Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NerisBia
Ne Zha
Level 142
God Stats
2W - 1L
1,542 SR
Queue Stats
43W - 51L
1,571 Elo+
Solo
Cerberus
Cerberus
ThisGuyMagic
Cerberus
Level 158
God Stats
2W - 6L
1,637 SR
Queue Stats
70W - 66L
1,603 Elo+
Solo
Persephone
Persephone
Trånce
Persephone
Level 126
God Stats
13W - 12L
1,562 SR
Queue Stats
264W - 236L
1,562 Elo+
Solo
King Arthur
King Arthur
ndb2you
King Arthur
Level 151
God Stats
25W - 28L
1,534 SR
Queue Stats
847W - 779L
1,573 Elo+
Solo
Team Averages
Level 147
1,555 SR
1,562 Elo+

VS

Team Averages
Level 134
1,590 SR
1,554 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LeafyGs
Heimdallr
Level 155
God Stats
13W - 13L
1,580 SR
Queue Stats
235W - 220L
1,583 Elo+
Party 1
Hercules
Hercules
PURE GreatNeZZ
Hercules
Level 106
God Stats
20W - 20L
1,549 SR
Queue Stats
598W - 516L
1,577 Elo+
Solo
Cerberus
Cerberus
TreyvonSimpson
Cerberus
Level 128
God Stats
9W - 5L
1,729 SR
Queue Stats
33W - 36L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 7 / 0
8,201
547
8,013
11,448
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
NerisBia
Ne Zha
14
0 / 1 / 2
7,994
533
2,636
10,333
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ThisGuyMagic
Cerberus
4
0 / 0 / 0
4,902
327
0
969
341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
Trånce
Persephone
13
0 / 0 / 3
7,869
525
3,347
3,911
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ndb2you
King Arthur
16
4 / 1 / 0
9,249
617
11,736
11,852
8,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 1
8,796
586
3,031
6,875
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
LeafyGs
Heimdallr
14
3 / 2 / 4
8,180
545
4,968
10,307
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
14
0 / 2 / 1
7,831
522
5,004
13,525
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
13
2 / 1 / 4
7,946
530
5,780
8,783
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
8
9
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
7
0
0.29
L
Janus
 
Janus
3
2
1
1.75
L
Heimdallr
LeafyGs
Heimdallr
3
2
4
2.5
W
Ne Zha
NerisBia
Ne Zha
0
1
2
1
L
Hercules
0
2
1
0.25
W
Cerberus
ThisGuyMagic
Cerberus
0
0
0
0
L
Cerberus
2
1
4
4
W
Persephone
Trånce
Persephone
0
0
3
1.5
W
King Arthur
ndb2you
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
18,783
38,513
Taken
39,490
20,366
Mitigated
24,342
13,455
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,013
5,281
0
957
11,448
5,226
66
5,343
6,059
4,870
47,439
L
Janus
 
Janus
3,031
63
0
1,169
6,875
2,160
52
1,645
5,017
60,675
0
L
Heimdallr
LeafyGs
Heimdallr
4,968
1,870
0
4,520
10,307
4,028
688
1,040
9,217
0
42,805
W
Ne Zha
NerisBia
Ne Zha
2,636
1,008
0
6,143
10,333
4,869
0
2,044
8,223
0
58,433
L
Hercules
5,004
777
0
5,757
13,525
13,084
0
0
12,825
0
46,687
W
Cerberus
ThisGuyMagic
Cerberus
0
0
0
649
969
341
0
0
969
2,647
0
L
Cerberus
5,780
318
0
2,659
8,783
5,070
0
1,337
7,306
30,299
0
W
Persephone
Trånce
Persephone
3,347
0
0
1,164
3,911
994
444
1,180
2,727
45,081
0
W
King Arthur
ndb2you
King Arthur
11,736
2,470
0
4,542
11,852
8,936
13
132
11,337
0
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
32,753
406
Minions Killed
406
0
Camps Cleared
0
1,339,967
Distance Traveled
1,127,943
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,201
547
97
6
0
330,920
4
L
Janus
8,796
586
134
9
0
288,212
3
L
Heimdallr
8,180
545
94
6
0
254,516
1
W
Ne Zha
7,994
533
108
7
0
312,105
1
L
Hercules
7,831
522
114
8
0
275,252
4
W
Cerberus
4,902
327
3
0
0
65,183
3
L
Cerberus
7,946
530
64
4
0
309,963
4
W
Persephone
7,869
525
85
6
0
330,880
0
W
King Arthur
9,249
617
113
8
0
300,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role