Player Matchup

Apollo
Apollo
Fizzayy
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,268 Elo+
Solo
Ra
Ra
GeraMX
Ra
Level 7
God Stats
3W - 2L
1,347 SR
Queue Stats
4W - 7L
1,196 Elo+
Solo
Anubis
Anubis
KingProphecy101
Anubis
Level 22
God Stats
21W - 13L
1,586 SR
Queue Stats
35W - 44L
1,283 Elo+
Solo
Cupid
Cupid
LunatheAlchemist
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,114 Elo+
Solo
Ymir
Ymir
ParacetamolX
Ymir
Level 27
God Stats
4W - 2L
1,671 SR
Queue Stats
24W - 32L
1,271 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,226 Elo+

VS

Team Averages
Level 26
1,550 SR
1,304 Elo+
Odin
Odin
CDubya45
Odin
Level 27
God Stats
2W - 2L
1,846 SR
Queue Stats
32W - 40L
1,485 Elo+
Solo
Danzaburou
Danzaburou
HiggsSeldon
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,358 Elo+
Solo
Cabrakan
Cabrakan
jesussayago
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,166 Elo+
Solo
Fenrir
Fenrir
samatiel
Fenrir
Level 28
God Stats
0W - 2L
1,402 SR
Queue Stats
16W - 29L
1,222 Elo+
Solo
Thoth
Thoth
san43_27-
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fizzayy
Apollo
12
9 / 1 / 5
8,123
677
5,493
4,900
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
14
16 / 0 / 4
9,382
782
8,986
6,319
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 3 / 1
6,381
532
4,319
5,435
2,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 6
6,276
523
3,429
6,393
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 5 / 4
5,312
443
2,689
6,816
5,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
3 / 2 / 1
6,231
519
2,308
7,575
4,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
HiggsSeldon
Danzaburou
9
4 / 4 / 3
5,820
485
7,112
6,774
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
jesussayago
Cabrakan
9
3 / 5 / 3
6,159
513
4,721
9,238
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
samatiel
Fenrir
8
1 / 5 / 1
5,469
456
1,843
8,305
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
san43_27-
Thoth
8
0 / 13 / 0
4,646
387
1,908
9,540
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
28
Kills
11
11
Deaths
29
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
3
2
1
1.75
W
Apollo
Fizzayy
Apollo
9
1
5
11.5
W
Ra
16
0
4
18
L
Danzaburou
HiggsSeldon
Danzaburou
4
4
3
1.38
W
1
3
1
0.5
W
2
2
6
2.5
W
0
5
4
0.4
L
Cabrakan
jesussayago
Cabrakan
3
5
3
0.9
L
Fenrir
samatiel
Fenrir
1
5
1
0.3
L
Thoth
san43_27-
Thoth
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
17,892
29,863
Taken
41,432
13,199
Mitigated
23,060
6,863
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,308
919
0
2,521
7,575
4,422
0
3,598
3,977
0
28,887
W
Apollo
Fizzayy
Apollo
5,493
2,953
0
462
4,900
1,522
1,891
1,140
3,760
0
31,828
W
Ra
8,986
1,796
86
3,324
6,319
2,534
1,720
1,266
5,053
47,213
0
L
Danzaburou
HiggsSeldon
Danzaburou
7,112
2,630
0
1,252
6,774
2,519
0
2,311
4,463
0
25,472
W
4,319
360
0
1,208
5,435
2,182
382
0
5,435
27,503
0
W
3,429
1,608
403
1,380
6,393
1,767
388
1,707
4,686
0
17,332
W
2,689
1,050
0
0
6,816
5,194
99
2,625
4,191
8,886
0
L
Cabrakan
jesussayago
Cabrakan
4,721
0
0
1,925
9,238
8,006
550
2,634
6,604
22,144
0
L
Fenrir
samatiel
Fenrir
1,843
508
0
1,599
8,305
5,264
0
3,305
5,000
3,588
24,851
L
Thoth
san43_27-
Thoth
1,908
564
0
275
9,540
2,849
0
4,146
5,394
16,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
28,325
251
Minions Killed
205
0
Camps Cleared
0
1,123,559
Distance Traveled
1,002,961
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,231
519
80
7
0
220,564
6
W
Apollo
8,123
677
66
6
0
256,830
0
W
Ra
9,382
782
95
8
0
241,662
2
L
Danzaburou
5,820
485
34
3
0
203,446
5
W
Anubis
6,381
532
46
4
0
220,972
4
W
Cupid
6,276
523
33
3
0
208,895
1
W
Ymir
5,312
443
11
1
0
195,200
1
L
Cabrakan
6,159
513
35
3
0
184,450
0
L
Fenrir
5,469
456
44
4
0
201,930
2
L
Thoth
4,646
387
12
1
0
192,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role