Player Matchup

Hades
Hades
Grinding DF
Hades
Level 74
God Stats
48W - 33L
1,704 SR
Queue Stats
213W - 142L
1,650 Elo+
Party 2
Sobek
Sobek
SLanonymousSL
Sobek
Level 159
God Stats
1W - 2L
1,445 SR
Queue Stats
70W - 56L
1,543 Elo+
Party 2
Apollo
Apollo
Uzii DF
Apollo
Level 29
God Stats
1W - 2L
1,717 SR
Queue Stats
129W - 81L
1,632 Elo+
Party 2
Team Averages
Level 87
1,622 SR
1,608 Elo+

VS

Team Averages
Level 39
1,505 SR
1,541 Elo+
Zeus
Zeus
CPTN H0OK
Zeus
Level 29
God Stats
17W - 13L
1,528 SR
Queue Stats
146W - 113L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
I Astrol l
Ne Zha
Level 25
God Stats
4W - 5L
1,522 SR
Queue Stats
109W - 33L
1,722 Elo+
Party 1
Erlang Shen
Erlang Shen
xZx SCRUB xZx
Erlang Shen
Level 64
God Stats
2W - 2L
1,464 SR
Queue Stats
291W - 277L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
12,670
667
13,310
21,724
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 8 / 3
11,913
627
11,667
22,930
18,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Uzii DF
Apollo
8
1 / 2 / 1
9,242
486
929
4,356
1,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 4 / 13
12,406
653
14,823
8,479
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
I Astrol l
Ne Zha
16
8 / 2 / 8
12,873
678
13,414
13,500
8,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Erlang Shen
xZx SCRUB xZx
Erlang Shen
15
6 / 3 / 10
12,417
654
11,427
14,616
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
17
17
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
4
13
2.38
L
5
7
2
0.86
W
Ne Zha
I Astrol l
Ne Zha
8
2
8
6
L
3
8
3
0.56
L
Apollo
Uzii DF
Apollo
1
2
1
0.75
W
Erlang Shen
xZx SCRUB xZx
Erlang Shen
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
39,664
49,010
Taken
36,595
38,566
Mitigated
21,875
18,148
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,823
1,667
0
1,803
8,479
2,784
844
6,467
1,915
49,582
0
L
13,310
1,193
91
9,110
21,724
18,465
170
5,687
15,268
70,015
0
W
Ne Zha
I Astrol l
Ne Zha
13,414
5,590
0
4,326
13,500
8,684
2,220
8,011
4,296
0
54,295
L
11,667
678
747
7,660
22,930
18,287
0
7,149
14,904
43,468
0
L
Apollo
Uzii DF
Apollo
929
493
0
540
4,356
1,814
0
1,126
3,129
0
7,073
W
Erlang Shen
xZx SCRUB xZx
Erlang Shen
11,427
5,627
0
2,986
14,616
10,407
609
9,960
4,291
0
32,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
37,696
151
Minions Killed
145
0
Camps Cleared
0
665,357
Distance Traveled
999,261
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,406
653
62
3
0
296,509
0
L
Hades
12,670
667
102
5
0
264,441
0
W
Ne Zha
12,873
678
53
3
0
377,190
4
L
Sobek
11,913
627
38
2
0
309,874
6
L
Apollo
9,242
486
11
1
0
91,042
1
W
Erlang Shen
12,417
654
30
2
0
325,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role