Player Matchup

Cupid
Cupid
AkatsukiAvaro
Cupid
Level 15
God Stats
4W - 0L
1,709 SR
Queue Stats
11W - 0L
1,923 Elo+
Party 1
Nemesis
Nemesis
ShigeoTheEsper
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Xing Tian
Xing Tian
TheOriginOfSinn
Xing Tian
Level 22
God Stats
1W - 0L
1,325 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,707 Elo+

VS

Team Averages
Level 61
1,552 SR
1,517 Elo+
Osiris
Osiris
Denverdad9275
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ignitor11
Hel
Level 142
God Stats
1W - 1L
1,576 SR
Queue Stats
166W - 127L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
soup0027
Danzaburou
Level 27
God Stats
1W - 2L
1,579 SR
Queue Stats
97W - 84L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,626
863
10,052
6,132
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
10 / 0 / 8
9,566
957
9,349
9,116
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xing Tian
TheOriginOfSinn
Xing Tian
12
4 / 2 / 11
9,118
912
5,049
12,455
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
6,005
601
517
6,428
3,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 7 / 1
7,805
781
9,915
10,865
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
soup0027
Danzaburou
10
1 / 7 / 1
7,216
722
4,940
11,562
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
4
4
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
0
6
1
0.08
W
10
0
8
14
W
Xing Tian
TheOriginOfSinn
Xing Tian
4
2
11
4.75
L
3
7
1
0.5
L
Danzaburou
soup0027
Danzaburou
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,450
Damage
15,372
27,703
Taken
28,855
17,909
Mitigated
11,720
7,019
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,052
5,168
242
2,148
6,132
3,161
1,336
2,543
3,452
5,315
39,917
L
517
342
0
0
6,428
3,890
40
1,377
5,051
0
2,130
W
9,349
3,740
0
2,391
9,116
5,456
1,353
3,260
5,638
0
34,220
W
Xing Tian
TheOriginOfSinn
Xing Tian
5,049
1,082
0
2,238
12,455
9,292
25
3,511
8,654
16,346
0
L
9,915
1,549
1,366
3,369
10,865
3,722
0
1,456
9,409
40,357
0
L
Danzaburou
soup0027
Danzaburou
4,940
1,477
0
980
11,562
4,108
0
3,271
8,291
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
21,026
131
Minions Killed
104
0
Camps Cleared
0
577,339
Distance Traveled
422,243
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,626
863
61
6
0
172,829
3
L
Osiris
6,005
601
3
0
0
116,521
0
W
Nemesis
9,566
957
50
5
0
220,151
3
W
Xing Tian
9,118
912
20
2
0
184,359
1
L
Hel
7,805
781
72
7
0
151,122
3
L
Danzaburou
7,216
722
29
3
0
154,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role