Player Matchup

Cupid
Cupid
Blunted_777
Cupid
Level 107
God Stats
13W - 5L
1,642 SR
Queue Stats
260W - 379L
1,389 Elo+
Party 3
Arachne
Arachne
Oxisoo_
Arachne
Level 104
God Stats
41W - 55L
1,412 SR
Queue Stats
254W - 341L
1,408 Elo+
Party 3
Yemoja
Yemoja
Prince__Prime
Yemoja
Level 103
God Stats
10W - 17L
1,439 SR
Queue Stats
437W - 523L
1,407 Elo+
Party 2
Hera
Hera
Quack_RH
Hera
Level 65
God Stats
15W - 21L
1,538 SR
Queue Stats
119W - 156L
1,443 Elo+
Party 2
Osiris
Osiris
Vex-Traps
Osiris
Level 111
God Stats
8W - 9L
1,565 SR
Queue Stats
489W - 578L
1,421 Elo+
Party 2
Team Averages
Level 98
1,519 SR
1,413 Elo+

VS

Team Averages
Level 110
1,453 SR
1,412 Elo+
Neith
Neith
KSI Rome
Neith
Level 103
God Stats
4W - 4L
1,345 SR
Queue Stats
48W - 68L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Luck Box
Zhong Kui
Level 148
God Stats
1W - 1L
1,279 SR
Queue Stats
87W - 79L
1,465 Elo+
Solo
Yemoja
Yemoja
Pull Up Bum
Yemoja
Level 64
God Stats
1W - 0L
1,592 SR
Queue Stats
45W - 36L
1,451 Elo+
Solo
Danzaburou
Danzaburou
darkevil02100
Danzaburou
Level 143
God Stats
25W - 31L
1,446 SR
Queue Stats
398W - 423L
1,370 Elo+
Party 1
Arachne
Arachne
papydark
Arachne
Level 92
God Stats
11W - 7L
1,602 SR
Queue Stats
53W - 48L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,758
443
4,113
10,736
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Oxisoo_
Arachne
9
2 / 2 / 1
6,136
472
3,869
8,694
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
4,612
355
1,168
2,349
1,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hera
11
1 / 3 / 0
6,579
506
2,867
4,841
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Vex-Traps
Osiris
12
1 / 5 / 0
6,864
528
6,589
14,681
10,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KSI Rome
Neith
14
8 / 1 / 1
8,837
680
8,110
6,346
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Mr Luck Box
Zhong Kui
14
2 / 1 / 3
8,453
650
8,796
8,946
9,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
12
1 / 0 / 7
7,795
600
3,293
8,267
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
darkevil02100
Danzaburou
13
0 / 1 / 1
8,422
648
1,549
6,218
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
papydark
Arachne
13
3 / 1 / 2
7,758
597
2,176
7,819
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Neith
KSI Rome
Neith
8
1
1
8.5
W
Zhong Kui
Mr Luck Box
Zhong Kui
2
1
3
3.5
L
Arachne
Oxisoo_
Arachne
2
2
1
1.25
L
0
1
1
0.5
W
Yemoja
1
0
7
4.5
L
Hera
1
3
0
0.33
L
Osiris
Vex-Traps
Osiris
1
5
0
0.2
W
Danzaburou
darkevil02100
Danzaburou
0
1
1
0.5
W
Arachne
papydark
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,606
Damage
23,924
41,301
Taken
37,596
19,561
Mitigated
21,505
15,065
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,113
1,976
0
4,031
10,736
3,106
0
2,352
8,384
0
29,337
W
Neith
KSI Rome
Neith
8,110
3,016
0
1,075
6,346
2,161
4,175
715
5,601
0
49,102
W
Zhong Kui
Mr Luck Box
Zhong Kui
8,796
1,039
0
5,020
8,946
9,179
0
0
8,946
44,126
0
L
Arachne
Oxisoo_
Arachne
3,869
3,117
0
1,615
8,694
2,617
26
556
8,112
0
34,511
L
1,168
129
723
1,004
2,349
1,240
0
390
1,959
6,471
0
W
Yemoja
3,293
1,220
601
1,042
8,267
5,598
1,133
644
7,623
17,977
0
L
Hera
2,867
416
0
1,277
4,841
1,636
0
486
4,355
36,044
0
L
Osiris
Vex-Traps
Osiris
6,589
2,433
0
6,415
14,681
10,962
44
7,667
6,402
0
42,151
W
Danzaburou
darkevil02100
Danzaburou
1,549
134
0
2,311
6,218
2,212
2,568
1,666
4,498
0
51,117
W
Arachne
papydark
Arachne
2,176
1,656
219
4,682
7,819
2,355
712
888
6,893
0
30,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
41,265
294
Minions Killed
405
0
Camps Cleared
0
881,731
Distance Traveled
1,162,059
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,758
443
57
4
0
176,842
0
W
Neith
8,837
680
102
8
0
231,671
1
W
Zhong Kui
8,453
650
96
7
0
222,606
0
L
Arachne
6,136
472
58
4
0
217,163
0
L
Yemoja
4,612
355
11
1
0
92,832
1
W
Yemoja
7,795
600
21
2
0
232,738
0
L
Hera
6,579
506
87
7
0
176,199
0
L
Osiris
6,864
528
81
6
0
218,695
6
W
Danzaburou
8,422
648
113
9
0
201,930
4
W
Arachne
7,758
597
73
6
0
273,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role