Player Matchup

Janus
Janus
DWCYT
Janus
Level 142
God Stats
6W - 1L
1,787 SR
Queue Stats
107W - 77L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LewiisH99
Cu Chulainn
Level 106
God Stats
6W - 2L
1,668 SR
Queue Stats
83W - 68L
1,533 Elo+
Party 1
Yemoja
Yemoja
Mr Zachy Wacky
Yemoja
Level 105
God Stats
3W - 3L
1,470 SR
Queue Stats
83W - 65L
1,497 Elo+
Party 1
Pele
Pele
ThatManRob
Pele
Level 89
God Stats
2W - 0L
1,529 SR
Queue Stats
58W - 42L
1,491 Elo+
Party 1
Izanami
Izanami
stirzy
Izanami
Level 58
God Stats
3W - 3L
1,407 SR
Queue Stats
75W - 60L
1,477 Elo+
Party 1
Team Averages
Level 100
1,572 SR
1,501 Elo+

VS

Team Averages
Level 111
1,522 SR
1,493 Elo+
Osiris
Osiris
Cpt-ChrimsChrams
Osiris
Level 152
God Stats
13W - 5L
1,669 SR
Queue Stats
253W - 256L
1,454 Elo+
Party 2
Agni
Agni
Csmith911
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,622 Elo+
Solo
Mercury
Mercury
K4ij
Mercury
Level 59
God Stats
5W - 4L
1,602 SR
Queue Stats
179W - 183L
1,422 Elo+
Solo
Athena
Athena
LiberatedLog19
Athena
Level 105
God Stats
24W - 25L
1,490 SR
Queue Stats
486W - 450L
1,527 Elo+
Solo
Hachiman
Hachiman
xCHGladiator93
Hachiman
Level 137
God Stats
0W - 2L
1,349 SR
Queue Stats
162W - 150L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DWCYT
Janus
12
4 / 0 / 1
6,795
680
5,130
2,398
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
LewiisH99
Cu Chulainn
10
0 / 4 / 1
5,914
591
9,221
10,405
4,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 1 / 3
5,763
576
1,090
4,474
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 2
6,433
643
2,242
5,793
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
stirzy
Izanami
10
2 / 0 / 2
5,778
578
1,995
2,502
664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
5,819
582
7,221
13,200
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
5
0 / 2 / 0
4,148
415
129
2,289
656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
K4ij
Mercury
9
1 / 1 / 1
5,534
553
1,394
5,110
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
5,116
512
721
4,466
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
8
0 / 2 / 0
4,848
485
1,298
5,057
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
5
5
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Agni
0
2
0
0
W
Janus
DWCYT
Janus
4
0
1
4.5
L
Mercury
K4ij
Mercury
1
1
1
1.5
W
Cu Chulainn
LewiisH99
Cu Chulainn
0
4
1
0.13
L
1
2
1
0.75
W
1
1
3
2.5
W
1
0
2
2
W
Izanami
stirzy
Izanami
2
0
2
3
L
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,678
Damage
10,763
25,572
Taken
30,122
9,636
Mitigated
17,430
9,239
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,221
2,514
0
5,971
13,200
10,721
0
0
13,200
0
31,510
L
Agni
129
62
0
327
2,289
656
0
1,475
608
9,144
0
W
Janus
DWCYT
Janus
5,130
250
0
637
2,398
700
349
141
2,257
40,501
0
L
Mercury
K4ij
Mercury
1,394
776
0
250
5,110
3,123
0
757
4,312
4,639
24,140
W
Cu Chulainn
LewiisH99
Cu Chulainn
9,221
2,553
0
2,847
10,405
4,597
176
276
9,622
0
36,967
L
721
317
0
706
4,466
1,621
0
2,001
2,387
7,914
0
W
1,090
330
616
1,338
4,474
1,883
564
499
3,975
13,125
0
W
2,242
440
0
3,035
5,793
1,792
270
0
5,743
0
37,834
W
Izanami
stirzy
Izanami
1,995
1,315
0
766
2,502
664
728
0
2,502
0
33,222
L
Hachiman
1,298
48
0
1,659
5,057
1,309
0
1,592
3,395
0
23,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
25,465
318
Minions Killed
205
0
Camps Cleared
0
956,927
Distance Traveled
853,493
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,819
582
56
6
0
182,095
5
L
Agni
4,148
415
16
2
0
97,042
0
W
Janus
6,795
680
79
8
0
195,296
0
L
Mercury
5,534
553
61
6
0
215,500
1
W
Cu Chulainn
5,914
591
61
6
0
199,813
1
L
Athena
5,116
512
20
2
0
173,450
2
W
Yemoja
5,763
576
20
2
0
174,452
5
W
Pele
6,433
643
89
9
0
202,347
0
W
Izanami
5,778
578
69
7
0
185,019
3
L
Hachiman
4,848
485
52
5
0
185,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role