowmi
Zeus
Level 29
God Stats
33W - 22L
1,622 SR
Queue Stats
112W - 80L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valistal
Tsukuyomi
Level 8
God Stats
1W - 3L
1,054 SR
Queue Stats
1W - 5L
856 Elo+
Solo
Ares
Ares
Whitehammer29200
Ares
Level 27
God Stats
3W - 4L
1,489 SR
Queue Stats
68W - 59L
1,528 Elo+
Solo
Ravana
Ravana
symplord
Ravana
Level 15
God Stats
1W - 0L
1,673 SR
Queue Stats
5W - 1L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,597
509
1,274
7,147
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 5 / 0
5,641
513
171
6,695
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Hornet251
Danzaburou
9
2 / 4 / 1
5,809
528
5,508
5,628
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
7,162
651
6,289
9,368
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
3
0 / 1 / 0
3,972
361
875
3,171
950
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MightBeDake
Danzaburou
12
5 / 2 / 2
7,391
672
2,622
5,488
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 1
7,997
727
9,132
3,877
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Valistal
Tsukuyomi
1
0 / 0 / 0
3,711
337
0
0
0
10
1 / 4 / 3
6,006
546
4,075
12,220
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
symplord
Ravana
14
2 / 0 / 3
7,665
697
4,493
2,735
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
18
18
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
0
0.2
L
Danzaburou
Hornet251
Danzaburou
2
4
1
0.63
W
Danzaburou
MightBeDake
Danzaburou
5
2
2
3
W
10
1
1
10.5
L
4
4
2
1.25
W
Tsukuyomi
Valistal
Tsukuyomi
0
0
0
0
W
1
4
3
0.63
W
Ravana
symplord
Ravana
2
0
3
3.5
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
20,322
32,009
Taken
24,320
11,224
Mitigated
13,420
8,130
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,274
23
0
1,223
7,147
3,102
0
376
6,771
28,705
0
L
171
42
0
1,527
6,695
2,434
721
3,303
3,392
24,187
0
L
Danzaburou
Hornet251
Danzaburou
5,508
3,456
0
739
5,628
1,562
179
3,623
2,005
0
26,488
W
Danzaburou
MightBeDake
Danzaburou
2,622
828
0
590
5,488
3,452
690
425
5,063
6,126
35,053
W
9,132
1,344
0
1,366
3,877
831
385
171
3,706
37,159
0
L
6,289
3,261
0
3,586
9,368
3,176
0
4,300
5,068
0
46,682
W
Tsukuyomi
Valistal
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
4,075
599
0
2,513
12,220
7,846
0
0
12,220
21,380
0
W
Ravana
symplord
Ravana
4,493
1,181
0
2,186
2,735
1,291
272
849
1,886
0
48,217
L
Guan Yu
875
461
60
995
3,171
950
0
1,737
1,434
0
4,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
32,770
247
Minions Killed
289
0
Camps Cleared
0
863,394
Distance Traveled
872,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,597
509
53
5
0
202,781
0
L
Ra
5,641
513
39
4
0
176,561
2
L
Danzaburou
5,809
528
49
4
0
177,438
3
W
Danzaburou
7,391
672
76
7
0
235,702
0
W
Zeus
7,997
727
66
6
0
213,206
3
L
Set
7,162
651
98
9
0
219,774
0
W
Tsukuyomi
3,711
337
0
0
0
0
0
W
Ares
6,006
546
33
3
0
201,074
1
W
Ravana
7,665
697
114
10
0
222,079
3
L
Guan Yu
3,972
361
8
1
0
86,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role