Player Matchup

Da Ji
Da Ji
Baron von Zilla
Da Ji
Level 66
God Stats
1W - 1L
1,303 SR
Queue Stats
4W - 4L
1,358 Elo+
Solo
Yemoja
Yemoja
Dark_Wolf_PR
Yemoja
Level 129
God Stats
4W - 3L
1,569 SR
Queue Stats
157W - 148L
1,454 Elo+
Solo
Nu Wa
Nu Wa
GINGERSPICE4
Nu Wa
Level 121
God Stats
4W - 0L
1,304 SR
Queue Stats
17W - 18L
1,521 Elo+
Solo
Bellona
Bellona
UncrownedRoman
Bellona
Level 127
God Stats
2W - 0L
1,513 SR
Queue Stats
82W - 82L
1,510 Elo+
Solo
Medusa
Medusa
Xman4444
Medusa
Level 89
God Stats
4W - 5L
1,483 SR
Queue Stats
160W - 155L
1,426 Elo+
Solo
Team Averages
Level 106
1,434 SR
1,454 Elo+

VS

Team Averages
Level 83
1,381 SR
1,461 Elo+
Neith
Neith
Anuphet
Neith
Level 46
God Stats
163W - 163L
1,485 SR
Queue Stats
204W - 221L
1,413 Elo+
Solo
Kukulkan
Kukulkan
davidmarkve123
Kukulkan
Level 70
God Stats
2W - 1L
1,419 SR
Queue Stats
40W - 64L
1,271 Elo+
Solo
Hun Batz
Hun Batz
llamaofdarknes
Hun Batz
Level 106
God Stats
0W - 3L
1,190 SR
Queue Stats
257W - 242L
1,525 Elo+
Solo
Thor
Thor
nxlis
Thor
Level 65
God Stats
6W - 10L
1,458 SR
Queue Stats
39W - 39L
1,533 Elo+
Party 1
Bacchus
Bacchus
zFsterWT
Bacchus
Level 128
God Stats
0W - 1L
1,355 SR
Queue Stats
16W - 13L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
11,099
1,009
11,135
9,364
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
19
3 / 1 / 25
12,382
1,126
4,944
11,188
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 0 / 26
12,970
1,179
17,707
7,837
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 4 / 20
12,198
1,109
17,514
16,698
16,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
Xman4444
Medusa
20
13 / 0 / 21
13,895
1,263
17,995
10,818
5,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anuphet
Neith
18
2 / 9 / 5
11,130
1,012
9,568
20,093
7,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
2 / 15 / 4
11,078
1,007
18,388
21,551
9,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
17
4 / 15 / 4
11,628
1,057
20,348
25,582
9,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
nxlis
Thor
13
0 / 0 / 0
8,389
763
179
1,952
825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
zFsterWT
Bacchus
13
0 / 1 / 0
8,499
773
998
3,271
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
21
40
Kills
8
8
Deaths
40
104
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Anuphet
Neith
2
9
5
0.5
W
7
3
12
4.33
W
Yemoja
3
1
25
15.5
W
8
0
26
21
W
9
4
20
4.75
W
Medusa
Xman4444
Medusa
13
0
21
23.5
L
Kukulkan
2
15
4
0.27
L
Hun Batz
4
15
4
0.4
L
Thor
nxlis
Thor
0
0
0
0
L
Bacchus
zFsterWT
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,295
Damage
49,481
55,905
Taken
72,449
41,853
Mitigated
30,041
12,995
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anuphet
Neith
9,568
4,795
0
2,017
20,093
7,911
0
6,261
13,832
0
36,305
W
11,135
5,901
201
711
9,364
4,322
0
3,653
5,596
0
15,808
W
Yemoja
4,944
1,099
4,825
3,083
11,188
12,994
0
4,960
5,923
13,582
0
W
17,707
3,696
0
0
7,837
3,403
0
2,059
5,716
53,832
0
W
17,514
7,914
0
987
16,698
16,014
0
2,876
13,587
3,085
32,671
W
Medusa
Xman4444
Medusa
17,995
8,306
522
2,666
10,818
5,120
0
4,966
5,672
0
39,614
L
Kukulkan
18,388
2,046
426
734
21,551
9,347
0
4,553
16,998
62,461
0
L
Hun Batz
20,348
6,034
0
901
25,582
9,536
0
9,147
16,435
0
39,378
L
Thor
nxlis
Thor
179
0
0
0
1,952
825
0
1,952
0
0
497
L
Bacchus
zFsterWT
Bacchus
998
168
0
565
3,271
2,422
0
2,189
1,082
1,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,544
Gold Earned
50,724
218
Minions Killed
208
9
Camps Cleared
5
946,301
Distance Traveled
535,235
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,130
1,012
43
4
3
159,439
1
W
Da Ji
11,099
1,009
6
1
2
129,364
1
W
Yemoja
12,382
1,126
22
2
1
206,885
1
W
Nu Wa
12,970
1,179
108
10
1
201,411
0
W
Bellona
12,198
1,109
35
3
2
179,267
0
W
Medusa
13,895
1,263
47
4
3
229,374
0
L
Kukulkan
11,078
1,007
110
10
1
160,623
0
L
Hun Batz
11,628
1,057
54
5
1
176,746
2
L
Thor
8,389
763
0
0
0
12,518
0
L
Bacchus
8,499
773
1
0
0
25,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role