Player Matchup

Scylla
Scylla
Hahahammy
Scylla
Level 29
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Neith
Neith
JaySpawn1
Neith
Level 13
God Stats
8W - 10L
1,448 SR
Queue Stats
20W - 19L
1,328 Elo+
Solo
Ymir
Ymir
RzMews
Ymir
Level 27
God Stats
17W - 18L
1,438 SR
Queue Stats
107W - 105L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwouseNutz
Tsukuyomi
Level 16
God Stats
6W - 6L
1,386 SR
Queue Stats
20W - 28L
1,352 Elo+
Solo
Anubis
Anubis
mrCREAMY_ONION
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,147 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,307 Elo+

VS

Team Averages
Level 21
1,550 SR
1,322 Elo+
Apollo
Apollo
GxAlfredxG
Apollo
Level 18
God Stats
8W - 9L
1,546 SR
Queue Stats
49W - 56L
1,469 Elo+
Solo
Ymir
Ymir
Simplydope19
Ymir
Level 25
God Stats
24W - 16L
1,598 SR
Queue Stats
90W - 85L
1,407 Elo+
Solo
Ra
Ra
leo_zanardo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
888 Elo+
Solo
Kali
Kali
mamutih
Kali
Level 26
God Stats
11W - 8L
1,573 SR
Queue Stats
92W - 98L
1,249 Elo+
Solo
Bellona
Bellona
rianartl
Bellona
Level 29
God Stats
15W - 8L
1,533 SR
Queue Stats
28W - 21L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hahahammy
Scylla
20
9 / 0 / 10
16,552
1,035
38,768
10,602
5,145
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
JaySpawn1
Neith
20
7 / 1 / 13
15,444
965
31,082
18,001
8,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RzMews
Ymir
20
7 / 0 / 10
15,109
944
14,390
24,884
34,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SwouseNutz
Tsukuyomi
16
1 / 2 / 2
11,752
735
2,348
3,582
1,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
3 / 3 / 10
13,474
842
7,349
15,394
16,784
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GxAlfredxG
Apollo
19
3 / 4 / 0
13,665
854
17,284
14,885
5,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 6 / 5
14,511
907
26,628
43,122
58,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
0 / 9 / 3
12,563
785
5,010
11,033
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
mamutih
Kali
19
3 / 8 / 3
14,025
877
12,853
34,644
15,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
rianartl
Bellona
16
0 / 0 / 0
11,262
704
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
27
Kills
6
6
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
GxAlfredxG
Apollo
3
4
0
0.75
W
Scylla
Hahahammy
Scylla
9
0
10
14
W
Neith
JaySpawn1
Neith
7
1
13
13.5
W
Ymir
RzMews
Ymir
7
0
10
12
L
0
6
5
0.42
W
Tsukuyomi
SwouseNutz
Tsukuyomi
1
2
2
1
L
0
9
3
0.17
L
Kali
mamutih
Kali
3
8
3
0.56
W
3
3
10
2.67
L
Bellona
rianartl
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,937
Damage
61,775
72,463
Taken
103,684
65,825
Mitigated
83,809
15,455
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GxAlfredxG
Apollo
17,284
9,191
0
1,523
14,885
5,460
0
8,261
6,373
0
51,363
W
Scylla
Hahahammy
Scylla
38,768
2,191
525
3,742
10,602
5,145
0
4,850
5,752
80,552
0
W
Neith
JaySpawn1
Neith
31,082
19,980
0
6,751
18,001
8,592
0
6,367
11,634
0
61,119
W
Ymir
RzMews
Ymir
14,390
3,159
0
2,894
24,884
34,076
0
10,684
14,200
38,200
0
L
26,628
5,316
585
3,399
43,122
58,806
0
25,241
17,239
53,336
0
W
Tsukuyomi
SwouseNutz
Tsukuyomi
2,348
571
0
0
3,582
1,228
0
1,014
2,568
0
4,401
L
5,010
555
291
122
11,033
4,085
0
7,903
3,035
25,620
0
L
Kali
mamutih
Kali
12,853
9,202
0
6,438
34,644
15,458
0
17,852
16,530
0
41,898
W
7,349
646
306
1,237
15,394
16,784
0
8,723
6,671
10,151
0
L
Bellona
rianartl
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,331
Gold Earned
66,026
262
Minions Killed
244
1
Camps Cleared
8
1,009,856
Distance Traveled
896,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,665
854
61
4
6
194,006
0
W
Scylla
16,552
1,035
118
7
0
277,375
0
W
Neith
15,444
965
76
5
0
261,357
0
W
Ymir
15,109
944
61
4
1
285,406
0
L
Ymir
14,511
907
74
5
1
234,919
0
W
Tsukuyomi
11,752
735
2
0
0
55,907
0
L
Ra
12,563
785
46
3
0
196,163
0
L
Kali
14,025
877
63
4
1
259,460
0
W
Anubis
13,474
842
5
0
0
129,811
0
L
Bellona
11,262
704
0
0
0
12,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role