Player Matchup

Athena
Athena
CyberGamer9000
Athena
Level 86
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Medusa
Medusa
GldnBoy RnKz320
Medusa
Level 21
God Stats
6W - 9L
1,450 SR
Queue Stats
8W - 13L
1,270 Elo+
Party 2
Loki
Loki
KauanDreamy
Loki
Level 58
God Stats
3W - 9L
1,294 SR
Queue Stats
119W - 143L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
MitoMiranda
Sun Wukong
Level 81
God Stats
23W - 25L
1,480 SR
Queue Stats
361W - 426L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Thundery93
Kukulkan
Level 17
God Stats
5W - 2L
1,766 SR
Queue Stats
26W - 27L
1,434 Elo+
Party 2
Team Averages
Level 53
1,541 SR
1,358 Elo+

VS

Team Averages
Level 57
1,538 SR
1,446 Elo+
Nu Wa
Nu Wa
AracyDaTopTherm
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fred Skywalker9
Hades
Level 65
God Stats
40W - 43L
1,491 SR
Queue Stats
244W - 269L
1,448 Elo+
Party 1
Apollo
Apollo
N4ver
Apollo
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
P1ANO KNS
Fenrir
Level 47
God Stats
14W - 4L
1,700 SR
Queue Stats
129W - 145L
1,440 Elo+
Party 1
Hercules
Hercules
Worcomo
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 181L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,429
418
2,156
12,052
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 1
5,226
402
5,513
10,929
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 0
6,726
517
3,779
10,298
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MitoMiranda
Sun Wukong
12
0 / 2 / 0
6,785
522
4,766
11,219
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Thundery93
Kukulkan
7
0 / 6 / 1
5,247
404
1,366
5,234
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 2
9,567
736
10,192
4,318
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 1
8,017
617
6,787
6,588
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
N4ver
Apollo
13
5 / 0 / 3
8,138
626
12,666
6,563
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
P1ANO KNS
Fenrir
11
2 / 0 / 1
7,074
544
2,274
6,019
2,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Worcomo
Hercules
11
0 / 2 / 10
7,140
549
4,647
10,148
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
19
19
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
0
2
2
0.5
W
1
0
1
1.5
L
1
4
1
0.38
L
2
5
0
0.4
L
Sun Wukong
MitoMiranda
Sun Wukong
0
2
0
0
W
Apollo
N4ver
Apollo
5
0
3
6.5
W
Fenrir
P1ANO KNS
Fenrir
2
0
1
2.5
L
Kukulkan
Thundery93
Kukulkan
0
6
1
0.08
W
Hercules
Worcomo
Hercules
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
36,566
49,732
Taken
33,636
22,600
Mitigated
17,491
14,360
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,192
2,318
0
1,192
4,318
1,407
1,469
955
3,363
50,484
0
L
2,156
659
198
2,182
12,052
7,782
0
1,752
10,184
11,412
0
W
6,787
1,585
19
4,663
6,588
4,044
274
0
6,132
47,574
0
L
5,513
2,567
0
2,698
10,929
3,070
0
1,515
9,374
0
21,746
L
3,779
1,098
0
3,449
10,298
3,740
0
2,315
7,785
0
37,085
L
Sun Wukong
MitoMiranda
Sun Wukong
4,766
937
0
5,543
11,219
6,605
0
6,168
4,438
0
46,562
W
Apollo
N4ver
Apollo
12,666
9,418
0
4,514
6,563
2,269
2,394
585
5,978
0
62,573
W
Fenrir
P1ANO KNS
Fenrir
2,274
247
0
956
6,019
2,545
55
97
5,922
0
34,935
L
Kukulkan
Thundery93
Kukulkan
1,366
173
0
290
5,234
1,403
0
4,052
972
17,932
0
W
Hercules
Worcomo
Hercules
4,647
1,376
0
2,798
10,148
7,226
308
1,885
8,263
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,413
Gold Earned
39,936
253
Minions Killed
399
0
Camps Cleared
0
1,150,654
Distance Traveled
1,192,227
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,567
736
87
7
0
250,499
0
L
Athena
5,429
418
12
1
0
261,784
0
W
Hades
8,017
617
94
7
0
220,349
5
L
Medusa
5,226
402
34
3
0
239,788
0
L
Loki
6,726
517
78
6
0
277,422
1
L
Sun Wukong
6,785
522
104
8
0
239,744
1
W
Apollo
8,138
626
125
10
0
245,963
0
W
Fenrir
7,074
544
79
6
0
231,654
0
L
Kukulkan
5,247
404
25
2
0
131,916
0
W
Hercules
7,140
549
14
1
0
243,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role