Player Matchup

Hel
Hel
DakotaHeart69
Hel
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GUNSLIINGER11
Apollo
Level 85
God Stats
0W - 1L
1,378 SR
Queue Stats
65W - 50L
1,522 Elo+
Solo
Hercules
Hercules
WakandaF10
Hercules
Level 37
God Stats
7W - 1L
1,670 SR
Queue Stats
25W - 14L
1,589 Elo+
Solo
Team Averages
Level 86
1,516 SR
1,537 Elo+

VS

Team Averages
Level 122
1,528 SR
1,625 Elo+
King Arthur
King Arthur
Mykelthegoon
King Arthur
Level 114
God Stats
2W - 2L
1,463 SR
Queue Stats
306W - 178L
1,718 Elo+
Party 1
Chronos
Chronos
Rhinocesaurus
Chronos
Level 108
God Stats
23W - 14L
1,671 SR
Queue Stats
675W - 403L
1,710 Elo+
Party 1
Medusa
Medusa
TheSamuraiH0B0
Medusa
Level 145
God Stats
1W - 3L
1,450 SR
Queue Stats
49W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
6,319
632
1,830
4,873
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
6,874
687
2,352
4,406
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
WakandaF10
Hercules
9
0 / 3 / 3
6,142
614
4,095
6,620
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mykelthegoon
King Arthur
11
3 / 2 / 7
7,547
755
3,233
9,082
3,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
11
3 / 0 / 7
7,886
789
3,389
3,850
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 4
7,505
751
4,182
3,577
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
2
2
1
1.25
W
King Arthur
Mykelthegoon
King Arthur
3
2
7
3.25
W
Chronos
3
0
7
6.5
W
4
2
4
3
L
Hercules
WakandaF10
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,277
Damage
10,804
15,899
Taken
16,509
7,701
Mitigated
6,370
2,603
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,830
77
194
575
4,873
1,407
0
1,329
3,544
8,680
0
L
2,352
658
0
510
4,406
1,608
0
783
3,623
0
21,947
W
King Arthur
Mykelthegoon
King Arthur
3,233
605
0
2,063
9,082
3,944
203
1,061
7,897
0
22,580
W
Chronos
3,389
1,262
0
618
3,850
1,243
1,491
608
3,167
31,374
0
W
4,182
1,199
0
270
3,577
1,183
592
225
3,302
0
25,409
L
Hercules
WakandaF10
Hercules
4,095
907
0
1,324
6,620
4,686
0
1,313
5,307
0
11,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,335
Gold Earned
22,938
65
Minions Killed
135
0
Camps Cleared
0
425,380
Distance Traveled
539,734
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,319
632
3
0
0
81,986
0
L
Apollo
6,874
687
35
4
0
167,244
3
W
King Arthur
7,547
755
41
4
0
201,000
2
W
Chronos
7,886
789
49
5
0
184,356
3
W
Medusa
7,505
751
45
5
0
154,378
3
L
Hercules
6,142
614
27
3
0
176,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role