Player Matchup

Arachne
Arachne
BIGBODYBURKE
Arachne
Level 28
God Stats
4W - 3L
1,265 SR
Queue Stats
86W - 69L
1,465 Elo+
Solo
Zeus
Zeus
Electri888
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,322 Elo+
Solo
Scylla
Scylla
Hahahammy
Scylla
Level 29
God Stats
37W - 42L
1,512 SR
Queue Stats
72W - 69L
1,469 Elo+
Solo
Chiron
Chiron
Joserodd99
Chiron
Level 26
God Stats
5W - 5L
1,470 SR
Queue Stats
48W - 57L
1,389 Elo+
Solo
Ymir
Ymir
sh0utt
Ymir
Level 11
God Stats
1W - 0L
1,756 SR
Queue Stats
5W - 3L
1,394 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,408 Elo+

VS

Team Averages
Level 14
1,585 SR
1,509 Elo+
Nemesis
Nemesis
DOOMCREWMTLHEDx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Solo
Skadi
Skadi
KING_xSPONGEx
Skadi
Level 28
God Stats
14W - 13L
1,540 SR
Queue Stats
19W - 19L
1,377 Elo+
Solo
King Arthur
King Arthur
Rossi Sauce
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,501 Elo+
Solo
Aphrodite
Aphrodite
chezbugr
Aphrodite
Level 21
God Stats
9W - 4L
1,887 SR
Queue Stats
21W - 13L
1,539 Elo+
Solo
Pele
Pele
orange_Galaxy1
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIGBODYBURKE
Arachne
14
6 / 0 / 5
8,932
447
8,283
11,733
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 0
7,254
363
3,462
5,545
1,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Hahahammy
Scylla
15
1 / 3 / 7
8,867
443
7,800
8,993
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Joserodd99
Chiron
16
11 / 0 / 4
10,471
524
11,060
10,117
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
sh0utt
Ymir
16
8 / 2 / 9
10,410
521
10,354
15,412
13,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 0
6,807
340
1,152
15,863
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 1
8,747
437
6,332
11,594
3,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Rossi Sauce
King Arthur
14
2 / 1 / 1
9,094
455
2,388
11,280
5,227
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
chezbugr
Aphrodite
18
4 / 2 / 0
10,968
548
13,032
14,434
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 3
8,597
430
5,737
17,373
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
26
Kills
7
8
Deaths
29
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BIGBODYBURKE
Arachne
6
0
5
8.5
L
0
17
0
0
W
0
3
0
0
W
Scylla
Hahahammy
Scylla
1
3
7
1.5
W
Chiron
Joserodd99
Chiron
11
0
4
13
L
0
4
1
0.13
L
King Arthur
Rossi Sauce
King Arthur
2
1
1
2.5
L
Aphrodite
chezbugr
Aphrodite
4
2
0
2
L
1
5
3
0.5
W
Ymir
sh0utt
Ymir
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
28,641
51,800
Taken
70,544
25,248
Mitigated
25,965
21,960
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BIGBODYBURKE
Arachne
8,283
6,256
0
6,650
11,733
3,960
0
2,919
8,684
0
40,859
L
1,152
609
0
579
15,863
4,368
44
4,189
11,624
0
14,483
W
3,462
1,506
0
499
5,545
1,438
806
166
5,379
23,620
0
W
Scylla
Hahahammy
Scylla
7,800
516
184
2,500
8,993
2,940
481
5,636
3,023
44,187
0
W
Chiron
Joserodd99
Chiron
11,060
5,619
1,305
7,479
10,117
3,418
1,360
2,714
7,288
0
64,366
L
6,332
3,395
0
0
11,594
3,776
528
4,866
6,644
12
56,784
L
King Arthur
Rossi Sauce
King Arthur
2,388
658
0
432
11,280
5,227
928
3,462
7,818
207
43,936
L
Aphrodite
chezbugr
Aphrodite
13,032
1,011
3,846
10,484
14,434
5,577
1,752
4,264
9,802
91,339
0
L
5,737
1,706
0
2,749
17,373
7,017
266
4,243
13,040
0
42,397
W
Ymir
sh0utt
Ymir
10,354
2,335
111
3,232
15,412
13,492
946
1,090
14,228
52,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
44,213
397
Minions Killed
469
0
Camps Cleared
0
1,683,421
Distance Traveled
1,754,526
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,932
447
70
4
0
439,472
0
L
Nemesis
6,807
340
29
1
0
305,226
5
W
Zeus
7,254
363
45
2
0
191,983
0
W
Scylla
8,867
443
87
4
0
336,683
0
W
Chiron
10,471
524
102
5
0
375,093
9
L
Skadi
8,747
437
92
5
0
354,798
1
L
King Arthur
9,094
455
84
4
0
346,860
2
L
Aphrodite
10,968
548
187
9
0
352,665
2
L
Pele
8,597
430
77
4
0
394,977
0
W
Ymir
10,410
521
93
5
0
340,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role