Player Matchup

Thor
Thor
Calojira
Thor
Level 158
God Stats
9W - 5L
1,644 SR
Queue Stats
736W - 613L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
Ironhax
Nu Wa
Level 157
God Stats
1W - 3L
1,550 SR
Queue Stats
285W - 161L
1,688 Elo+
Party 1
Odin
Odin
Nitank
Odin
Level 155
God Stats
7W - 2L
1,778 SR
Queue Stats
471W - 292L
1,739 Elo+
Party 1
Persephone
Persephone
RythmBreaker
Persephone
Level 150
God Stats
12W - 5L
1,583 SR
Queue Stats
316W - 238L
1,671 Elo+
Party 1
Hel
Hel
Zymirius
Hel
Level 160
God Stats
10W - 4L
1,705 SR
Queue Stats
421W - 346L
1,591 Elo+
Solo
Team Averages
Level 156
1,652 SR
1,666 Elo+

VS

Team Averages
Level 126
1,521 SR
1,547 Elo+
Aphrodite
Aphrodite
GoldenBaallsack
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mushylolz
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TheQuinex
Nox
Level 95
God Stats
6W - 8L
1,516 SR
Queue Stats
259W - 247L
1,552 Elo+
Solo
Hachiman
Hachiman
fermax28
Hachiman
Level 155
God Stats
14W - 14L
1,560 SR
Queue Stats
1,002W - 1,029L
1,607 Elo+
Solo
Vulcan
Vulcan
thebarkerian
Vulcan
Level 98
God Stats
4W - 5L
1,531 SR
Queue Stats
357W - 322L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
6 / 4 / 5
9,282
844
9,562
13,058
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Ironhax
Nu Wa
16
5 / 2 / 8
9,429
857
11,771
6,663
2,714
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
Nitank
Odin
15
0 / 2 / 13
9,004
819
6,620
16,757
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
RythmBreaker
Persephone
17
4 / 1 / 11
9,639
876
15,925
6,911
2,719
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
2 / 1 / 14
9,065
824
5,550
12,987
11,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoldenBaallsack
Aphrodite
15
1 / 1 / 6
8,515
774
8,857
10,086
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Mushylolz
Erlang Shen
14
2 / 5 / 7
8,137
740
9,015
14,937
15,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
4 / 2 / 5
8,311
756
6,497
9,386
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
fermax28
Hachiman
14
3 / 5 / 5
8,119
738
10,363
11,560
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
13
0 / 4 / 8
7,551
686
9,006
9,308
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
17
Kills
10
10
Deaths
17
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thor
6
4
5
2.13
L
Aphrodite
GoldenBaallsack
Aphrodite
1
1
6
4
W
Nu Wa
Ironhax
Nu Wa
5
2
8
4.5
L
Erlang Shen
Mushylolz
Erlang Shen
2
5
7
1.1
W
Odin
Nitank
Odin
0
2
13
3.25
W
Persephone
RythmBreaker
Persephone
4
1
11
9.5
L
4
2
5
3.25
W
2
1
14
9
L
Hachiman
fermax28
Hachiman
3
5
5
1.1
L
Vulcan
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
43,738
56,376
Taken
55,277
43,210
Mitigated
36,992
33,025
Healing
27,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,562
1,331
367
721
13,058
9,236
814
6,208
6,850
0
10,592
L
Aphrodite
GoldenBaallsack
Aphrodite
8,857
213
6,412
6,150
10,086
10,070
193
5,356
4,360
24,778
0
W
Nu Wa
Ironhax
Nu Wa
11,771
3,123
0
0
6,663
2,714
1,679
3,552
3,111
24,505
0
L
Erlang Shen
Mushylolz
Erlang Shen
9,015
1,732
2,224
3,394
14,937
15,624
142
8,320
6,094
0
13,078
W
Odin
Nitank
Odin
6,620
1,219
1,953
3,879
16,757
17,047
507
7,768
8,989
0
10,285
W
Persephone
RythmBreaker
Persephone
15,925
393
503
548
6,911
2,719
1,227
2,672
4,238
36,424
0
L
6,497
530
2,557
1,300
9,386
3,897
879
4,755
4,262
19,989
0
W
5,550
429
16,505
8,549
12,987
11,494
830
4,159
8,828
19,605
0
L
Hachiman
fermax28
Hachiman
10,363
3,292
0
2,404
11,560
4,021
987
6,692
4,620
0
20,102
L
Vulcan
9,006
1,963
1,737
1,087
9,308
3,380
480
6,682
2,276
21,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,419
Gold Earned
40,633
135
Minions Killed
114
0
Camps Cleared
0
1,079,118
Distance Traveled
1,001,623
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,282
844
2
0
0
193,274
1
L
Aphrodite
8,515
774
32
3
0
228,254
6
W
Nu Wa
9,429
857
34
3
0
203,959
0
L
Erlang Shen
8,137
740
10
1
0
185,588
2
W
Odin
9,004
819
14
1
0
230,934
4
W
Persephone
9,639
876
53
5
0
231,025
0
L
Nox
8,311
756
22
2
0
218,243
5
W
Hel
9,065
824
32
3
0
219,926
4
L
Hachiman
8,119
738
19
2
0
167,073
1
L
Vulcan
7,551
686
31
3
0
202,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role