Player Matchup

Danzaburou
Danzaburou
Bronze III
Burd6ix
Danzaburou
Bronze III
Level 81
God Stats
1W - 2L
1,618 SR
Queue Stats
257W - 267L
1,543 MMR
Party 3
Chaac
Chaac
Bronze III
ChrisJoshTV
Chaac
Bronze III
Level 119
God Stats
19W - 13L
1,591 SR
Queue Stats
451W - 458L
1,543 MMR
Solo
Thor
Thor
Bronze III
Sahota
Thor
Bronze III
Level 157
God Stats
17W - 19L
1,566 SR
Queue Stats
570W - 539L
1,543 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
letzpanic
Kumbhakarna
Bronze III
Level 160
God Stats
15W - 11L
1,647 SR
Queue Stats
151W - 149L
1,543 MMR
Party 2
Scylla
Scylla
Bronze III
xIKanox
Scylla
Bronze III
Level 159
God Stats
7W - 10L
1,760 SR
Queue Stats
123W - 109L
1,543 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,636 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,603 SR
1,534 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
C4LLUM l MULL4C
Cupid
Bronze III
Level 152
God Stats
6W - 8L
1,555 SR
Queue Stats
69W - 60L
1,543 MMR
Party 1
Anubis
Anubis
Bronze III
Cl4uSsy_ttv
Anubis
Bronze III
Level 34
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 10L
1,543 MMR
Solo
Horus
Horus
Bronze III
Huggie oRo
Horus
Bronze III
Level 94
God Stats
157W - 118L
1,701 SR
Queue Stats
174W - 150L
1,543 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
x C r i m O x
Ne Zha
Bronze III
Level 149
God Stats
0W - 1L
1,936 SR
Queue Stats
21W - 20L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Burd6ix
Danzaburou
20
9 / 8 / 15
16,489
589
27,310
27,427
12,095
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
1 / 2 / 11
13,247
473
15,318
32,707
38,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thor
Sahota
Thor
20
15 / 5 / 11
15,396
550
20,501
18,538
7,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Kumbhakarna
letzpanic
Kumbhakarna
19
6 / 2 / 29
14,780
528
10,072
26,811
37,418
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
xIKanox
Scylla
20
18 / 2 / 14
17,765
634
36,611
16,699
8,542
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiCthulhuSetPersephoneNemesis

VS

Bans
FreyaBakasuraCu ChulainnSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
7 / 12 / 2
15,937
569
18,515
26,604
12,053
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 13 / 5
11,199
400
14,980
26,693
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
2 / 10 / 3
11,874
424
11,350
16,673
6,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
18
2 / 12 / 8
12,388
442
10,333
40,145
41,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

20
5 / 3 / 2
14,750
527
30,065
31,229
26,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
39
49
Kills
19
19
Deaths
50
80
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
12
2
0.67
W
Danzaburou
Burd6ix
Danzaburou
9
8
15
2.06
L
3
13
5
0.42
W
1
2
11
3.25
L
Anubis
2
10
3
0.35
L
Horus
2
12
8
0.5
W
Thor
Sahota
Thor
15
5
11
4.1
W
Kumbhakarna
letzpanic
Kumbhakarna
6
2
29
10.25
L
5
3
2
2
W
Scylla
xIKanox
Scylla
18
2
14
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,812
Damage
85,243
122,182
Taken
141,344
104,361
Mitigated
96,123
39,929
Healing
38,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
18,515
5,683
0
540
26,604
12,053
1,505
9,051
17,553
0
129,550
W
Danzaburou
Burd6ix
Danzaburou
27,310
16,831
0
11,797
27,427
12,095
3,334
1,124
26,303
0
137,156
L
14,980
8,376
689
5,232
26,693
9,447
618
9,334
17,334
0
70,631
W
15,318
2,530
0
14,909
32,707
38,981
188
3,930
28,777
1,454
68,483
L
Anubis
11,350
500
0
4,639
16,673
6,776
0
4,982
11,641
57,260
0
L
Horus
10,333
4,153
4,582
11,927
40,145
41,780
0
17,094
22,949
0
29,880
W
Thor
Sahota
Thor
20,501
8,639
0
5,034
18,538
7,325
137
3,762
14,776
0
88,475
W
Kumbhakarna
letzpanic
Kumbhakarna
10,072
2,248
0
3,706
26,811
37,418
903
1,331
25,480
29,596
0
L
30,065
12,564
0
11,236
31,229
26,067
0
7,619
22,960
0
135,249
W
Scylla
xIKanox
Scylla
36,611
3,316
0
4,483
16,699
8,542
2,987
1,203
15,496
171,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,677
Gold Earned
66,148
659
Minions Killed
611
0
Camps Cleared
0
2,421,149
Distance Traveled
2,261,059
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,937
569
197
7
0
456,783
2
W
Danzaburou
16,489
589
141
5
0
424,035
1
L
Cupid
11,199
400
105
4
0
426,848
2
W
Chaac
13,247
473
139
5
0
508,647
9
L
Anubis
11,874
424
87
3
0
337,961
0
L
Horus
12,388
442
27
1
0
509,274
3
W
Thor
15,396
550
122
4
0
407,835
1
W
Kumbhakarna
14,780
528
28
1
0
564,105
3
L
Ne Zha
14,750
527
195
7
0
530,193
5
W
Scylla
17,765
634
229
8
0
516,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role