Player Matchup

Chronos
Chronos
CgDrank
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,625 Elo+
Solo
Ymir
Ymir
Deadlymisst
Ymir
Level 22
God Stats
7W - 8L
1,553 SR
Queue Stats
44W - 45L
1,467 Elo+
Solo
Zeus
Zeus
Giiopii
Zeus
Level 28
God Stats
2W - 1L
1,406 SR
Queue Stats
12W - 17L
1,459 Elo+
Solo
Bellona
Bellona
GlitchyLoki4009
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 52L
1,635 Elo+
Solo
Neith
Neith
LazyFoal9473558
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,348 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,507 Elo+

VS

Team Averages
Level 20
1,589 SR
1,444 Elo+
Chang'e
Chang'e
Haifischh
Chang'e
Level 28
God Stats
22W - 8L
1,765 SR
Queue Stats
23W - 15L
1,580 Elo+
Solo
Anhur
Anhur
JahsehTentac1on
Anhur
Level 19
God Stats
1W - 1L
1,484 SR
Queue Stats
14W - 23L
1,272 Elo+
Solo
Aphrodite
Aphrodite
LuceroAce
Aphrodite
Level 10
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 5L
1,227 Elo+
Solo
Thanatos
Thanatos
Shincuo
Thanatos
Level 18
God Stats
24W - 13L
1,655 SR
Queue Stats
34W - 26L
1,532 Elo+
Solo
Ra
Ra
awaDuwuYowo
Ra
Level 27
God Stats
3W - 1L
1,807 SR
Queue Stats
75W - 60L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CgDrank
Chronos
15
6 / 5 / 10
9,995
588
14,179
17,922
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 4 / 3
9,216
542
8,706
17,363
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
Giiopii
Zeus
16
8 / 0 / 6
10,256
603
12,261
5,887
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 3
9,550
562
7,089
13,018
13,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 3 / 4
8,511
501
4,681
8,539
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haifischh
Chang'e
13
4 / 4 / 1
8,150
479
7,761
10,480
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 9 / 2
6,870
404
6,836
17,014
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
LuceroAce
Aphrodite
11
0 / 6 / 7
7,485
440
4,442
13,749
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Shincuo
Thanatos
14
3 / 3 / 2
8,296
488
4,214
9,903
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 1
9,818
578
10,540
10,797
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
25
Kills
14
15
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
CgDrank
Chronos
6
5
10
2.2
W
5
4
3
1.63
W
Zeus
Giiopii
Zeus
8
0
6
11
W
4
3
3
1.83
L
Chang'e
Haifischh
Chang'e
4
4
1
1.13
L
2
9
2
0.33
W
2
3
4
1.33
L
Aphrodite
LuceroAce
Aphrodite
0
6
7
0.58
L
Thanatos
Shincuo
Thanatos
3
3
2
1.33
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
33,793
62,729
Taken
61,943
34,690
Mitigated
26,882
22,170
Healing
26,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CgDrank
Chronos
14,179
5,898
0
8,307
17,922
6,021
3,012
4,647
13,069
56,778
0
W
8,706
1,633
273
5,171
17,363
10,600
0
6,907
10,240
36,319
0
W
Zeus
Giiopii
Zeus
12,261
714
934
2,284
5,887
2,221
2,305
2,274
3,451
65,446
0
W
7,089
1,601
0
3,830
13,018
13,038
321
4,540
8,438
0
53,843
L
Chang'e
Haifischh
Chang'e
7,761
526
1,253
3,349
10,480
3,229
586
5,726
4,754
34,029
0
L
6,836
3,788
0
3,316
17,014
5,369
0
12,487
4,527
0
19,898
W
4,681
2,060
624
747
8,539
2,810
3,853
3,872
4,647
0
39,301
L
Aphrodite
LuceroAce
Aphrodite
4,442
1,565
3,075
4,112
13,749
7,017
256
10,584
3,165
29,515
0
L
Thanatos
Shincuo
Thanatos
4,214
1,446
0
6,704
9,903
6,073
346
3,967
5,936
7,931
44,760
L
10,540
923
104
4,395
10,797
5,194
0
2,382
8,415
72,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,528
Gold Earned
40,619
445
Minions Killed
379
0
Camps Cleared
0
1,523,744
Distance Traveled
1,444,753
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,995
588
75
4
0
288,174
0
W
Ymir
9,216
542
62
4
0
301,923
0
W
Zeus
10,256
603
116
7
0
311,661
0
W
Bellona
9,550
562
110
6
0
337,956
1
L
Chang'e
8,150
479
68
4
0
286,615
6
L
Anhur
6,870
404
24
1
0
242,527
1
W
Neith
8,511
501
82
5
0
284,030
0
L
Aphrodite
7,485
440
58
3
0
295,739
2
L
Thanatos
8,296
488
96
6
0
308,187
1
L
Ra
9,818
578
133
8
0
311,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role