Player Matchup

Sylvanus
Sylvanus
Dinocryst
Sylvanus
Level 27
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Nox
Nox
Hunwarthog
Nox
Level 18
God Stats
5W - 2L
1,869 SR
Queue Stats
33W - 38L
1,441 Elo+
Solo
Amaterasu
Amaterasu
OriginalDCM
Amaterasu
Level 28
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 3L
1,593 Elo+
Solo
Awilix
Awilix
llltumaslll
Awilix
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Chaac
Chaac
loulouka
Chaac
Level 6
God Stats
3W - 1L
1,707 SR
Queue Stats
6W - 7L
1,512 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,519 Elo+

VS

Team Averages
Level 19
1,576 SR
1,527 Elo+
Eset
Eset
Arinniti
Eset
Level 26
God Stats
6W - 5L
1,577 SR
Queue Stats
43W - 17L
1,700 Elo+
Party 2
Ao Kuang
Ao Kuang
DeathGlow
Ao Kuang
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Party 1
Ymir
Ymir
GamerHans
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,511 Elo+
Party 1
Artemis
Artemis
JohnPumpington
Artemis
Level 16
God Stats
15W - 1L
2,031 SR
Queue Stats
59W - 22L
1,734 Elo+
Party 2
Cerberus
Cerberus
LegendDrag
Cerberus
Level 8
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dinocryst
Sylvanus
19
4 / 7 / 13
13,136
1,010
16,216
28,616
37,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 7 / 10
11,901
915
10,310
17,710
8,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
OriginalDCM
Amaterasu
18
9 / 8 / 10
13,715
1,055
16,000
22,862
20,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
15
0 / 4 / 6
9,913
763
2,178
4,232
1,409
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
loulouka
Chaac
20
9 / 9 / 9
14,438
1,111
23,159
35,741
45,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 3 / 19
13,283
1,022
13,962
9,348
3,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
DeathGlow
Ao Kuang
20
12 / 9 / 12
14,855
1,143
25,758
22,107
10,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
20
2 / 6 / 17
13,343
1,026
12,260
23,087
25,506
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 2 / 15
15,492
1,192
41,350
10,241
4,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LegendDrag
Cerberus
19
0 / 5 / 21
12,190
938
8,768
16,127
9,845
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
118
25
Kills
34
35
Deaths
25
48
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Eset
5
3
19
4.83
W
Ao Kuang
DeathGlow
Ao Kuang
12
9
12
2
L
Sylvanus
Dinocryst
Sylvanus
4
7
13
1.5
W
Ymir
2
6
17
1.75
L
3
7
10
1.14
W
15
2
15
11.25
W
Cerberus
LegendDrag
Cerberus
0
5
21
2.1
L
Amaterasu
OriginalDCM
Amaterasu
9
8
10
1.75
L
Awilix
0
4
6
0.75
L
Chaac
loulouka
Chaac
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,863
Damage
102,098
109,161
Taken
80,910
114,531
Mitigated
53,987
15,063
Healing
17,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
13,962
1,679
1,590
1,171
9,348
3,600
0
3,342
5,910
26,126
0
W
Ao Kuang
DeathGlow
Ao Kuang
25,758
8,861
1,015
7,773
22,107
10,039
0
6,793
14,497
40,512
0
L
Sylvanus
Dinocryst
Sylvanus
16,216
3,409
2,438
3,463
28,616
37,964
0
15,115
13,501
20,418
0
W
Ymir
12,260
2,571
0
900
23,087
25,506
0
7,574
13,107
35,806
0
L
10,310
487
135
135
17,710
8,690
0
8,184
9,526
27,799
0
W
41,350
32,802
0
1,370
10,241
4,997
0
3,043
7,052
0
66,761
W
Cerberus
LegendDrag
Cerberus
8,768
682
0
3,462
16,127
9,845
0
6,397
9,396
29,107
0
L
Amaterasu
OriginalDCM
Amaterasu
16,000
6,079
468
1,600
22,862
20,819
0
12,159
10,703
0
26,951
L
Awilix
2,178
524
0
11
4,232
1,409
0
2,198
2,034
0
4,056
L
Chaac
loulouka
Chaac
23,159
5,016
0
6,813
35,741
45,649
0
23,092
12,649
736
53,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,103
Gold Earned
69,163
138
Minions Killed
242
4
Camps Cleared
6
876,438
Distance Traveled
1,056,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,283
1,022
30
2
3
230,163
1
W
Ao Kuang
14,855
1,143
39
3
3
199,592
0
L
Sylvanus
13,136
1,010
7
1
0
185,439
0
W
Ymir
13,343
1,026
57
4
0
192,838
0
L
Nox
11,901
915
45
3
1
224,004
0
W
Artemis
15,492
1,192
42
3
0
223,546
1
W
Cerberus
12,190
938
74
6
0
209,940
0
L
Amaterasu
13,715
1,055
26
2
2
169,241
0
L
Awilix
9,913
763
0
0
0
57,096
0
L
Chaac
14,438
1,111
60
5
1
240,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role