Player Matchup

Apollo
Apollo
BBKHopeZ
Apollo
Level 117
God Stats
3W - 4L
1,545 SR
Queue Stats
325W - 336L
1,405 Elo+
Solo
Geb
Geb
GIO23VS
Geb
Level 149
God Stats
2W - 1L
1,570 SR
Queue Stats
408W - 397L
1,486 Elo+
Solo
Scylla
Scylla
HollowKrow
Scylla
Level 87
God Stats
6W - 3L
1,389 SR
Queue Stats
184W - 206L
1,473 Elo+
Solo
Fenrir
Fenrir
Play_Boi_Ching
Fenrir
Level 106
God Stats
5W - 6L
1,489 SR
Queue Stats
427W - 351L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wildcatseven49
Tsukuyomi
Level 86
God Stats
3W - 7L
1,524 SR
Queue Stats
79W - 94L
1,415 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,469 Elo+

VS

Team Averages
Level 113
1,588 SR
1,537 Elo+
King Arthur
King Arthur
AreYouAb3L
King Arthur
Level 81
God Stats
4W - 7L
1,530 SR
Queue Stats
193W - 215L
1,527 Elo+
Solo
Ares
Ares
JUAN1891
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Reev23
Agni
Level 85
God Stats
11W - 8L
1,522 SR
Queue Stats
170W - 148L
1,576 Elo+
Solo
Pele
Pele
TripleSixTG
Pele
Level 88
God Stats
0W - 1L
1,829 SR
Queue Stats
79W - 74L
1,528 Elo+
Party 1
Hachiman
Hachiman
xiMASONDIXONix
Hachiman
Level 158
God Stats
12W - 14L
1,557 SR
Queue Stats
466W - 438L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BBKHopeZ
Apollo
19
7 / 2 / 2
11,987
571
10,764
15,831
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
16
4 / 4 / 14
10,552
502
10,047
15,214
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
HollowKrow
Scylla
18
5 / 2 / 6
11,117
529
10,843
9,513
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 2 / 4
10,821
515
9,374
10,874
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Wildcatseven49
Tsukuyomi
20
8 / 1 / 8
12,778
608
25,520
21,394
18,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AreYouAb3L
King Arthur
16
2 / 7 / 0
9,685
461
13,064
27,939
21,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
15
4 / 4 / 3
9,815
467
8,923
16,388
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Reev23
Agni
17
4 / 7 / 2
10,288
490
12,054
13,003
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 8 / 2
8,590
409
4,841
16,916
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
16
1 / 7 / 1
9,728
463
7,882
17,275
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
33
Kills
11
11
Deaths
33
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AreYouAb3L
King Arthur
2
7
0
0.29
W
Apollo
BBKHopeZ
Apollo
7
2
2
4
W
Geb
4
4
14
2.75
W
Scylla
HollowKrow
Scylla
5
2
6
4
L
Ares
4
4
3
1.38
W
9
2
4
5.5
L
Agni
Reev23
Agni
4
7
2
0.71
L
0
8
2
0.13
W
Tsukuyomi
Wildcatseven49
Tsukuyomi
8
1
8
12
L
Hachiman
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
46,764
72,826
Taken
91,521
43,707
Mitigated
55,002
26,761
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AreYouAb3L
King Arthur
13,064
2,168
0
6,724
27,939
21,495
282
3,045
24,894
255
62,535
W
Apollo
BBKHopeZ
Apollo
10,764
7,627
0
8,026
15,831
6,366
826
3,247
12,538
0
92,475
W
Geb
10,047
1,220
0
5,400
15,214
10,729
0
6,158
8,808
32,483
0
W
Scylla
HollowKrow
Scylla
10,843
1,366
0
1,444
9,513
3,478
736
5,370
3,903
79,279
0
L
Ares
8,923
636
0
2,866
16,388
15,182
60
4,994
11,394
27,722
0
W
9,374
2,035
0
781
10,874
4,814
0
2,600
8,202
0
58,831
L
Agni
Reev23
Agni
12,054
1,063
0
2,010
13,003
5,262
0
7,265
5,738
73,727
0
L
4,841
1,623
0
4,124
16,916
7,311
0
3,087
13,829
0
62,639
W
Tsukuyomi
Wildcatseven49
Tsukuyomi
25,520
5,964
0
11,110
21,394
18,320
536
3,199
17,951
157
102,193
L
Hachiman
7,882
2,987
0
6,904
17,275
5,752
1,062
2,652
14,623
0
75,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
48,106
583
Minions Killed
521
0
Camps Cleared
0
1,983,370
Distance Traveled
1,786,539
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,685
461
110
5
0
336,448
1
W
Apollo
11,987
571
138
7
0
399,554
3
W
Geb
10,552
502
42
2
0
415,946
1
W
Scylla
11,117
529
139
7
0
402,637
6
L
Ares
9,815
467
37
2
0
419,076
3
W
Fenrir
10,821
515
89
4
0
365,453
4
L
Agni
10,288
490
136
6
0
338,789
1
L
Pele
8,590
409
115
5
0
372,897
0
W
Tsukuyomi
12,778
608
175
8
0
399,780
5
L
Hachiman
9,728
463
123
6
0
319,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role