Player Matchup

Izanami
Izanami
DivineHeretic
Izanami
Level 149
God Stats
5W - 1L
1,859 SR
Queue Stats
55W - 55L
1,532 Elo+
Party 1
Chang'e
Chang'e
ImMeck
Chang'e
Level 44
God Stats
2W - 5L
1,363 SR
Queue Stats
13W - 20L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
RGN7
Sun Wukong
Level 50
God Stats
6W - 1L
1,781 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 2
Arachne
Arachne
Slumbjorn
Arachne
Level 104
God Stats
5W - 4L
1,591 SR
Queue Stats
127W - 135L
1,473 Elo+
Party 2
Athena
Athena
iReetso
Athena
Level 44
God Stats
1W - 0L
1,673 SR
Queue Stats
28W - 16L
1,595 Elo+
Party 1
Team Averages
Level 78
1,653 SR
1,478 Elo+

VS

Team Averages
Level 49
1,565 SR
1,473 Elo+
Neith
Neith
BlackPug69
Neith
Level 33
God Stats
4W - 5L
1,527 SR
Queue Stats
11W - 20L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bruh40incli
Cu Chulainn
Level 28
God Stats
7W - 10L
1,543 SR
Queue Stats
55W - 56L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
JoeyJTX
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,436 Elo+
Party 4
Anubis
Anubis
SE_SCHEMATIC_JR
Anubis
Level 66
God Stats
6W - 6L
1,632 SR
Queue Stats
270W - 231L
1,571 Elo+
Party 4
Hun Batz
Hun Batz
TheNextPablo
Hun Batz
Level 88
God Stats
4W - 1L
1,625 SR
Queue Stats
151W - 124L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
10 / 0 / 4
9,523
680
12,961
8,277
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ImMeck
Chang'e
11
0 / 3 / 2
6,454
461
2,581
6,445
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
RGN7
Sun Wukong
11
0 / 3 / 1
6,897
493
4,216
12,565
6,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
Slumbjorn
Arachne
14
7 / 1 / 1
8,234
588
5,775
10,570
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
iReetso
Athena
12
2 / 1 / 6
7,957
568
3,904
9,077
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 0
5,859
419
2,937
7,767
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Bruh40incli
Cu Chulainn
14
4 / 0 / 0
8,099
579
11,077
6,338
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
JoeyJTX
Cthulhu
7
0 / 7 / 0
5,359
383
1,700
9,684
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 3 / 0
7,683
549
5,900
7,429
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TheNextPablo
Hun Batz
11
1 / 3 / 5
6,767
483
5,073
8,069
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
8
8
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
0
0
L
Cu Chulainn
Bruh40incli
Cu Chulainn
4
0
0
4
W
Izanami
10
0
4
12
W
Chang'e
ImMeck
Chang'e
0
3
2
0.33
L
Cthulhu
JoeyJTX
Cthulhu
0
7
0
0
W
Sun Wukong
RGN7
Sun Wukong
0
3
1
0.17
L
3
3
0
1
W
Arachne
Slumbjorn
Arachne
7
1
1
7.5
L
Hun Batz
TheNextPablo
Hun Batz
1
3
5
1.17
W
Athena
iReetso
Athena
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
26,687
46,934
Taken
39,287
20,473
Mitigated
18,025
16,473
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,937
1,245
0
1,147
7,767
1,586
0
372
7,395
0
25,885
L
Cu Chulainn
Bruh40incli
Cu Chulainn
11,077
2,863
0
2,283
6,338
5,091
396
1,035
5,303
3,294
50,885
W
Izanami
12,961
10,646
0
4,162
8,277
2,780
408
1,323
6,954
0
82,691
W
Chang'e
ImMeck
Chang'e
2,581
342
838
1,224
6,445
1,692
672
1,576
4,869
25,769
0
L
Cthulhu
JoeyJTX
Cthulhu
1,700
59
0
1,406
9,684
4,118
0
725
8,959
13,674
0
W
Sun Wukong
RGN7
Sun Wukong
4,216
925
0
3,288
12,565
6,456
0
878
11,687
0
36,331
L
5,900
663
0
2,674
7,429
3,028
0
2,144
5,285
42,582
0
W
Arachne
Slumbjorn
Arachne
5,775
3,745
0
5,491
10,570
3,727
0
2,632
7,938
0
45,907
L
Hun Batz
TheNextPablo
Hun Batz
5,073
1,612
182
1,142
8,069
4,202
408
2,209
5,860
4,996
29,500
W
Athena
iReetso
Athena
3,904
1,497
0
1,470
9,077
5,818
445
2,617
6,460
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
33,767
372
Minions Killed
337
0
Camps Cleared
0
1,353,608
Distance Traveled
1,212,321
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,859
419
61
4
0
217,828
1
L
Cu Chulainn
8,099
579
104
7
0
279,104
3
W
Izanami
9,523
680
125
9
0
227,638
2
W
Chang'e
6,454
461
54
4
0
249,738
3
L
Cthulhu
5,359
383
20
1
0
224,052
2
W
Sun Wukong
6,897
493
84
6
0
292,891
0
L
Anubis
7,683
549
84
6
0
209,427
2
W
Arachne
8,234
588
80
6
0
305,988
3
L
Hun Batz
6,767
483
68
5
0
281,910
9
W
Athena
7,957
568
29
2
0
277,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role