Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Ec_Borreti
Chaac
Level 28
God Stats
1W - 6L
1,073 SR
Queue Stats
48W - 42L
1,372 Elo+
Solo
Ymir
Ymir
GingerbreadBoiyz
Ymir
Level 16
God Stats
5W - 6L
1,475 SR
Queue Stats
24W - 26L
1,541 Elo+
Solo
Thoth
Thoth
Larcof
Thoth
Level 24
God Stats
3W - 1L
1,667 SR
Queue Stats
28W - 20L
1,531 Elo+
Solo
Bastet
Bastet
yYysnowzZz
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,324 Elo+
Party 1
Team Averages
Level 32
1,443 SR
1,454 Elo+

VS

Team Averages
Level 15
1,605 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Dark-orrore
Set
Level 17
God Stats
4W - 5L
1,538 SR
Queue Stats
24W - 22L
1,323 Elo+
Solo
Horus
Horus
Main_Ease
Horus
Level 6
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 3L
1,622 Elo+
Solo
Ravana
Ravana
Solo King2339
Ravana
Level 17
God Stats
1W - 2L
1,489 SR
Queue Stats
15W - 11L
1,497 Elo+
Solo
Izanami
Izanami
gerado
Izanami
Level 18
God Stats
1W - 1L
1,802 SR
Queue Stats
48W - 21L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
8 / 1 / 3
6,571
657
6,755
4,602
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
10
2 / 1 / 0
6,027
603
2,999
5,018
2,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 8
6,045
605
3,045
5,696
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Larcof
Thoth
10
3 / 1 / 4
6,178
618
3,825
3,000
1,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bastet
yYysnowzZz
Bastet
11
7 / 1 / 3
6,804
680
3,884
7,106
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 5 / 1
4,281
428
869
4,599
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 1
4,861
486
3,100
5,802
1,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
Main_Ease
Horus
6
0 / 4 / 2
4,514
451
1,438
4,347
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 3 / 1
6,398
640
4,105
5,384
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
gerado
Izanami
8
1 / 6 / 0
4,933
493
4,734
8,135
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
3
9.5
L
Anubis
 
Anubis
0
5
1
0.1
L
0
3
1
0.17
W
Chaac
2
1
0
2
W
1
1
8
5
W
Thoth
Larcof
Thoth
3
1
4
5
L
Horus
Main_Ease
Horus
0
4
2
0.25
L
4
3
1
1.5
L
Izanami
gerado
Izanami
1
6
0
0.17
W
Bastet
yYysnowzZz
Bastet
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
14,246
25,422
Taken
28,267
10,592
Mitigated
8,849
7,034
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,755
3,516
0
1,646
4,602
2,342
547
60
4,542
2,961
25,364
L
Anubis
 
Anubis
869
102
0
344
4,599
1,711
130
2,602
1,997
17,031
0
L
3,100
1,701
0
1,808
5,802
1,717
184
0
5,802
0
18,102
W
Chaac
2,999
1,577
0
2,186
5,018
2,909
189
0
5,018
0
26,229
W
3,045
947
0
352
5,696
2,302
116
308
5,388
15,644
0
W
Thoth
Larcof
Thoth
3,825
232
0
250
3,000
1,139
43
433
2,567
30,182
0
L
Horus
Main_Ease
Horus
1,438
874
0
328
4,347
1,898
180
1,596
2,751
0
4,677
L
4,105
981
0
2,006
5,384
1,724
0
1,402
3,982
0
24,772
L
Izanami
gerado
Izanami
4,734
3,232
0
1,574
8,135
1,799
0
1,780
6,355
0
26,704
W
Bastet
yYysnowzZz
Bastet
3,884
965
0
2,600
7,106
1,900
0
68
7,038
0
31,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
24,987
259
Minions Killed
196
0
Camps Cleared
0
958,864
Distance Traveled
828,329
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,571
657
51
5
0
162,734
2
L
Anubis
4,281
428
34
3
0
151,142
7
L
Set
4,861
486
47
5
0
155,643
0
W
Chaac
6,027
603
60
6
0
185,602
5
W
Ymir
6,045
605
20
2
0
205,277
2
W
Thoth
6,178
618
64
6
0
177,627
2
L
Horus
4,514
451
11
1
0
147,217
0
L
Ravana
6,398
640
55
6
0
201,318
0
L
Izanami
4,933
493
49
5
0
173,009
1
W
Bastet
6,804
680
64
6
0
227,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role