Player Matchup

Ne Zha
Ne Zha
BruceLee6Paths
Ne Zha
Level 143
God Stats
8W - 14L
1,432 SR
Queue Stats
432W - 444L
1,504 Elo+
Party 2
Thoth
Thoth
Pro7 I Bommel
Thoth
Level 125
God Stats
8W - 6L
1,659 SR
Queue Stats
583W - 511L
1,536 Elo+
Party 3
Cupid
Cupid
Pro7 I Shorten
Cupid
Level 142
God Stats
10W - 7L
1,648 SR
Queue Stats
544W - 473L
1,581 Elo+
Party 3
Chronos
Chronos
Spider-Man68937
Chronos
Level 149
God Stats
4W - 3L
1,624 SR
Queue Stats
424W - 426L
1,521 Elo+
Party 2
Hel
Hel
oGER McRappit
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 203L
1,581 Elo+
Party 3
Team Averages
Level 123
1,573 SR
1,544 Elo+

VS

Team Averages
Level 120
1,537 SR
1,514 Elo+
Danzaburou
Danzaburou
AdventEchoess
Danzaburou
Level 119
God Stats
2W - 0L
1,616 SR
Queue Stats
46W - 41L
1,531 Elo+
Party 1
Nox
Nox
Barninja3160
Nox
Level 124
God Stats
3W - 2L
1,553 SR
Queue Stats
214W - 219L
1,504 Elo+
Solo
Chang'e
Chang'e
CallMeRafiki
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Kohitsuji
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
XIIIBriareosIIIX
Hera
Level 160
God Stats
20W - 17L
1,518 SR
Queue Stats
1,094W - 1,065L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
11,000
579
11,998
15,209
7,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 4 / 6
12,447
655
19,066
20,630
10,294
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 3 / 6
11,611
611
15,128
21,406
10,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 8
10,235
539
13,949
16,011
6,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 4
10,256
540
2,734
13,480
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdventEchoess
Danzaburou
20
4 / 1 / 15
13,102
690
15,896
13,548
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 3 / 11
12,082
636
11,537
14,305
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
CallMeRafiki
Chang'e
19
2 / 3 / 12
12,271
646
6,221
17,944
7,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Kohitsuji
Discordia
20
7 / 3 / 7
12,903
679
26,353
13,982
5,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 10
12,819
675
18,650
11,624
4,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
11
Kills
20
20
Deaths
12
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdventEchoess
Danzaburou
4
1
15
11.5
W
1
3
11
2.17
L
4
6
6
1.17
W
Chang'e
CallMeRafiki
Chang'e
2
3
12
2.67
W
Discordia
Kohitsuji
Discordia
7
3
7
3.5
L
2
4
6
1.25
L
3
3
6
2
L
1
4
8
1.25
W
6
2
10
5.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
78,657
86,736
Taken
71,403
42,590
Mitigated
29,235
47,104
Healing
41,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdventEchoess
Danzaburou
15,896
1,678
3,248
4,758
13,548
6,310
1,345
6,222
6,944
0
37,967
W
11,537
258
4,564
1,692
14,305
5,662
1,472
5,678
8,385
32,473
0
L
11,998
872
3,271
4,115
15,209
7,268
43
11,791
3,314
0
25,182
W
Chang'e
CallMeRafiki
Chang'e
6,221
1,845
7,708
4,571
17,944
7,537
977
9,112
8,400
26,903
0
W
Discordia
Kohitsuji
Discordia
26,353
1,144
5,276
3,374
13,982
5,372
1,390
5,270
8,472
43,600
0
L
19,066
257
1,301
2,674
20,630
10,294
175
14,870
5,624
59,723
0
L
15,128
5,181
3,656
9,110
21,406
10,457
316
13,592
7,518
0
42,534
L
13,949
707
1,315
3,238
16,011
6,739
1,015
9,995
5,908
26,279
0
W
18,650
3,902
3,468
3,074
11,624
4,354
1,099
7,905
3,453
41,201
0
L
2,734
297
12,213
6,211
13,480
7,832
27
11,783
1,611
5,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
63,177
209
Minions Killed
207
0
Camps Cleared
0
1,523,012
Distance Traveled
1,647,553
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,102
690
38
2
0
336,803
6
W
Nox
12,082
636
62
3
0
382,314
1
L
Ne Zha
11,000
579
21
1
0
237,635
0
W
Chang'e
12,271
646
33
2
0
321,854
2
W
Discordia
12,903
679
33
2
0
324,545
4
L
Thoth
12,447
655
104
5
0
336,794
1
L
Cupid
11,611
611
65
3
0
323,401
0
L
Chronos
10,235
539
16
1
0
300,460
3
W
Hera
12,819
675
41
2
0
282,037
0
L
Hel
10,256
540
3
0
0
324,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role