Player Matchup

Amaterasu
Amaterasu
Kingzzo
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Ymir
Ymir
Satanophany
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,388 Elo+
Solo
Heimdallr
Heimdallr
SharxRmk
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 Elo+
Solo
Hera
Hera
Siorraff
Hera
Level 17
God Stats
0W - 3L
1,293 SR
Queue Stats
40W - 31L
1,592 Elo+
Solo
Fenrir
Fenrir
SoulOblivionX
Fenrir
Level 6
God Stats
3W - 3L
1,630 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 2
Team Averages
Level 11
1,485 SR
1,462 Elo+

VS

Team Averages
Level 26
1,534 SR
1,471 Elo+
Artemis
Artemis
ILIKEYOURMO
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 153L
1,416 Elo+
Party 1
Bakasura
Bakasura
NiKinNiCa
Bakasura
Level 29
God Stats
5W - 2L
1,669 SR
Queue Stats
150W - 150L
1,443 Elo+
Party 1
Merlin
Merlin
buttahs
Merlin
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
78W - 66L
1,518 Elo+
Solo
Anubis
Anubis
ghostnoogiez
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
小娘们看招
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 67L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kingzzo
Amaterasu
15
2 / 11 / 2
9,624
962
6,796
25,972
18,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 5 / 2
10,493
1,049
4,185
15,951
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
SharxRmk
Heimdallr
15
0 / 8 / 5
9,197
920
10,834
17,278
5,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
16
2 / 2 / 5
10,495
1,050
11,229
8,602
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 12 / 4
9,129
913
8,647
22,298
7,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

94

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ILIKEYOURMO
Artemis
18
6 / 2 / 23
11,318
1,132
19,062
13,692
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
NiKinNiCa
Bakasura
17
8 / 2 / 11
11,434
1,143
7,945
12,244
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
buttahs
Merlin
18
4 / 0 / 22
11,152
1,115
17,410
2,834
1,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
18
15 / 0 / 17
12,402
1,240
21,127
8,759
4,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 3 / 29
11,391
1,139
17,908
8,591
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
140
7
Kills
38
38
Deaths
7
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Artemis
ILIKEYOURMO
Artemis
6
2
23
8.75
L
Amaterasu
Kingzzo
Amaterasu
2
11
2
0.27
W
Bakasura
NiKinNiCa
Bakasura
8
2
11
6.75
L
2
5
2
0.6
L
Heimdallr
SharxRmk
Heimdallr
0
8
5
0.31
L
Hera
2
2
5
2.25
L
1
12
4
0.25
W
Merlin
buttahs
Merlin
4
0
22
15
W
Anubis
15
0
17
23.5
W
5
3
29
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
83,452
90,101
Taken
46,120
48,617
Mitigated
19,848
6,328
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ILIKEYOURMO
Artemis
19,062
11,254
0
4,974
13,692
5,718
0
6,516
7,101
0
31,611
L
Amaterasu
Kingzzo
Amaterasu
6,796
2,406
0
2,867
25,972
18,971
0
15,989
9,520
226
18,465
W
Bakasura
NiKinNiCa
Bakasura
7,945
6,107
0
1,076
12,244
5,189
0
2,573
9,496
0
17,786
L
4,185
265
0
961
15,951
14,048
0
10,741
5,083
34,623
0
L
Heimdallr
SharxRmk
Heimdallr
10,834
2,882
0
1,345
17,278
5,153
0
12,357
4,811
0
27,765
L
Hera
11,229
1,504
0
0
8,602
2,620
0
4,334
4,033
46,194
0
L
8,647
2,163
0
1,155
22,298
7,825
0
13,024
8,977
0
12,700
W
Merlin
buttahs
Merlin
17,410
298
0
263
2,834
1,099
0
1,150
1,659
46,095
0
W
Anubis
21,127
1,560
0
4,663
8,759
4,352
0
2,516
6,115
34,003
0
W
17,908
466
1,131
2,132
8,591
3,490
0
2,863
5,678
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
57,697
207
Minions Killed
196
2
Camps Cleared
9
961,693
Distance Traveled
1,133,322
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,318
1,132
34
3
0
169,640
0
L
Amaterasu
9,624
962
19
2
1
217,275
3
W
Bakasura
11,434
1,143
32
3
6
273,041
0
L
Ymir
10,493
1,049
66
7
0
182,684
0
L
Heimdallr
9,197
920
24
2
1
181,442
1
L
Hera
10,495
1,050
85
9
0
184,289
1
L
Fenrir
9,129
913
13
1
0
196,003
0
W
Merlin
11,152
1,115
70
7
1
230,185
0
W
Anubis
12,402
1,240
29
3
2
228,234
0
W
Ra
11,391
1,139
31
3
0
232,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role