Player Matchup

Nu Wa
Nu Wa
Bronze III
LoserLeo
Nu Wa
Bronze III
Level 130
God Stats
9W - 6L
1,651 SR
Queue Stats
76W - 74L
2,049 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Lumı
Sylvanus
Bronze III
Level 132
God Stats
6W - 8L
1,500 SR
Queue Stats
415W - 433L
2,023 MMR
Solo
Yemoja
Yemoja
Bronze III
Melija
Yemoja
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
MrProdigyv
Fenrir
Bronze III
Level 143
God Stats
2W - 0L
1,756 SR
Queue Stats
79W - 65L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
Neudorf
Anhur
Bronze III
Level 127
God Stats
12W - 13L
1,590 SR
Queue Stats
218W - 190L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,600 SR
1,714 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,599 SR
1,498 MMR
Heimdallr
Heimdallr
Bronze III
Bircham
Heimdallr
Bronze III
Level 109
God Stats
7W - 9L
1,627 SR
Queue Stats
44W - 48L
1,490 MMR
Solo
Cthulhu
Cthulhu
Bronze III
CRUSHEDYODAPP
Cthulhu
Bronze III
Level 42
God Stats
0W - 2L
1,492 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Kali
Kali
Bronze III
Desteyus
Kali
Bronze III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
LastLimelight
Aphrodite
Bronze III
Level 160
God Stats
2W - 3L
1,662 SR
Queue Stats
182W - 184L
1,991 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
TheDirtySack
Cu Chulainn
Bronze III
Level 128
God Stats
5W - 3L
1,716 SR
Queue Stats
179W - 185L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LoserLeo
Nu Wa
19
2 / 2 / 12
14,176
591
26,491
13,103
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lumı
Sylvanus
20
2 / 1 / 10
13,731
572
13,129
26,655
26,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Melija
Yemoja
16
0 / 2 / 12
12,270
511
5,518
17,334
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MrProdigyv
Fenrir
20
14 / 4 / 8
15,506
646
31,366
30,546
21,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Neudorf
Anhur
20
9 / 3 / 5
15,431
643
21,589
20,427
8,576
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
NemesisDanzaburouSetKing Arthur

VS

Bans
PersephoneThothMerlinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bircham
Heimdallr
16
0 / 7 / 2
10,753
448
9,544
20,142
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
1 / 3 / 4
10,675
445
9,627
29,714
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
17
3 / 8 / 5
11,241
468
10,305
26,731
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LastLimelight
Aphrodite
20
6 / 5 / 4
13,622
568
24,759
25,296
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TheDirtySack
Cu Chulainn
15
2 / 4 / 0
10,253
427
9,393
18,283
6,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
27
Kills
12
12
Deaths
27
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bircham
Heimdallr
0
7
2
0.14
L
Cthulhu
1
3
4
1
L
Kali
3
8
5
0.69
L
Aphrodite
LastLimelight
Aphrodite
6
5
4
1.6
W
Nu Wa
LoserLeo
Nu Wa
2
2
12
4
W
Sylvanus
Lumı
Sylvanus
2
1
10
7
W
Yemoja
Melija
Yemoja
0
2
12
3
W
Fenrir
MrProdigyv
Fenrir
14
4
8
4.5
W
Anhur
Neudorf
Anhur
9
3
5
3.83
L
Cu Chulainn
TheDirtySack
Cu Chulainn
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,093
Damage
63,628
108,065
Taken
120,166
81,834
Mitigated
50,880
56,252
Healing
36,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bircham
Heimdallr
9,544
3,986
0
4,860
20,142
5,452
0
6,635
13,507
0
75,265
L
Cthulhu
9,627
747
540
7,173
29,714
20,266
0
10,907
18,449
49,158
0
L
Kali
10,305
5,187
0
3,544
26,731
8,651
0
9,789
16,733
0
71,789
L
Aphrodite
LastLimelight
Aphrodite
24,759
891
5,655
12,746
25,296
9,907
0
9,377
15,919
107,875
0
W
Nu Wa
LoserLeo
Nu Wa
26,491
4,815
0
5,095
13,103
5,654
6,226
6,602
6,257
125,660
0
W
Sylvanus
Lumı
Sylvanus
13,129
3,200
6,134
16,189
26,655
26,013
901
6,638
19,674
72,091
0
W
Yemoja
Melija
Yemoja
5,518
952
6,440
7,367
17,334
20,247
1,542
6,163
11,031
25,715
0
W
Fenrir
MrProdigyv
Fenrir
31,366
10,627
0
8,125
30,546
21,344
2,053
10,091
20,211
0
114,158
W
Anhur
Neudorf
Anhur
21,589
10,311
0
6,902
20,427
8,576
6,502
7,440
12,831
0
136,999
L
Cu Chulainn
TheDirtySack
Cu Chulainn
9,393
1,406
0
1,617
18,283
6,604
223
7,863
10,420
339
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,114
Gold Earned
56,544
615
Minions Killed
612
0
Camps Cleared
0
2,255,962
Distance Traveled
2,018,898
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,753
448
127
5
0
373,237
4
L
Cthulhu
10,675
445
78
3
0
484,383
2
L
Kali
11,241
468
119
5
0
448,755
0
L
Aphrodite
13,622
568
197
8
0
430,681
2
W
Nu Wa
14,176
591
184
8
0
428,316
3
W
Sylvanus
13,731
572
124
5
0
456,137
2
W
Yemoja
12,270
511
22
1
0
422,057
3
W
Fenrir
15,506
646
123
5
0
489,915
3
W
Anhur
15,431
643
162
7
0
459,537
5
L
Cu Chulainn
10,253
427
91
4
0
281,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role