Player Matchup

Hun Batz
Hun Batz
CipherPoI
Hun Batz
Level 148
God Stats
1W - 1L
1,713 SR
Queue Stats
72W - 62L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Exaltadinho
Danzaburou
Level 154
God Stats
14W - 11L
1,637 SR
Queue Stats
322W - 321L
1,524 Elo+
Party 1
Cerberus
Cerberus
nalexmessias
Cerberus
Level 49
God Stats
3W - 2L
1,553 SR
Queue Stats
99W - 84L
1,446 Elo+
Solo
Hel
Hel
predatory654
Hel
Level 48
God Stats
0W - 3L
1,567 SR
Queue Stats
21W - 44L
1,293 Elo+
Party 1
King Arthur
King Arthur
tumtum14
King Arthur
Level 109
God Stats
24W - 25L
1,582 SR
Queue Stats
484W - 459L
1,475 Elo+
Solo
Team Averages
Level 102
1,610 SR
1,459 Elo+

VS

Team Averages
Level 81
1,511 SR
1,489 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Grimshie
Ratatoskr
Level 68
God Stats
22W - 22L
1,563 SR
Queue Stats
63W - 67L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
HahaByeNow10023
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,566 Elo+
Solo
Vamana
Vamana
JackJac024
Vamana
Level 24
God Stats
4W - 4L
1,548 SR
Queue Stats
23W - 34L
1,381 Elo+
Party 2
Janus
Janus
TOXIC SINPZ 01
Janus
Level 129
God Stats
3W - 2L
1,446 SR
Queue Stats
188W - 167L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CipherPoI
Hun Batz
20
8 / 5 / 4
13,551
565
11,957
20,274
10,830
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Exaltadinho
Danzaburou
1
0 / 0 / 0
6,279
262
0
0
0
Cerberus
nalexmessias
Cerberus
18
4 / 3 / 7
11,352
473
10,002
18,713
21,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 6 / 7
11,589
483
13,439
16,834
8,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
tumtum14
King Arthur
19
5 / 4 / 1
12,305
513
13,534
22,538
20,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 6 / 6
10,663
444
8,946
19,841
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Grimshie
Ratatoskr
20
8 / 1 / 4
12,970
540
13,014
17,238
7,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HahaByeNow10023
Danzaburou
15
0 / 4 / 1
10,167
424
2,588
11,610
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
JackJac024
Vamana
17
2 / 5 / 4
10,728
447
8,979
15,690
13,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 5 / 5
12,356
515
12,770
11,675
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
20
Kills
17
18
Deaths
21
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
6
6
1
L
Hun Batz
CipherPoI
Hun Batz
8
5
4
2
L
Danzaburou
Exaltadinho
Danzaburou
0
0
0
0
W
Ratatoskr
Grimshie
Ratatoskr
8
1
4
10
W
Danzaburou
HahaByeNow10023
Danzaburou
0
4
1
0.13
W
Vamana
JackJac024
Vamana
2
5
4
0.8
W
4
5
5
1.3
L
Cerberus
nalexmessias
Cerberus
4
3
7
2.5
L
3
6
7
1.08
L
King Arthur
tumtum14
King Arthur
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,932
Damage
46,297
78,359
Taken
76,054
61,685
Mitigated
47,780
24,504
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,946
696
0
2,048
19,841
19,043
0
5,248
14,491
40,168
0
L
Hun Batz
CipherPoI
Hun Batz
11,957
3,375
0
4,764
20,274
10,830
589
5,224
15,050
0
114,761
L
Danzaburou
Exaltadinho
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Ratatoskr
Grimshie
Ratatoskr
13,014
5,310
0
8,676
17,238
7,388
244
2,470
14,740
0
95,812
W
Danzaburou
HahaByeNow10023
Danzaburou
2,588
529
0
3,521
11,610
4,590
0
3,661
7,903
0
63,335
W
Vamana
JackJac024
Vamana
8,979
5,384
0
3,673
15,690
13,195
498
4,730
10,628
105
49,020
W
12,770
774
0
1,515
11,675
3,564
192
6,990
4,417
80,026
0
L
Cerberus
nalexmessias
Cerberus
10,002
821
0
4,429
18,713
21,747
683
5,709
13,004
54,310
0
L
13,439
303
1,982
6,856
16,834
8,500
0
7,322
9,512
75,773
0
L
King Arthur
tumtum14
King Arthur
13,534
1,322
0
6,473
22,538
20,608
443
3,566
18,972
256
83,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,076
Gold Earned
56,884
606
Minions Killed
558
0
Camps Cleared
0
1,782,288
Distance Traveled
2,095,664
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,663
444
54
2
0
441,402
4
L
Hun Batz
13,551
565
169
7
0
458,182
1
L
Danzaburou
6,279
262
0
0
0
0
0
W
Ratatoskr
12,970
540
155
6
0
528,507
2
W
Danzaburou
10,167
424
113
5
0
274,915
0
W
Vamana
10,728
447
82
3
0
426,882
1
W
Janus
12,356
515
154
6
0
423,958
4
L
Cerberus
11,352
473
132
6
0
426,432
2
L
Hel
11,589
483
134
6
0
437,563
3
L
King Arthur
12,305
513
171
7
0
460,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role