Player Matchup

Raijin
Raijin
 
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlankStare9
Hercules
Level 91
God Stats
1W - 1L
1,337 SR
Queue Stats
292W - 266L
1,590 Elo+
Solo
Artemis
Artemis
Guatemex
Artemis
Level 93
God Stats
13W - 16L
1,516 SR
Queue Stats
67W - 64L
1,564 Elo+
Solo
Danzaburou
Danzaburou
SoF KiTTy
Danzaburou
Level 64
God Stats
15W - 6L
1,703 SR
Queue Stats
29W - 19L
1,576 Elo+
Solo
Nu Wa
Nu Wa
WhiskasSache259
Nu Wa
Level 101
God Stats
11W - 7L
1,589 SR
Queue Stats
44W - 43L
1,513 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,549 Elo+

VS

Team Averages
Level 90
1,611 SR
1,557 Elo+
Baron Samedi
Baron Samedi
GammaRayBurster1
Baron Samedi
Level 140
God Stats
2W - 3L
1,423 SR
Queue Stats
525W - 543L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
JonnehSpazz
Tsukuyomi
Level 87
God Stats
8W - 5L
1,640 SR
Queue Stats
182W - 164L
1,576 Elo+
Solo
Danzaburou
Danzaburou
ProjectBaby2502
Danzaburou
Level 89
God Stats
15W - 10L
1,665 SR
Queue Stats
212W - 207L
1,601 Elo+
Solo
Nu Wa
Nu Wa
StewedGecko1645
Nu Wa
Level 65
God Stats
0W - 2L
1,616 SR
Queue Stats
16W - 17L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
o6Buckets
Cu Chulainn
Level 67
God Stats
7W - 8L
1,710 SR
Queue Stats
182W - 179L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 3 / 13
10,921
1,092
12,288
8,430
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
BlankStare9
Hercules
16
0 / 3 / 12
9,130
913
11,048
18,032
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Guatemex
Artemis
17
4 / 4 / 15
10,670
1,067
6,747
9,066
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SoF KiTTy
Danzaburou
18
11 / 2 / 11
13,166
1,317
15,382
11,227
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 16
10,577
1,058
15,715
7,694
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

252

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GammaRayBurster1
Baron Samedi
16
2 / 6 / 7
9,637
964
6,649
11,100
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JonnehSpazz
Tsukuyomi
16
9 / 7 / 3
11,684
1,168
12,788
16,689
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ProjectBaby2502
Danzaburou
13
0 / 1 / 1
8,055
806
1,818
3,747
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 4 / 6
9,622
962
13,517
12,146
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
o6Buckets
Cu Chulainn
16
2 / 7 / 9
10,238
1,024
15,266
24,171
16,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
25
Kills
14
14
Deaths
25
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
13
3.83
W
Hercules
BlankStare9
Hercules
0
3
12
2
L
Baron Samedi
GammaRayBurster1
Baron Samedi
2
6
7
0.92
W
Artemis
Guatemex
Artemis
4
4
15
2.88
L
Tsukuyomi
JonnehSpazz
Tsukuyomi
9
7
3
1.5
L
Danzaburou
ProjectBaby2502
Danzaburou
0
1
1
0.5
W
Danzaburou
SoF KiTTy
Danzaburou
11
2
11
8.25
L
1
4
6
1
W
5
2
16
6.5
L
Cu Chulainn
o6Buckets
Cu Chulainn
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,180
Damage
50,038
54,449
Taken
67,853
28,931
Mitigated
31,339
10,146
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,288
2,219
0
250
8,430
3,247
0
2,283
5,921
33,786
0
W
Hercules
BlankStare9
Hercules
11,048
3,062
744
4,332
18,032
15,431
0
8,300
9,318
76
24,375
L
Baron Samedi
GammaRayBurster1
Baron Samedi
6,649
504
566
676
11,100
4,689
0
4,866
5,996
18,135
0
W
Artemis
Guatemex
Artemis
6,747
3,047
0
1,473
9,066
3,353
0
1,553
7,379
0
19,875
L
Tsukuyomi
JonnehSpazz
Tsukuyomi
12,788
2,773
0
1,547
16,689
5,735
0
7,387
8,915
0
32,705
L
Danzaburou
ProjectBaby2502
Danzaburou
1,818
371
0
711
3,747
1,125
0
1,935
1,676
0
10,164
W
Danzaburou
SoF KiTTy
Danzaburou
15,382
7,127
0
3,252
11,227
4,387
0
4,406
6,627
0
48,068
L
13,517
2,241
0
29
12,146
3,332
0
5,006
6,922
42,392
0
W
15,715
4,336
0
95
7,694
2,513
0
2,496
5,038
26,214
0
L
Cu Chulainn
o6Buckets
Cu Chulainn
15,266
4,414
0
1,758
24,171
16,458
0
7,878
15,740
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
49,236
203
Minions Killed
173
9
Camps Cleared
6
861,265
Distance Traveled
667,854
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,921
1,092
72
7
2
153,582
3
W
Hercules
9,130
913
22
2
0
181,149
0
L
Baron Samedi
9,637
964
15
2
2
128,512
0
W
Artemis
10,670
1,067
33
3
0
155,119
0
L
Tsukuyomi
11,684
1,168
40
4
2
166,535
0
L
Danzaburou
8,055
806
10
1
1
46,514
0
W
Danzaburou
13,166
1,317
53
5
7
189,491
1
L
Nu Wa
9,622
962
73
7
1
157,202
0
W
Nu Wa
10,577
1,058
23
2
0
181,924
0
L
Cu Chulainn
10,238
1,024
35
4
0
169,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role