Player Matchup

Hercules
Hercules
GiroFrozen
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Kolitor
Chernobog
Level 29
God Stats
1W - 0L
1,351 SR
Queue Stats
70W - 49L
1,531 Elo+
Solo
Ymir
Ymir
RAFAEL_YTBR2
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,379 Elo+
Solo
Fenrir
Fenrir
ThOr x 3L
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,544 Elo+
Solo
Chang'e
Chang'e
skitbro
Chang'e
Level 25
God Stats
5W - 1L
1,612 SR
Queue Stats
47W - 53L
1,362 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,463 Elo+

VS

Team Averages
Level 19
1,511 SR
1,417 Elo+
Cernunnos
Cernunnos
Alg0rtimo
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GuimasBR
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,284 Elo+
Solo
Cthulhu
Cthulhu
VóNanà
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,482 Elo+
Solo
Bastet
Bastet
xwindax_x
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 66L
1,378 Elo+
Solo
Merlin
Merlin
zFiireZ
Merlin
Level 19
God Stats
13W - 15L
1,555 SR
Queue Stats
15W - 15L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GiroFrozen
Hercules
11
2 / 0 / 1
5,622
625
2,871
4,895
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Kolitor
Chernobog
9
4 / 0 / 2
5,321
591
4,152
5,063
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 4
5,229
581
3,208
6,124
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ThOr x 3L
Fenrir
9
2 / 0 / 2
5,484
609
1,274
3,476
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
skitbro
Chang'e
11
2 / 0 / 1
6,220
691
1,111
3,055
1,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alg0rtimo
Cernunnos
9
0 / 3 / 0
5,017
557
2,161
6,891
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
GuimasBR
Artemis
6
0 / 3 / 0
3,705
412
2,392
5,446
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
VóNanà
Cthulhu
7
0 / 2 / 0
4,302
478
3,366
5,068
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
xwindax_x
Bastet
6
0 / 1 / 0
4,349
483
790
5,367
1,209
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
zFiireZ
Merlin
9
0 / 3 / 0
4,946
550
1,345
2,635
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alg0rtimo
Cernunnos
0
3
0
0
W
Hercules
GiroFrozen
Hercules
2
0
1
2.5
L
Artemis
GuimasBR
Artemis
0
3
0
0
W
Chernobog
Kolitor
Chernobog
4
0
2
5
W
2
0
4
4
W
Fenrir
ThOr x 3L
Fenrir
2
0
2
3
L
Cthulhu
VóNanà
Cthulhu
0
2
0
0
W
Chang'e
skitbro
Chang'e
2
0
1
2.5
L
Bastet
xwindax_x
Bastet
0
1
0
0
L
Merlin
zFiireZ
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
10,054
22,613
Taken
25,407
10,062
Mitigated
6,442
13,552
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alg0rtimo
Cernunnos
2,161
1,055
0
2,928
6,891
1,931
0
0
6,711
0
25,465
W
Hercules
GiroFrozen
Hercules
2,871
1,139
0
2,649
4,895
3,209
234
0
4,895
0
26,426
L
Artemis
GuimasBR
Artemis
2,392
1,382
0
1,343
5,446
1,066
0
1,774
3,672
0
10,529
W
Chernobog
Kolitor
Chernobog
4,152
2,876
0
3,433
5,063
1,369
478
1,536
3,527
0
23,189
W
3,208
744
0
2,913
6,124
3,317
228
1,830
4,294
17,812
0
W
Fenrir
ThOr x 3L
Fenrir
1,274
374
0
2,286
3,476
1,026
378
0
3,476
0
20,435
L
Cthulhu
VóNanà
Cthulhu
3,366
810
0
1,548
5,068
1,487
0
1,394
3,674
11,221
0
W
Chang'e
skitbro
Chang'e
1,111
228
140
2,131
3,055
1,141
370
1,345
1,710
32,234
0
L
Bastet
xwindax_x
Bastet
790
385
0
1,686
5,367
1,209
0
40
5,327
0
16,139
L
Merlin
zFiireZ
Merlin
1,345
393
0
415
2,635
749
0
1,111
1,524
26,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
22,319
268
Minions Killed
187
0
Camps Cleared
0
869,705
Distance Traveled
733,128
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,017
557
61
7
0
150,933
2
W
Hercules
5,622
625
56
6
0
180,218
1
L
Artemis
3,705
412
15
2
0
151,503
1
W
Chernobog
5,321
591
49
5
0
154,637
3
W
Ymir
5,229
581
20
2
0
156,850
0
W
Fenrir
5,484
609
54
6
0
198,433
2
L
Cthulhu
4,302
478
15
2
0
147,285
4
W
Chang'e
6,220
691
89
10
0
179,567
3
L
Bastet
4,349
483
39
4
0
143,101
1
L
Merlin
4,946
550
57
6
0
140,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role