Player Matchup

Hercules
Hercules
ActuallyBoosted
Hercules
Level 17
God Stats
15W - 10L
1,587 SR
Queue Stats
45W - 31L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Voxulias
Cthulhu
Level 122
God Stats
11W - 6L
1,573 SR
Queue Stats
188W - 174L
1,526 Elo+
Party 1
Izanami
Izanami
mrawli
Izanami
Level 88
God Stats
4W - 1L
1,552 SR
Queue Stats
96W - 79L
1,510 Elo+
Party 1
Team Averages
Level 76
1,571 SR
1,520 Elo+

VS

Team Averages
Level 113
1,542 SR
1,507 Elo+
Cerberus
Cerberus
BenkoAndris115
Cerberus
Level 145
God Stats
1W - 3L
1,718 SR
Queue Stats
211W - 216L
1,512 Elo+
Party 2
Bastet
Bastet
MrMysterionDude
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 159L
1,505 Elo+
Party 2
Poseidon
Poseidon
Zutiben
Poseidon
Level 124
God Stats
3W - 7L
1,407 SR
Queue Stats
139W - 151L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 2 / 9
12,590
630
9,577
20,015
16,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Voxulias
Cthulhu
16
1 / 2 / 12
12,111
606
15,056
18,691
21,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
mrawli
Izanami
18
11 / 5 / 4
14,921
746
16,670
13,844
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 3 / 6
12,329
616
15,951
20,329
23,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 6 / 1
11,693
585
14,405
13,326
5,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Zutiben
Poseidon
16
4 / 7 / 3
12,641
632
12,277
15,398
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
8
9
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
9
4.25
L
Cerberus
0
3
6
1
L
4
6
1
0.75
W
Cthulhu
Voxulias
Cthulhu
1
2
12
3.5
L
Poseidon
Zutiben
Poseidon
4
7
3
0.79
W
Izanami
mrawli
Izanami
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,303
Damage
42,633
52,550
Taken
49,053
43,264
Mitigated
35,001
16,934
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,577
4,794
0
7,995
20,015
16,503
630
11,648
8,367
0
25,079
L
Cerberus
15,951
587
1,032
6,714
20,329
23,860
369
5,143
14,686
43,684
0
L
14,405
3,708
0
478
13,326
5,388
187
3,805
9,221
0
29,579
W
Cthulhu
Voxulias
Cthulhu
15,056
767
668
3,310
18,691
21,656
100
9,471
9,220
59,784
0
L
Poseidon
Zutiben
Poseidon
12,277
1,377
221
3,076
15,398
5,753
165
5,180
10,043
92,612
0
W
Izanami
mrawli
Izanami
16,670
10,639
0
4,961
13,844
5,105
2,166
7,212
6,632
0
101,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
36,663
281
Minions Killed
267
0
Camps Cleared
0
1,122,638
Distance Traveled
1,045,354
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,590
630
37
2
0
382,661
1
L
Cerberus
12,329
616
89
4
0
386,723
4
L
Bastet
11,693
585
30
2
0
340,403
6
W
Cthulhu
12,111
606
60
3
0
397,053
6
L
Poseidon
12,641
632
148
7
0
318,228
4
W
Izanami
14,921
746
184
9
0
342,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role