Player Matchup

Athena
Athena
FrickinCanada
Athena
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 47L
1,363 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LordFindus
Ah Muzen Cab
Level 68
God Stats
2W - 2L
1,571 SR
Queue Stats
24W - 27L
1,424 Elo+
Party 1
Da Ji
Da Ji
SQVElliest
Da Ji
Level 36
God Stats
40W - 21L
1,649 SR
Queue Stats
118W - 98L
1,581 Elo+
Solo
Team Averages
Level 57
1,573 SR
1,456 Elo+

VS

Team Averages
Level 71
1,622 SR
1,516 Elo+
Cthulhu
Cthulhu
Xenokis
Cthulhu
Level 38
God Stats
2W - 1L
1,713 SR
Queue Stats
47W - 37L
1,571 Elo+
Party 2
Skadi
Skadi
Yeeterson69
Skadi
Level 108
God Stats
60W - 55L
1,627 SR
Queue Stats
553W - 567L
1,589 Elo+
Party 2
Scylla
Scylla
trippychick
Scylla
Level 66
God Stats
3W - 2L
1,525 SR
Queue Stats
25W - 30L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
12,450
655
7,528
19,730
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
LordFindus
Ah Muzen Cab
17
6 / 2 / 8
12,423
654
18,727
17,362
9,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Da Ji
17
10 / 2 / 5
13,130
691
15,093
8,073
4,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Xenokis
Cthulhu
14
0 / 4 / 4
10,601
558
13,520
22,230
22,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
4 / 5 / 0
12,217
643
16,359
15,939
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
0 / 7 / 2
9,761
514
4,434
8,860
2,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
Ah Muzen Cab
LordFindus
Ah Muzen Cab
6
2
8
5
W
Da Ji
10
2
5
6.25
L
Cthulhu
Xenokis
Cthulhu
0
4
4
0.5
L
4
5
0
0.8
L
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
34,313
45,165
Taken
47,029
41,050
Mitigated
30,939
14,278
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,528
2,244
661
3,412
19,730
27,055
512
9,747
9,983
18,739
0
W
Ah Muzen Cab
LordFindus
Ah Muzen Cab
18,727
9,726
0
9,257
17,362
9,278
1,548
5,954
11,408
0
86,993
W
Da Ji
15,093
5,585
0
948
8,073
4,717
972
2,325
5,748
0
60,636
L
Cthulhu
Xenokis
Cthulhu
13,520
1,123
1,136
5,121
22,230
22,354
124
5,365
16,865
46,298
0
L
16,359
9,809
0
4,968
15,939
6,255
1,617
2,051
13,888
0
65,613
L
Scylla
4,434
277
0
1,024
8,860
2,330
243
240
8,620
25,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
32,579
199
Minions Killed
191
0
Camps Cleared
0
1,002,833
Distance Traveled
872,504
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,450
655
19
1
0
328,191
0
W
Ah Muzen Cab
12,423
654
108
6
0
349,675
0
W
Da Ji
13,130
691
72
4
0
324,967
4
L
Cthulhu
10,601
558
62
3
0
344,889
0
L
Skadi
12,217
643
97
5
0
299,714
1
L
Scylla
9,761
514
32
2
0
227,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role